Milady Darkrush, Knight of Destructive Might from Lunia, servant of Druugdrdrag, adherent of the Spirit of Ceres.
+3 to learning and +25 to attributes for free distribution, but no more than +15 into a single attribute, an additional action if the character acts alone.
Attributes
Mind: 10
Body: 25
Insight: 20
Energy: 10
Aesthetics: 10
Parameters
Spirit Strength: 10
Spirit: 100
Defense: 25 (85)
Health: 250 (375)
Accuracy: +20% (+70%)
Evasion: +20%
SP: 3 (5)
AP: 3
Initiative: 10
Charisma: 10
Critical damage chance: +10
Learning: 4
Inventory capacity: 10
Skills
Dragonkin
+2 to SP, flight, +50% to health, +50% to melee damage, immunity to diseases and poison, the health threshold for injuries must exceed -100% health rather than -50%, unarmed attacks deal a flat 100 damage, -2 to learning.
Armor Proficiency
The character can wear heavy armor.
Shield
The character can use a shield.
Axe
The character can use an axe without penalty.
Power Attack
Deals 200% damage to the target.
Cost: 1 AP.
Equipment
Right hand: Black Flame (Axe), Damage: 100, misses deal 25 damage.
Left hand: Black Mountain (Shield), upon evading, deals a counterattack to the attacker.
Body: Black Stronghold (Armor), +30 to defense. Requires the armor proficiency skill.
Head: Black Stronghold (Helm), +10 to defense. Requires the armor proficiency skill.
Legs: Black Stronghold (plate boots), +10 to defense. Requires the armor proficiency skill.
Hands: Black Stronghold (plate gauntlets), +10 to defense. Requires the armor proficiency skill.
Shoulders: Black Cloak, +5% to evasion.
Other 1: Flask of healing potion. Restores 50% health, has five charges that recharge in towns.
Other 2: Earrings of Destruction, +0.5% to critical damage chance for each point of the target's defense.
Other 3:
Inventory
50 gold
Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

