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Knights of Tezoth

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#10188
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The vile Kanamians killed 9 knights and crippled the lady lord 🤬

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#10189
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And who caused a diversion in Olivus out of turn...


Whatever
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#10190
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Kanamiya

Diplomacy

- Empty (neutral relations with everyone).

What about the war with Estellia?

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#10193
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Teneressa
Gold: 2500
Equipment: 200
Additional statuses: none

Figures

Richard Liironon
Role: Acting Lord of Teneressa, Knight of Teneressa.
- As long as Fantasia is under control, the region is protected from any external influences except a direct attack on this city.
- If after 100 turns no clear favorite is observed in the conflict, he automatically wins it.
- Receives 200 units of equipment at the start of the conflict.
Available actions:
- Repeat city action.
- Offensive.
- Defense.


Arnold de Arriet
Role: Knight of Teneressa
Available actions:
- Repeat city action.
- Offensive.
- Defense.
- Diplomacy with a character from a region bordering the current location.
- Change current location to a neighboring region.


Amparo la Valette
Role: Knight of Teneressa
Available actions:
- Repeat city action.
- Offensive.
- Defense.
- Diplomacy with a character from a region bordering the current location.
- Change current location to a neighboring region.


Antonio Roxley
Role: Knight of Teneressa
Available actions:
- Repeat city action.
- Offensive.
- Defense.
- Diplomacy with a character from a region bordering the current location.
- Change current location to a neighboring region.


Juliette Nightcore
Role: Knight of Teneressa
Available actions:
- Repeat city action.
- Offensive.
- Defense.
- Diplomacy with a character from a region bordering the current location.
- Change current location to a neighboring region.


Jean Boccadoche
Role: Knight of Teneressa
Available actions:
- Repeat city action.
- Offensive.
- Defense.
- Diplomacy with a character from a region bordering the current location.
- Change current location to a neighboring region.

Diplomacy
- Empty (neutral relations with all).

Detachments
- Empty

Territories
Densec
- Units created in this city receive +5 to perception.
Unit template: none.
Detachment limit: +2
Unit limit: +10
Actions:
- Set unit template.
- Recruit a unit.
- Produce 7 units of equipment.
- Gain +100 gold.

Villiris
Unit template: none.
Detachment limit: +1
Unit limit: +7
Actions:
- Set unit template.
- Recruit a unit.
- Produce 7 units of equipment.
- Gain +100 gold.

Vuulkr
Unit template: none.
Detachment limit: +1
Unit limit: +5
Actions:
- Set unit template.
- Recruit a unit.
- Produce 7 units of equipment.
- Gain +50 gold.

Yairam
Unit template: none.
Detachment limit: +1
Unit limit: +5
Actions:
- Set unit template.
- Recruit a unit.
- Produce 7 units of equipment.
- Gain +50 gold.

Fantasia
- Defenders receive +30 to defense and +20 to morale in battles in this city.
- Flying enemies are automatically destroyed.
Unit template: none.
Detachment limit: +1
Unit limit: +7
Actions:
- Set unit template.
- Recruit a unit.
- Produce 7 units of equipment.

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#10196
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Merchants

Vistory Sjöfnlofn
- Does not trade with Revnland.
1 horse = 5 gold.
1 pegasus = 15 gold.
1 wyvern = 15 gold.
1 hydra = 30 gold.
1 arachnid = 5 gold.
1 unit of superior equipment = 5 gold.
1 artifact = 500 gold.
1 unit of ikazkan = 100 gold (limit: 5)
1 unit of ifillium = 100 gold (limit: 5)
1 unit of aconium = 100 gold (limit: 5)
1 unit of decoration = by order.


Santella
Protect a target from a legendary assassin for 1 turn = 250 gold.
Cancel an attack on one of your cities (upon actual assault) = 250 gold.
Remove negative effects after battle ends = 5 gold per effect.
Revive fallen characters after battle ends (doctor effect) = 20 gold per unit, 50 gold per character.


Krank Manbigbak
Hire entertainers - for one turn, units gain +50 morale and +10% critical hit chance = 1 gold x number of units.
Buy alcohol - for one turn, units gain protection from bleeding and poison = 1 gold x number of units.
Buy tobacco - for one turn, units gain protection from paralysis and sleep = 1 gold x number of units.

Attachments 3
3 files attached • Total size: 90.8 KB

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to Heroist
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#10198
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Heroist

he's a dragon not just by title, or what

Well, sort of, while the others are busy destroying each other and wasting resources, he's instead hoarding them and preparing tactically and strategically.

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

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#10199
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Heroist

Are figure merchants considered?

Hmm... Well, generally yes, neutral. Or "neutral" in the case of the second one.

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -