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only the units of the Elves are strong, and in general, magic doesn't work well on them.
It's a different matter if the hero develops Resistance - then unicorns, pegasuses, and dwarves will add significant difficulty for the enemy mage.
Perhaps your "magic doesn't work well on them" meant something like that? We're just guessing...
show me someone who carries level 1 units with them in the late game!!!! That's ridiculous!!!
What is this habit of arguing your position with the words "ridiculous" and increasing the number of exclamation marks?.. It's almost Neanderthal...:smile19:
It's better to take someone who is really needed at the moment instead of them, for example, if you need a strong :smile25: heavyweight :smile25: to protect the archers (and no one at level 1 can claim this), I usually take either a minotaur, an ogre, or a dendroid. They will protect the archers and help the main forces in battle, and if it's ogres, they can also cast Bloodlust.
The Titans have their own trump cards against the Rampart, but the Rampart has even more of them, and the Rampart will give any castle a big advantage, perhaps except for Conflux and the Dungeon (these castles are the most inconvenient for those playing as the Rampart).
