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Posts from Searching for mods (looking for mods for Tribes of the East).

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Я есть сама Неотвратимость! 
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A small fix-mod from the all4heroes era, or even earlier. It standardizes all city icons to the same stage of development when selecting a faction at the beginning of the game. Does anyone still have it?
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Is there a mod that displays the strength of an army? It's tedious to constantly calculate it using a formula, and I'd like to be able to understand when it's possible to try to recruit neutral creatures.
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Does anyone have a link to a mod where the ultimate ability for the Haven faction is reworked? Instead of the original ability, it gives all melee units the ability to attack twice. I saw such a mod on some website a long time ago, and I really want to use it again.
In reply to w1842nite36
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w1842nite36
Does anyone have a link to a mod where the ultimate ability for Humans has been reworked? Instead of the original, it gives all melee units the ability to attack twice. I saw such a mod on some website a long time ago, and I really want to use it again!
In the topic about small balance mods… but I’m late, right? Never mind, maybe someone will find the link useful: /topic/at/900091/
Мои мини-моды

Мод RTF

Мои NCF существа
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Hello. I don't remember seeing anything like that, but is there a mod (or a unit for NHF) that replaces skeletons with those that throw spears?

Thank you.

P.S. Like these.

SkeletonSkeleton Upgrade

In reply to Oversun
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Oversun

Good afternoon. I don't remember seeing that, but is there a mod (or a unit for NHF) that changes skeletons to those with six limbs? The ones that throw spears.

Thank you.

I haven't seen skeletons with spears, I've only seen a port of the seventh skeleton with a shield and a saber.
Мои мини-моды

Мод RTF

Мои NCF существа
In reply to fktifzobr@mail.ru
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fktifzobr@mail.ru
I haven't seen skeletons with spears; I've only seen the seventh-level skeleton with a shield and a saber.

Yes, thank you; I've seen them too, and that's what gave me the idea to use the seventh-level skeletons as a base and upgrade, and the spear thrower as a replacement for the archer. Then, we could make a purely visual replacement for the skeletons.

(I'm currently collecting units from various mods; I hope to create such a mini-mod someday.)

In reply to Oversun
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I saw a mod for a mass regeneration spell somewhere a long time ago. If anyone has encountered the same mod, please share a link.
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I think I remember seeing a program that updates the dates in the mod files so that it is used instead of another mod with the same files. Or is there another quick way to do this now?
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It seems that simply changing the date of the mod file itself (*.h5u) is enough, and the dates of the files within the archive don't need to be changed. There are many programs available, ranging from lightweight options like "NewFileTime" and "BulkFileChanger" to more comprehensive tools like "Total Commander."
Грешить, злодействовать, а равно и делать добро или совершать подвиги надо без натуги. А если с натугой — то лучше не надо.
К. Прутков-инженер. Мысль № 77.
Многие вещи нам непонятны не потому, что наши понятия слабы; но потому, что сии вещи не входят в круг наших понятий.
© Козьма Прутков
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2 vova2112
Thank you very much 👍
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Is there a mod that adds the ability “enemy does not resist” to the Death Knight and Wind Archer units?

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