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Posts from ⚔️Serberia Auto-translated

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#122
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Character's birth month - May ✔️
Dog companion ❌
Sheepfold in Baldur ✔️
Wheat field in Baldur ❌
Winery in Baldur ❌
+15% resistance to Wood ❌
+4 to Perception ❌
+4 to Endurance ❌
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#123
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Author
Winery
Vinnytsia region, Ukraine
He could have acquired his own village, alas...

Be strong. Believe
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#124
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Vinnitsa (Venice)

Added 6 minutes ago
My sword, my trusted ally, unphased by my aspect.
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#125
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Will you be playing as Ramsey?

Be strong. Believe
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#126
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I will insist on having my cultural peculiarities respected.
My sword, my trusted ally, unphased by my aspect.
In reply to Ment
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#128
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Alex

Toxicity
Passive ability. Pyromancy spells deal 100% additional damage to wood; melee or ranged attacks deal 50% additional damage to wood. The character's attacks and spells inflict burn and poison.
A. Fire Rune - 2500 experience points.
Spell. Characters in the 1+5 area receive creation*10 fire damage at the end of the next phase. Requires two spell points and ten initiative points (preparation). Range: 20.
B. Miasma - 2500 experience points.
Passive ability. The character's attacks and spells inflict wound, disease, weakness, and lethargy.

A. Tailor - free.
The character can sew clothes if they have the necessary materials.
B. Jeweler - free.
The character can craft jewelry if they have the necessary materials.

Savings
+500 Serberian silvers at the start.
Secrets of Trade - 2000 experience points

Each point of etiquette reduces the cost of goods and services by 2%, up to 50%.
Barter - 1000 experience points
Each point of etiquette increases the price of the item being sold by an additional 2% of the current price (normally 10%), up to a maximum of 50%.

________________________
Black + what is already available. Gray - what can be learned. Letters - choose one of several options. Acquiring skills can unlock new skills for subsequent learning.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#129
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The most important thing is that the toxicity has been removed, otherwise it would have ruined the whole concept.
Author
A. Portnoy - free of charge.
But I didn't understand this. Is it a skill that already exists and you have to choose at the start? Or is it something that unlocks later, in a way different from gaining experience?
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#130
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It doesn't matter whether you write it into the character's backstory or after the game has already started. In this case, it's either one or the other. The one that isn't chosen in these situations can be learned later, but only if the opportunity arises.

Added 12 minutes later
You could also write that he worked at Cecilia's shop; that would be the most logical explanation for acquiring those skills, plus she's very mercenary, so she probably wouldn't just waste her time training someone for free.
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Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#131
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I chose her specifically for this reason, so I wouldn't have to deal with the bio.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
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#132
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Ment

Mastery - Shield
1. +1 to block points. 
2. +20 to health - 200 experience points. 
3. +1 to block points - 300 experience points
4. +2 to willpower - 400 experience points. 
5. +50 to health - 500 experience points. 
6. +2 to block points - 600 experience points. 
7. +30 to health - 700 experience points.  
8. +2 to block points - 800 experience points. 
9. +3 to willpower - 900 experience points. 
10. The shield does not break and cannot be penetrated - 1000 experience points. 

Mastery - Wearing Heavy Armor
1. The character is able to use heavy armor. 
2. +20 to health.
3. +2 to willpower - 300 experience points.
4. +2 to endurance - 400 experience points.
5. +3 to willpower, +3 to endurance - 500 experience points.
6. +30 to health - 600 experience points.
7. +30 to health - 700 experience points.
8. +3 to endurance - 800 experience points.
9. +3 to health - 900 experience points.
10. Armor cannot be penetrated - 1000 experience points. 

Mastery - Spear Proficiency
1. +2 to willpower. 
2. +20 to health. 
3. +1 to movement speed - 300 experience points. 
4. +2 to accuracy - 400 experience points. 
5. +1 to attack range - 500 experience points. 
6. +3 to accuracy - 600 experience points. 
7. +30 to health - 700 experience points. 
8. +3 to evasion - 800 experience points. 
9. +3 to willpower - 900 experience points. 
10. +1 to attack range - 1000 experience points. 

Healing - free if the character's belief is Church of Artery
Restores 10 health points to self or a chosen ally for each point of piety, removes: slow, immobilization, paralysis, sleep, ban, bleeding, burn, poison, blindness, weakness, lethargy. Requires 1 spell point, costs 6 initiative points. 

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Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#133
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Basically, I'm taking Ren for the first Gungnir, and Claudia for the second. No maps.

Whatever
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#134
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Heroist 1

Serberian Waltz
Evasion and accuracy in 1-on-1 combat are twice as high. 
Crippling Strike - 1500 experience points.
Character attacks cause bleeding and trauma. 
Dagger - 2000 experience points.
The character can parry (accuracy) melee attacks (melee combat, spending block points on this).



Mastery - Rapier

1. +2 to accuracy.
2. +2 to evasion - 200 experience points.
3. +1 to movement speed - 300 experience points.
4. +3% to critical damage - 400 experience points.
5. Additional attack - 500 experience points.
6. +2 to initiative - 600 experience points.
7. +3 to accuracy - 700 experience points.
8. +3 to evasion - 800 experience points.
9. +5% to critical damage - 900 experience points.
10. Additional attack - 1000 experience points.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#135
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Grigory.
My sword, my trusted ally, unphased by my aspect.
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#136
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Heroist 2

Recipe Book
A character can spend experience points to learn signature recipes of other cooks.
"Amber Delight"
[Onion, arterianka, olive oil, salt, rice, reimochka, ketchup, soy sauce, 2 eggs, milk, cheese]
Fried rice with fish wrapped in an omelet. Energizes you for the whole day. +1 to event points this day. 
Sauerbraten Baldr-style - 500 experience points.
[???]
A traditional Serberian dish in the Baldr variant, restores vitality. Restores 100 health points. 



Mastery — Dagger

1. +2 accuracy.
2. +2 accuracy — 200 experience points.
3. +1% deadly strike chance — 300 experience points.
4. +1% deadly strike chance — 400 experience points.
5. Additional attack — 500 experience points.
6. +2 initiative — 600 experience points.
7. +2% deadly strike chance — 700 experience points.
8. +3 accuracy — 800 experience points.
9. +2% deadly strike chance — 900 experience points.
10. Additional attack — 1000 experience points.


Novice Artist
The character can paint pictures based on witnessed events or by conveying the fruits of their imagination onto canvas
Experienced Artist — 1300 experience points
The value of paintings increases not only from the character's creativity and the theme of the work itself, but also from the artist's level of mastery. 
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария