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Okay, I've replaced the faulty head models and enabled shadows on all objects. Perhaps I'm missing something about the Manulli version, and if this causes any bugs, please let me know, and I'll fix them.
New here? I'm Roha — want a quick tour?
Okay, I replaced the faulty heads and enabled shadows on all objects. Maybe I don't know something about the version from Manulli, and if this causes any bugs, please let me know, and I'll fix them.
Here's a new mod for building icons, along with a set of textures that I used – this is just in case you want to rework something (many of the textures are in PDN format, which can be opened in paint.net).
Well, it's perfect for newcomers... and even for those who haven't played in a while... meaning chess, it's a pretty good option!
P.S. Zobr, maybe the topic title should be changed somehow? It's a bit misleading.
I am very skeptical about various mods, but this one is great. It adds exactly what the game was missing. 
Review of this mod: https://youtu.be/jKolZhUY8PE
I am very skeptical about various mods, but this mod is great. It adds exactly what the game was missing.
Review of this mod: https://youtu.be/jKolZhUY8PE
Ellmore, we all know that you really love version 5.5, and yes, there are many things to love about it, but it's not necessary to refer to this mod in every single message you post
I just wanted to ask if this mod is compatible with version 5.5, sorry.
the game was significantly lacking those changes that are present in mod 5.5.
Oh, so that was a question... I thought it was a belittling of my mod compared to the greatness of 5.5 XD
Anyway, the mod is definitely compatible because it doesn't replace icons, but recolors them - retextures rarely conflict.
I think it might work with Armageddon's Blade as well, but the icons for the 2nd grade buildings will either remain the old ones or look like the 1st upgrade.