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Posts from ⚔️Serberia Auto-translated

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In reply to Ment
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#6598
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Ment
— One day, we'll have an ethics lesson, — Vegi sighed, noting to herself that Alrik was apparently trying to distract her in his own way, even if it meant sacrificing his righteous anger.
— How's the garden?
— Better to see it with your own eyes... — Homeric leads Gulveig into Virgil's garden. To her possible relief, it was in good condition. — That's all Elsa... Well, and I helped a little.
In response to the compliment, the girl smiles shyly.

Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#6599
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Author
while his pet basilisk was given to one of the soldiers who carried out the arrest.
So, the leader of the Royental is now living with a guard?

Added 4 minutes later
After saying goodbye to Lord Sizygia, the girl felt a vague sense of anxiety for some time, which was difficult to fully explain. Was it caused by the reactions of Gungnir and Emilia? The girl wasn't sure. Hoping to dispel the gloomy thoughts, she went to the lecture given by Almandine.
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#6601
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pray at the statue... They gave Mentu some experience.
I wanted to, but I'm waiting for the shop...


Be strong. Believe
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#6602
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— It’s better to see it with your own eyes... — Homeric leads Gulveig to Virgil’s Garden. To her possible relief, it was in a decent state. — It’s all Elsa... Well, and I helped a little.
In response to the compliment, the girl smiles shyly.
Yes, when he said “it’s better to see it with your own eyes,” my heart skipped a beat, but in the end, it was more than decent. There were no weeds, everything was watered... And in May, everything is blooming so actively... How wonderful, Mother, it evokes such memories. I wonder if Gulveig will ever have such a green paradise in her yard? Well, I guess it’s not worth even starting to think about that now.
— I see... You worked hard. Unfortunately, I don’t have any souvenirs, but I’ll give you some pocket money for your work, okay? — he gives each child 30 selics. — And also... — he adds this with the remaining Tamphanian candies from that long-ago trip (if nothing has spoiled, but I was counting on it being either chocolate or something long-lasting).
 

К А
Стикеры GBF в Telegram
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#6603
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I received it too.
In reply to Fragment
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#6604
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Fragment
Ryohei's next destination was "The Truth" to see what was in stock this time.
Since last month, "Ragnit and Ragniy", "774", "Animals of Thracia", "Kuwayama", and "Guidebook" have disappeared from the shelves, and among the new arrivals, only this book caught the eye: 


Ichthyofauna of Serberia - 300
Mirai - 500
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Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#6605
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I buy a book about Mirai, and I start reading it right away.
In reply to Arandor
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#6606
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Arandor
Having said goodbye to the girl, the swordsman set off for Mirage.
— And here is the first customer... I hope you came to buy, not just to look.

Invigorating Coffee - 100
Removes the sleep and slow effects from the selected character, grants immunity to these effects for three turns.
Hot Pepper - 100
Removes the immobilize effect from the selected character and grants immunity to this effect for three turns.
Mint Drink - 100
Removes the paralyze and forbid effects from the selected character, grants immunity to these effects for three turns.
Reed Bomb - 300
Removes the mind control effect from the selected character and grants immunity to this effect for three turns.
Frost Bomb - 100
Removes the bleeding and burn effects from the selected character, grants immunity to these effects for three turns.
Tears of the River Nymph - 250
Removes the poison, wound, sickness, sluggishness, and weakness effects from the selected character and grants immunity to these effects for three turns.
Hot Chocolate - 100
Removes the freeze effect from the selected character and grants immunity to this effect for three turns.
Anticyclone - 100
Removes the blindness effect from the selected character and grants immunity to this effect for three turns.
Innocence - 200
Removes the petrification effect from the selected character and grants immunity to this effect for three turns.
Succubus' Touch - 350
The character's attacks cause petrification.
Snake Bite - 350
The character's attacks cause poison, weakness, and sluggishness.
Melancholy - 350
The character's attacks cause slow (3).
Nobility - 2000 gold
Two-handed sword
Strength: 6
Damage: 40+6m
+10% to critical hit chance, attacks remove one negative effect from the character.
Traveler's Sword - 2000 gold
One-and-a-half-handed sword
Strength: 5
Damage: 35+5m
+10% to critical hit chance, +2 to movement speed, immunity to slow and immobilize, or +2 to initiative for characters from Erathia.
Stronghold - 2000 gold
Halberd
Strength: 6
Damage: 40+6m
+5 to resistance, +5 to willpower, +50 to health.
Ravager - 2000 gold
Axe
Strength: 5
Damage: 35+5m
+10% to critical hit chance. Bleeding on attack. Ignores defensive bonuses against bleeding.
Artery Thighs - 2000 gold
Warhammer
Strength: 10
Damage: 50+7m
Immunity to slow, immobilize, paralyze, sleep, forbid, bleeding, burn, poison, blindness, weakness, and sluggishness.
Justice - 2000 gold
Morgenstern
Strength: 5
Damage: 35+5m
Double damage against enemies in light armor, triple damage against enemies in heavy armor.
Violin - 350
As long as the character plays the instrument (active action), their allies receive +3 to willpower and resistance with a 20% chance to grant +(tag) willpower or resistance for one turn.
Flute - 350
As long as the character plays the instrument (active action), their allies receive +3 to initiative with a 20% chance to grant +(tag) initiative for one turn.
Lyre - 350
As long as the character plays the instrument (active action), their allies receive +3 to dodge and accuracy with a 20% chance to grant +(tag) accuracy or dodge for one turn.
Trumpet - 350
The musician's performance inflicts the paralyze effect on enemies.
Citra - 350
The musician's performance slows (3) enemies.
Potion of Restoration x10
Restores 50% of the character's health.
200 gold.
Potion of Healing x10
Removes all negative effects from the character.
500 gold.
Red Potion x1
+1 to strength
1000 gold
Green Potion x1
+1 to dexterity
1000 gold
Salad Potion x1
+1 to perception
1000 gold
Blue Potion x1
+1 to intelligence
1000 gold
Light Blue Potion x1
+1 to spirit
1000 gold
Purple Potion x1
+1 to faith
1000 gold
Gold Potion x1
+1 to charisma
1000 gold
Pink Potion x1
+1 to strength
1000 gold
Speed Potion x10
Removes the slow effect, +10 to initiative (the action still costs 5).
500 gold
First Aid Kit
500 gold
Succubus' Kiss
Dagger
Strength: 2
Damage: 25+10% of the enemy's maximum health (true damage)
Does not break, removes all positive effects from the enemy, inflicts weakness and sluggishness, bypassing resistance.
10000 gold
Lalique's Emblem
Shield
Does not break, +5 to accuracy, a successful block removes negative effects from the character and restores 10% health.
5000 gold
Dragoon
Musket
Strength: 5
Damage: 200
Reload: 2
Range: 8
Does not break, +20% to critical hit chance.
3000 gold
Combat Rabbit
Light armor [F]
Strength: 3
+7 to dodge, +3 to attractiveness, +3 to etiquette
Metal +7, Fire +7%, Water +7%, Wind +7%, Wood +7%, Sun +7%, Moon +7%.
5000 gold
Rabbit Slippers
+2 to attractiveness, -2 to movement speed, -2 to initiative, +5 to dodge, +5% to evasion, +50% resistance to moon, not used with heavy armor, only F.
3000 gold
Experience Scroll x9
+1000 experience points
1000 gold

