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Posts from MMH5.5 - Heroes of Might and Magic 5.5 Auto-translated

4.6 (10 ratings)
In reply to Tantalass
#1093
Auto-translated
Tantalass
Does the calculation, as described below, for the chance of joining neutral armies work in version 5.5, or is it different? I've been playing for a while, and practically no one joins. When I played this mod in Heroes 5 before, neutral armies joined more often. I found this on the forum for the standard Heroes 5:

@Chance of joining (paid or free). The base chance of joining is 0%. Modifiers are added to it:

  • +10%/ +5%/ +0% / -5%, if the Mood is Friendly/Aggressive/ Hostile/ Wild
  • +5% if the hero's and the neutrals' alignment (Light, Dark) matches
  • +5% if the hero's and the neutrals' race matches
  • +5% if the hero's army contains the same creatures (improved and unimproved are considered different)
  • +5% if the neutrals are unimproved, and the hero's army contains their improved version
  • +10% if the hero has the "Diplomacy" skill
  • +20% if the hero specializes in these creatures

Thus, the maximum chance of joining is 60%, and even then, only if the hero has the not-so-popular "Diplomacy" skill. Without this skill, he can count on a maximum of 50%. @


Forgive me, I missed this post. On maps generated by ARMG:
  • neutral stacks on the map will not join the hero under any circumstance.
  • Stacks summoned by the "Week of Creature" event may join the hero as usual.
In reply to dredknight
#1094
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Hello, could you please help me? I installed the hhm55 ver 13 mod, and now, when I launch the game with the shortcut that enables smart AI and 8 skills, the HUD disappears (no hero icon, castle icon, end turn icon, etc. Everything else is there). If I launch the game without AI and 8 skills, everything works fine. How can I fix this? Has anyone else encountered this issue?

In reply to therise
#1096
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therise
Here is a screenshot. I think I added it.

I have never seen that before.
- Have you just changed the game's resolution?
- Do you have any other mods installed?
- Do you have any custom maps in the MAPs folder?
In reply to dredknight
#1097
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dredknight

I have never seen that before. 
- Have you just changed the game's resolution?
- Do you have any other mods installed?
- Do you have any custom maps in the MAPs folder?
There was nothing. I fixed it. It was version 3.1 of the game, but apparently not the right one. I downloaded a couple more versions, and everything went back to normal.
#1098
I am glad you made it work!
#1099
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This is a wonderful and completely new mod for Heroes 5. The amount of work done is truly enormous.
Я есть сама Неотвратимость! 
In reply to Mustaaurinko
#1100
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Mustaaurinko
This is a wonderful and completely new mod for Heroes 5. The amount of work done is absolutely enormous.
Thank you! :)
#1101
Hi! I don't know English well, so I use a translator.
I am impressed with the work done!
I understand that you were able to add a new neutral creature, SnowApe.
I'm wondering how to do this without using NCF?
I want to replace the summoned spectral dragon model from the AvatarOfDeath skill.

The model and animation of the creature to replace is already there. But I don't want to insert it instead of one of the existing ones.
Namtaru
#1102
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Hello, everyone. I've encountered a problem: the game crashes unexpectedly during battles with enemy heroes, without any error messages. First, I disabled auto-battle and was happy because the game didn't crash, but after a minute, I was disappointed because it crashed during the enemy hero's first turn with Death Knights (in the Necropolis campaign in Tribes of the East). The game version is 13a, and I haven't installed anything other than the Russian language pack. The Heroes version is 3.1, Tribes of the East, and it's a clean installation. It also crashed in scenarios when I played as mages, again during a battle with a hero. However, when the battle is with a hero who has few units (like 1-4 griffons in their army), it doesn't crash. I haven't found an answer to this question on the forums; maybe someone else has encountered this?
#1105

cohopx,
I just saw it in game, it is a well done work! Here are some pictures for everyone to see. I will speak with the rest of the team! 

Thank you!

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#1106
cohopx, could you share, how you managed to add new creature without ncf? 😮 Or u have just replaced snowape or smth else?
С уважением, }{0TT@6bI4
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In reply to }{0TT@6bI4
#1107

}{0TT@6bI4
cohopx, could you share, how you managed to add new creature without ncf? 😮 Or u have just replaced snowape or smth else?
He replaced the Black_Knight creature visuals, which is unfinished creature and not used in game.