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Posts from malgrimii_patch_005.exe

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Patch #5
Additions:
  • reduced gold income in towns whose population does not match their level
  • added new battle maps
  • introduced highlighting of the affected area in battle for units dealing area damage
  • introduced marking of available attack directions against a unit in battle

Fixes:

Map:
  • fixed a crash when attempting to attack an enemy Castle town
  • fixed the disappearance of warriors who were undergoing training during a battle
  • fixed the disappearance and duplication of weapons in the hero's caravan when splitting a stack during re-equipment
  • fixed a crash in the "Mission of Rames" campaign when one of the opponents is completely eliminated in the game
  • fixed skipping between sections in the Library window when transferring scrolls
  • improved the effect of the Sotnik specialization
  • improvements to the Voivode, Starosta, and Unit Training Scheme windows
  • optimized AI performance on the global map and in battle

Battle:
  • the Death Magic spell used by default when entering battle no longer removes the Tactical Shield from the Hero
  • adjusted unit special abilities: Storm, Energizer, Scavenger, Goblins (Shamans, Warriors, Riders, Archers), Vampires
  • fixed and improved the effects and descriptions of battle spells: Fear, Ice Barrier, Materialization, Animal Summoning, Energy Dampener, Indifference, Poison Cloud, Magical Flame, Disembodiment

Texts:
Fixed textual errors in descriptions, and added and expanded descriptions of some spells, as well as the help system in windows.
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