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Posts from [HMM III OFF TOURNAMENT] "Race for the Leader"

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Offline Heroes 3 Tournament
"Race for the Leader"[/SIZE]
1. To participate in the "Race for the Leader" offline tournament, you must register at www.heroesworld.ru and leave an application for participation in this thread.
Example:
I want to become a participant of the tournament.
Please register me for the tournament.


2. The tournament is held on the Russian version of Heroes 3: "The Shadow of Death" with patch 3.2. It is also possible to play on version 4.0 (from Buka's Platinum Collection). Saves will be generated on version 4.0.

Sequence of actions for participating in the tournament:
1. Download save.
2. The downloaded Save must be placed on your computer in the GAMES folder of the installed Heroes 3.
3. Load it (load via the campaigns menu) and start playing at any time convenient for you, while remembering to make daily saves (at the beginning and end of the day).
4. After completing the final action (which leads to victory), you must save again.
Note: The final save should only contain those heroes who participate in the mission, i.e., heroes required by the campaign plot. (There may be 2-3, depending on the specific mission). Other heroes must be DISMISSED. As an exception: It is permitted to leave ONE non-plot hero, but only if the non-plot hero performs the final action that leads to victory.
And another revised quote from Sage:
Everything is clearly written in the rules.
1. Only plot heroes move to the next mission (For example, for mini-tournament 1-1: Gem).
2. In addition to these heroes, in the final save you can leave 1 more hero, if this hero is needed to perform the winning action (attack on the last enemy hero/castle).
3. If you have plot heroes on the map in your save (For example, for mini-tournament 1-1: Gem) and one additional hero, then the sum of parameters will be calculated for that hero who has the higher value.
5. With the final save, describe this last step in detail (most likely a battle), so that the results can be processed faster and there will be fewer suspicions of cheating!!!
6. A full description of the tournament map is encouraged (optional). If such descriptions are provided, a contest for the best description will be held; 10 of them (the very best) will take their place of honor in the "Hall of Fame" section!
7. Provide this save to the tournament organizer.
8. Wait for the results.3. Tournament Concept: The tournament will be conducted across ALL campaigns of "The Shadow of Death".
The tournament will consist of 36 mini-tournaments (the total number of missions in the campaigns, i.e., 7 stages). For the first mini-tournament, a save will be generated for the first mission of the first campaign. Subsequent saves for the current mini-tournament will be generated from the save of the winner of the previous mini-tournament, and so on.
The winner of the current mini-tournament will be the player who has the maximum number of points according to the formula below. At the end of each tournament stage, a LEADER for that stage will be determined. And at the end of all 36 mini-tournaments, an ABSOLUTE LEADER of the tournament will be determined.

During the "Race for the Leader" tournament, participants will also be awarded points for each mini-tournament according to the following scheme (the winner of the mini-tournaments will be determined by this scheme):
1. A participant who has applied for the tournament will be given 0 starting points.
2. At the end of each mini-tournament, a participant will be awarded points for the mini-tournament according to the formula:
Points = ((Days_l + (0.5 * Params_p) / 396 + (0.25 * Mercury_p) / 200 + (0.125 * Gold_p) / 1000000 + (0.0625 * Castles_p) / 48) * 1000) / Days_p
Where:
Days_l – Number of days the leader spent completing the task of the current mini-tournament.
Days_p - Number of days the player spent completing the task of the current mini-tournament.
Params_p – Sum of hero parameters (attack, defense, magic, knowledge) INCLUDING EQUIPPED ARTIFACTS, accumulated by the player while completing the task of the current mini-tournament.
Mercury_p – Amount of mercury accumulated by the player while completing the task of the current mini-tournament.
Castles_p – Number of castles captured by the player while completing the task of the current mini-tournament.
Gold_p - Amount of gold remaining in the participant's "stash" while completing the task of the current mini-tournament.
3. Current points will be calculated as an average between the previous result and the current one.
Also, at the end of each mini-tournament, a Player Rating will be awarded.


4. The tournament starts on 01.11.2007. 21 days will be given for the completion of each mini-tournament (Break between mini-tournaments - 30 days). Saves are not accepted after a mini-tournament has ended. Only one final save is accepted from the player.
Results of the completed mini-tournament will be published one day before the start of the next mini-tournament.

5. The final save should be named according to the template: GL_Mini-tournament Number _Table Number_player nickname.CGM /Write the mini-tournament number with a hyphen/ (for example, GL_1-1_1_K0Lb@zzeR.CGM) and send it to K0Lb@zzeR's mailbox /Death to search bots looking for E-MAIL addresses/. And another earnest request: when sending saves, specify the name of the save itself in the subject line (for example: GL_1-1_1_K0Lb@zzeR.CGM)) so that the anti-spam bot does not accidentally delete your email.
Together with the sent save, you must provide a description of the final step (battle with a hero, battle for a castle, capturing an artifact, victory over the last monster) after which victory occurs or the scenario is completed.

6. Discussion of the tournament during its progress is FORBIDDEN!!!
(Players who violate this rule automatically exclude themselves from playing in the tournament; their results will not be counted and will be annulled).

7. Restrictions:
1. Forbidden: buying back your dismissed heroes on the same day (i.e., using the "dismissal-buyback" trick);
it is also forbidden to buy heroes who died in battle (do not confuse with those who fled)!

2. Forbidden: digging up the Grail without a fully opened puzzle map.

3. Forbidden: using cheat programs, codes, BUGs, as well as additional programs that can change the game structure.
The full list of tournament rules and BUGs can always be read here:
Offline Tournament Rules + FAQ
In case a week of "+5 monsters X" or a month of "monster X" occurs, the player must not replay the transition of the week/month.

8. In case of suspicion of cheating or other malicious intent while completing the map, a save must be made every game day.
In such a case (detection of cheating), the player will be required to send additional saves and provide a walkthrough description to the tournament organizer to determine whether the play was unfair or fair.
The result of a player who played unfairly is annulled, and their further participation in tournaments will be impossible. This will also reflect poorly on their reputation.

9. The use of two "automators" is permitted in the tournament:
1) Hero-digger
2) Ballista-killer Visual aid HERE.

After your save is received, you will see in the application table that:
save accepted (received by addressee) - by bold nickname
save with problems for verification and review - by italic red nickname
save counted - by underlined nickname
List of Tournament Participants
Tournament Participant Number
Tournament Participant Nickname
Rating for Last Stage
48
Перполькен
926.43
13
DARK_DRAGON
0
12
kj1313
273.52
80
Andrey44_44
0
26
Dirty_Player
956.74
81
Айвенго
0
82
Lexus_slk
0
83
~no1_knows_me~
0
84
Angel
0
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P.S. I wish all tournament participants a great time playing and, most importantly, VICTORY!

P.P.S. At the end of the tournament, certificates of honor and consolation prizes will be presented to the LEADERS for victory in the tournament stages. And the ABSOLUTE LEADER will receive a prize for winning this tournament.

View mini-tournament results HERE.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to Dirty_Player
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Dirty_Player;120870
Mercury is mercury, no problem. But why specifically mercury??? What are the advantages of mercury compared to all other resources? Maybe I'm missing something?
It just happened that way historically!

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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Highly respected K0Lb@zzeR!!!
Please register me for the tournament!
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Kyle;120872
That's just how it happened historically!
Well... VDV_forever, as an organizer of a large number of tournaments, decided about a year ago to use mercury as an additional indicator if players performed equally well according to the main criterion and the sum of parameters.
Твой дом там, где твоё сердце.
Все люди - братья, но в каждом из нас спит волк.
In reply to Sage
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This is discrimination against all other resources!!!!!
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Dirty_Player;120956
This is discrimination against all other resources!!!!!
Yes!!! We will complain!!! We won't let this go!!! So, see you in court!! Anti-mercury users of all countries, UNITE!!!!!!:D :D :D :D :D
:smile24: :smile24: :smile24: :smile24: :smile24: :smile24: :smile24: :smile24: :smile18: :smile18: :smile18: :smile18: :smile18: :smile18: :smile18: :smile18:
well, I'll tell you, you really went for it!!
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Dirty_Player;120870
So, why specifically mercury? What are the advantages of mercury compared to all other resources? Maybe I'm missing something?

Mercury, sulfur, or something else – it's not fundamentally important; it's just a question that was considered quite a while ago, and they apparently decided not to change anything...
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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No, but since so many people are in favor of gold, I suggest the following victory criteria:
- first - number of days;
- second - total primary skills, taking into account equipped artifacts;
- third - mercury;
- fourth - GOLD.
And everyone will be happy.

:smile40: :smile40: :smile40:
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Vanechka;121033
No, if so many people are in favor of gold, I suggest the following criteria for victory:
- first - number of days;
- second - total primary skills, taking into account equipped artifacts;
- third - mercury;
- fourth - GOLD.
And everyone will be happy.

:smile40: :smile40: :smile40:

I think this is really a viable option, it should help... :D :D :D
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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Vanechka;121033
No, if so many people are in favor of gold, I suggest the following criteria for victory:
- first - number of days;
- second - total primary skills, taking into account equipped artifacts;
- third - mercury;
- fourth - GOLD.
And everyone will be satisfied.

:smile40: :smile40: :smile40:

By the way, that's a good idea. The participant will still have at least a couple of coins "in reserve," but nevertheless, they will have some. The fourth criterion could be gold, to more flexibly rank the participants. :)

Sincerely, K0Lb@zzeR.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
In reply to Ley
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Ley;121029
Mercury or sulfur, or something else – it’s not that important; it’s just a question that was considered quite a while ago, and they apparently decided not to change anything...
This is important! because it would mean having to capture alchemist laboratories instead of sulfur mines, and if it were gold, no one would even bother...
although, on the other hand, the organizer said MERCURY – so MERCURY!
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Dirty_Player;121074
This is a fundamental point! Because it will require capturing alchemist laboratories instead of sulfur mines, and if it were gold, no one would even bother...
although, on the other hand, the organizer said MERCURY - so it's MERCURY!

Naturally... but it will add an element of interest and additional "headache" (in the form of tactics - prioritizing the capture of alchemist laboratories). :)

P.S. And as you may have noticed, my calculation formula takes into account many parameters, which will show the skill of the players who completed the task in the same number of days. So, they will have to "grab" everything possible along the way. :)

Sincerely, K0Lb@zzeR.
:smile13: [ТУРНИР] "Гонка за Лидером" :smile13:
:smile28: [M] "Я и моя тень" - "I am and my shadow" :smile28:
:smile16: "Быстрая смерть" - "Fast Death" :smile16:
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...How many times in history has it come to the point where they started counting mercury...?
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Dirty_Player;121074
This is a fundamental point! Because it would require capturing alchemist laboratories instead of sulfur mines, and if it were gold, no one would even bother...
although, on the other hand, the organizer said MERCURY - so it's MERCURY!

No, but this is ridiculous... Can you tell the visible difference between sulfur, mercury, crystals, or diamonds? I wasn't talking about gold; it's obvious that it already changes the usual structure in calculating the rating.
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
In reply to K0Lb@zzeR
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K0Lb@zzeR;121082
Of course... but it will add an element of interest and extra "headache" (in the form of tactics - prioritizing the acquisition of the alchemist's laboratory). :)

Ley, that's exactly what I meant. Don't think I'm nitpicking, I just couldn't understand why mercury specifically? :-)
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Dear Tournament Participants,

A small addition has been made to the rules:
5. The final save file should be named according to the following template: GL_Mini-tournament Number _Table Number_Player Nickname.gm1 (for example, GL_1.1_1_K0Lb@zzeR.gm1) and sent to the email address k0lbazzer@bk.ru.

It has been changed to:
5. The final save file should be named according to the following template: GL_Mini-tournament Number _Table Number_Player Nickname.gm1 (for example, GL_1.1_1_K0Lb@zzeR.gm1) and sent to the email address k0lbazzer@bk.ru, and also be duplicated to kylegoogl@gmail.com.

Sincerely.

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров

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