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Knights of Tezoth

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#10668
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Milady Lyrica Cartridge, Knight of Mods from Tasanika, daughter of Lord Cartridge, follower of the spirit of Ceres.

+5 to Mind and +5 to Body, +3 to Learnability and +25 to characteristics for free distribution but no more than +15 in one characteristic, an additional action if the character acts alone.

Characteristics
Mind: 15
Body: 10
Insight: 15
Energy: 15
Aesthetics: 30

Parameters
Spirit Strength: 15
Spirit: 150
Defense: 10
Health: 100
Accuracy: +15% (+70%)
Evasion: +15% (25%)
SP: 4.5
AP: 4.5
Initiative: 15
Charisma: 30
Critical Damage Chance: +30 (42%)
Learnability: 7
Inventory Capacity: 10

Pegasus
SP: 15
Health: 125
Ability to fly.
Evasion: 15%

Skills

Jeweler
The character can improve equipment in exchange for AP and one unit of Ikazkanium or Iphillium alloy. 

Ikazkanium
- Musical instrument: +5 to range. 
- Armor: +25 to defense. 
- Shield: 50% of received damage is returned to the attacker. 
- Sword: +50 to damage. 
- Axe: Bleeding on attacks. 
- Hammer: Paralysis on attacks. 
- Bow: +10 to attack range. 
- Spear: Ignores 70% of target's defense. 
- Dagger: Additional attack. 
- Shoes: Immunity to slow. 
- Helmet: Critical damage chance against self is halved. 
- Bracers: +10% to accuracy, +5% to crit chance. 

Iphillium
- Musical instrument: The first 5 uses in combat do not cost AP.
- Armor: The first damage in combat (but not effects) is reduced to 0.
- Shield: The first negative effect (but not damage) is nullified. 
- Sword: +20% to accuracy. 
- Axe: Additional damage equal to 10% of the target's maximum health.  
- Hammer: +20% to crit chance. 
- Bow: +10% to damage for each unit of distance between the shooter and the target.
- Spear: +1 to attack range. 
- Dagger: +1% to critical damage chance for each unit of the target's defense. 
- Shoes: +3 to SP.
- Helmet: +25 to defense. 
- Bracers: +10% to crit chance. 

Riding
The character can ride horses and other animals.

Spear
The character can use a spear without penalty. 

Healer
In exchange for AP, revives a character fallen in battle (outside of battle). If the character's health went into the negative by less than half of their maximum - leaves a wound, if more - an injury. A wound turns into an injury if received again before healing. 

Writer
The character can publish their works and receive money and fame for it...

Piercing Strike
50% damage, reduces target's defense by 50% (debuff).
Cost: 1 AP.

Precise Attack
100% damage. +50% to accuracy for this attack. 
Cost: 1 AP. 


Equipment
Right hand: Pestilence (spear), Damage: 85, attack range +1, reduces target's evasion by 5% on attack (debuff until end of battle, stacks, based on spirit strength).
Left hand:
Body: Stylish clothes, +10% to evasion.
Head:
Legs: Elegant shoes, +0.4 to critical damage chance for each unit of aesthetics.
Hands: Fashionable bracelets, +5% to accuracy.
Shoulders:
Other 1: Flask of healing potion. Restores 50% health, has five charges that recharge in towns. 
Other 2:
Other 3:

Inventory
50 gold

Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#10670
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Making a move based on priority above the tier list, right?

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#10671
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/ Is high-quality equipment generated completely randomly like artifacts? Or can you influence the type or approximate direction?


Whatever
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#10672
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Milord Yota Cartridge, Knight of Inertia of Malinkonia, nephew of Lord Cartridge, adherent of Renavan's Melancholy.

+5 to Body and +5 to Mind, +3 to Learnability, and +25 to attributes for free distribution but no more than +15 in a single attribute, protection against mental effects, can continue fighting even with negative Spirit.

Attributes
Mind: 17
Body: 17
Perception: 17
Energy: 17
Aesthetics: 17

Parameters
Spirit Strength: 17
Spirit: 170
Defense: 17
Health: 170
Accuracy: +17% (+77%)
Evasion: +17%
SP: 5.1(6)
AP: 5.1
Initiative: 17
Charisma: 17
Critical Damage Chance: +17 (22)
Learnability: 7
Inventory Capacity: 10

Horse
SP: 12
Health: 200
Evasion: 10%
Inventory Capacity: 10
Equipment Slots: Body (armor: +25 to Defense), Horseshoes (horseshoes of luck: +5% to rider's crit chance). 

Skills

Sword
The character can use a sword without penalty.

Bow
The character can use a bow.

Riding
The character can ride horses and other animals.

Caution
In exchange for 1 AP, the character increases their evasion by 30% until they perform no actions other than movement or until three turns pass.

Counterattack
In exchange for 1 AP, the character performs counterattacks each time they evade an attack against them; it lasts until they perform no actions other than movement or until three turns pass.

Leave Battle
If the character is not immobilized in any way, they leave the battle in exchange for 1 AP.

Strong Attack
Deals 200% damage to the target. 
Cost: 1 AP.

Equipment
Right Hand: Love (sword), damage: 85, accuracy +10%, deals double damage (Spirit Strength check).
Left Hand: Peace (sword), damage: 85, accuracy +10%, instead of wounding, immediately inflicts an injury.
Body: Principally does not wear.
Head:
Legs: Boots, +1 to SP.
Hands:
Shoulders:
Other 1: Mysterious oriental talisman, the character is forced to skip 4 turns in a row, after which they can take five turns in a row, but only on the fifth turn; does not break, cannot be removed.
Other 2: Flask of healing potion. Restores 50% health, has five charges that recharge in towns. 
Other 3:

Inventory
50 gold

Home
Slot 1: Poster #1, successful killing of enemies restores 1 AP.

Slot 2: Poster #2, 50% chance not to spend AP when activating Caution.

Slot 3: Poster #3, +5% to critical damage chance.

Slot 4: Poster #4, automatically activates Counterattack if the character skips a turn but does not have this effect.

Slot 5: Poster #5, 50% chance not to spend AP when activating Counterattack.

Slot 6: Poster #6, automatically activates Caution if the character skips a turn but does not have this effect.

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#10673
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Milady Gisela, Knight of Impartiality from Kronaki, servant of Lord Cartridge, follower of Kanamia.

+4 to learnability and +25 to attributes for free distribution, but no more than +15 to a single attribute.

Attributes
Mind: 20
Body: 10
Insight: 10
Energy: 20
Aesthetics: 15

Parameters
Spirit Power: 20
Spirit: 200
Defense: 10 (20)
Health: 100
Accuracy: +10% (+65%)
Evasion: +10% (35%)
SP: 6 (8)
AP: 6
Initiative: 20
Charisma: 15
Critical Hit Chance: +10
Learnability: 7
Inventory Capacity: 10

Skills

Mentor
This skill allows having up to three students. If the character is a student, they gain +1 to learnability (Yota, Apsel, Lyrica). 

Doctor
In exchange for AP, revives a character fallen in battle (outside of battle). Leaves no injuries. 

Shield
The character can use a shield. 

Spear
The character can use a spear without penalty. 

Return to Naturalness
Removes all negative and positive effects from the target, deals 250 pure damage to supernatural creatures; range: 10, costs 1 AP, does not require a spirit power check. Blocks the effect of R-Mutation until the end of battle.

Harmony of the Present Moment
Applies a silence effect to the target; range: 10, costs 1 AP.

Integrity Protection
In exchange for 1 AP, applies protection from injuries and diseases to the target; lasts until healing after battle. Range: 10. Reapplication grants enhanced (x2) resistance to negative effects. 

Equipment
Right Hand: Valkyrie Spear, Damage: 85, attack range +1, a successful attack on an enemy grants the character 75 units of barrier (stacks until the end of battle).
Left Hand: Valkyrie Shield, +15% to evasion.
Body: Valkyrie Armor, +10% to evasion.
Head: Valkyrie Helmet, +10 to defense.
Legs: Valkyrie Boots, +2 to SP.
Hands: Valkyrie Gloves, +5% to accuracy.
Shoulders: Valkyrie Cloak, +5% to evasion.
Other 1: Flask of Healing Potion. Restores 50% health, has five charges that recharge in towns. 
Other 2:
Other 3:

Inventory
50 gold

Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#10674
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My Lord Apsel, Knight of the Tailwind of Lamento, servant of Lord Cartridge, adherent of Coimagism.

+5 to Body and +5 to Mind, +3 to Learnability, and +25 to characteristics for free distribution, but no more than +15 to any single characteristic.

Characteristics
Mind: 15
Body: 15
Perception: 20
Energy: 25
Aesthetics: 10

Parameters
Spirit Strength: 15
Spirit: 150
Defense: 15 (35)
Health: 150
Accuracy: +20% (+75%)
Evasion: +20%
SP: 7.5 (9)
AP: 7.5
Initiative: 25
Charisma: 10
Critical Hit Chance: +10
Learnability: 7
Inventory Capacity: 10

Skills

Multitasking
- If the character knows the skill "Leave Battle," they can do so together with another ally who is on an adjacent tile. 
- If the character knows the skill "Merchant," the discount increases to 20%.
- If the character knows the skill "Leadership," the SP bonus increases to +2.
- If the character knows the skill "Partner," that ally gains +1 to Learnability. 
- If the character knows the skill "Stealth," it can also be used during battle.

Weapon Mastery
The character can use any type of weapon without penalties. 

One After Another
When an enemy is defeated by the character, their turn is refreshed. 

In the Center of the Battlefield
When an enemy is defeated by the character, their health is restored and negative effects are removed. 

Leadership
The character can pass their turn to allies, +1 to allies' SP.

Stealth
Outside of battle, the character moves unnoticed by those around them.
Cost: 1 AP.

Leave Battle
If the character is not immobilized in any way, they leave the battle in exchange for 1 AP.

Equipment
Right Hand: Titan Slayer (bow), damage: 80, range: 12, double damage against characters who are taller (165 cm+), does not work against templated enemies.
Left Hand: Grudge (dagger), damage: 65, destroys a random piece of the target's equipment on a successful attack.
Body: Lightest Armor, +20 to Defense.
Head:
Legs: Hunter's Boots, +2 to SP.
Hands: Hunter's Gloves, +5% to Accuracy.
Shoulders:
Other 1: Flask of Healing Potion. Restores 50% health, has five charges that replenish in towns. 
Other 2: Quiver of Arrows 20/20
Other 3: Quiver of Arrows 20/20

Inventory
50 gold

Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#10675
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Absel

from Lamento

But can two knights be assigned to one town?

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#10676
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double damage to characters who are taller (165 cm+)

When you argue again that you're not the cruelest GM, I'll remind you of this before the fruits and the palace...

E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#10677
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There's a typo there btw, in the beliefs it's clearly an Adept of Regret

E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
In reply to Ple-Sen
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#10678
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Ple-Sen
Apcel

from Lamento

But can two knights be tied to the same city?

Of course, this is about origin, similar to a belief in a title. You six are knights of Silverdane, not of a specific city.

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#10679
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He also has a learning ability of 7. And there are no arrows in the inventory.

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#10681
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True. I missed the Valkyrie's charm.

So, should I prioritize making a move or rewriting the tier lists?