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Still, it's cool that I bothered with the map — you read the quests and can visually picture where the events described in them take place (if you don't praise yourself, nobody will...)
...looking for drool? I must have missed a lot. There were no quests like this in expeditions before.
Drool, nails, milk... The first had to be scraped off a face... The second came with the meat... The third was never found, despite having two "generators" available...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Milady Stephania Valentine, Knight of the Wind from Nevikata, servant of Lord Adalard Grimm, adherent of Renavan's Melancholy. +3 to learning and +25 to attributes for free distribution, but no more than +15 into a single attribute, protection against mind-affecting effects, can continue fighting even with negative spirit, access to the Preemptive Strike skill and the Battle Chronicles skill.
In exchange for 1 AP, the character gains the "preemptive strike" status and performs their own attack before an incoming enemy attack aimed at them lands (attack range or movement must be sufficient). Lasts until the end of the battle.
Battle Chronicles A description of events that took place during a battle in which the character participated grants them specific bonuses.
Bow The character can use a bow.
Riding The character can ride horses and other animals. Writer The character can publish their works and receive money and fame for them...
Leave Battle If the character is not immobilized in any way, they leave the battle in exchange for 1 AP.
Precise Strike 100% damage. +50% to accuracy for this attack. Cost: 1 AP.
Equipment Right hand: block bow "Lightning", Damage: 80, range: 12, in exchange for 1 AP, the character's attack also triggers a lightning strike dealing 80 damage and causing paralysis. If the target enemy is felled by this ability, it can be used again in exchange for 1 AP on another target. Left hand: arrows Body: Airy Garb, +5% to evasion. Head: Wind Hat, +1 to AP, incompatible with armor. Legs: Boots of Lightness, +2 to AP, incompatible with armor. Hands: Bracers of Air, 50% chance to resist paralysis, incompatible with armor. Shoulders: Cloak, +3% to evasion. Other 1: medallion with the Valentine crest, +15 to defense, +50 to health. Other 2: Amelia's signet ring, +125 to health and +5% to the mount's evasion. Other 3: spyglass, in exchange for 1 AP, can see and understand the equipment of enemies lacking a personal name.
Inventory 50 gold
Flask with a healing potion. Restores 50% health, has five charges that recharge in cities.