Posts from ⚔️Serberia
Auto-translated
Nevertheless, it was hard to say that the commander's fears were unfounded – both she and Gulveig had somehow forgotten that Anders was a demonologist. Someone whom the members of the Inquisition were supposed to exterminate. If the prisoner found out about this little fact, the consequences would be catastrophic. And reflecting on this couldn't help but lead the argalian to another thought – a similar situation could arise in the future. Members of the Inquisition could find out about their brother's interests, and something told Kalentia that such a question couldn't be resolved through diplomacy. And she needed to be mentally prepared to defend her brother from such attacks. As strange as it sounds, to defend a demonologist from the hands of the Inquisition. To say that the realization of such a fact turned the girl's worldview upside down would be an understatement. This realization, and the thoughts that accompanied it, was something very unpleasant, so Kalentia tried to drive such thoughts out of her head. At least until they completed the patrol. It would be very foolish to lose one of her brothers or sisters in the face of an actual threat, while her thoughts were occupied with a hypothetical one.
As they left, a pistol shot rang out from the riverbank, quickly fading into the sounds of nature.
1) There are positions for archers on the mill and the extension.
2) You can "try" to scout with an Eagle.
3) You can't position a Rune in the air.
4) Deployment is only possible at the very edge of the map.
So, for once, we have a map where Veserod can fully unleash his potential in terms of shooting range. And he'll regret not maxing out his bow to level 10, as Lock was already worried about. It will take our melee units a couple of turns to reach the door, possibly even a third to open it. The hope is that Lock can eliminate the archers with volleys, supported by the Eagle and Anders. If there aren't any particularly long-range units, Lock might be able to outrange them without exposing himself. But that's unlikely. Well, we all know who our main door opener is. I positioned Alessia so that she can AoE the mill and stay away from the shots. Unless there are some snipers there who will take her down. But then, that's just bad luck.
I suggest the following Unity pairings:
Kalentia-Gullveig
Eyr-Rohek
Renold-Ilva
Goblin-Virgin
The approximate deployment is as follows:
What do you think? Did I miscalculate anywhere with the movement speed (don't forget about leadership or discipline) in terms of the door? Any other ideas?
/But seriously, no complaints./
Are they also hiding?
Where do we end up when we save the world?