Discounts do not apply in this store.
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Стартовый пост - Квенты - Разное - Список НПС -
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария

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#6607
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Anders was very happy that Christina mentioned her possible visit and even jumped around the room with excitement and joy. Then he sat down and began to write a reply:
"Hello, Christina!
Yes, it's probably hard to believe. I wouldn't have imagined that the Count would be putting on a show and pretending to be a warrior. Besides, as I heard, the newspapers wrote that the Count single-handedly caught and dealt with the bandits. But still, everything I wrote to you in my last letter is true!
I don't know how long ago you wrote this letter, but I was only able to read it now because, at the Baron's request, I went away for a long time and only returned today. This time we went to Elheim, and not all of us, but only five of us - as I understand it, we were considered the best, because besides the commander and me, there were also Eyr and Reynold - unsurpassed masters of the sword, Röhei - our doctor, who skillfully wields the foreign sword "katana", and Alessia - the only mage in the squad. And yes, they are all my brothers and sisters, haha. In general, we went to Elheim, where I was born. When I lived there, I didn't see anything but slums, so on this visit, the city seemed completely different to me. It has a beautiful, even luxurious, casino, a beauty salon, and much more. But behind this beautiful facade, dirty and dangerous slums were still hidden, where lawlessness and chaos still reign. In fact, our main task in this city was that we went to these slums, where we found and destroyed the last Countess of the Elheim bandit dynasty - Isabella. Perhaps this will be written about in the newspapers, I hope that the Governor-General Eugene will mention us. He made a good impression on me, and - maybe you won't believe me again - we even ate and drank at the same table! Yes, yes, in the last week of our stay in Elheim, he hosted a banquet for us in a restaurant at his own expense! It was very nice, especially since in Baldur I rarely had the opportunity to drink alcohol, and such good alcohol - perhaps never. But there was not only good in this city - after the battle with Isabella, she left a deep bullet scar on my chest, maybe I'll show it to you sometime. But I got off easy - Veserod, our commander, was shot so many times that I lost count, and he received such serious wounds that once I thought that even our doctor, Röhei, would not be able to get him back on his feet. In general, although this life is interesting, it is definitely full of dangers. When we returned to Baldur, there were even talks about not sending us on further adventures. But I will definitely refuse - in the end, I still don't know how to do anything other than shoot a crossbow...
I will be very happy if you come to visit me! To be honest, at first I didn't really like this railway, but now, after your letter, I will hope that it will be completed as soon as possible! But before you come, be sure to check with Christoph whether I am in the city, because, as you have already understood, I am often busy with my next adventure.
Some word is crossed out to the point of being illegible
I hug you tightly, Anders"
After that, as expected, he gave the letter to Christoph to send.
Where do we go?
Where do we end up when we save the world?
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#6609
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He sells items from all previous shops, except Norbert’s workshop, with a markup.
In reply to Ment
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#6610
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Ment
Is he just selling items from Tamfana with a huge markup? =/
Business, Serb style 😎
Where do we go?
Where do we end up when we save the world?
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#6611
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Ah, yes, and besides animal or, say, floral ones.
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#6612
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Having said goodbye to Emelia, Renold decided to immediately begin fulfilling her request. The young man set out to find everyone who was in the baron's squad and asked them about continuing such adventures.
Author
"You've probably already heard that they're discussing the issue of our travels. Many people are worried, and frankly, not without reason. The last missions were only barely completed without casualties, and with each time, we make more and more new enemies. In general, what do you think about these assignments, and are you going to continue?"
please answer

Author
"So, that's how it is..." Erika cast a final sad glance at Bouvardia, who was busy cleaning, and then headed to the next house – the dwelling of Calentia. "And who lives here?"
—Calentia lives here; she is also from our adoptive family. She writes wonderful poems... oh, and she is also very good with a spear.

Whatever