Auto-translated
Okay, let's go off-topic. Suppose we have a person who really loves the Heroes of Might and Magic series. But he has no internet access, and no money to buy gaming magazines either. So, he knows nothing about the upcoming 5th installment. But he has consistently played parts 1, 2, 3, and 4, and still plays them now (in short, he's a fan of the series).
And then the long-awaited release arrives. A Russian company is developing the game, and he happily saves up money, buys a licensed copy, and rushes home to install it. He installs and launches it. Then comes his reaction:
:eek: :eek: :eek:
He doesn't see the interface. It's different. It's good, functional, but not from this series. It's uncomfortable for him. He tries to get used to it, but he can't figure out why he needs to use the Shift key again to separate stacks. And how many people haven't played parts 1 and 2? They've never even heard of this button. He tries to understand why the control buttons obscure the camera's field of view, because the rectangular window in Heroes was an excellent solution for a 3D interface. Now he has to deal with blind spots. He doesn't see the current date. The interface in part 4 displayed all the necessary information on the screen. He could easily find out any number without pressing any buttons.
Well, okay. He manages to get used to it and starts playing.
Then again:
:eek: :eek: :eek:
Because in Heroes, all units have always had their own unique characteristics. But now, from level 1 to 4, they are practically copies of each other. He starts a battle and is surprised by the new system. This isn't a turn-based strategy game. He was used to planning his actions 3-4 rounds ahead, but now he has to revise them every turn. He doesn't see the "wait" button. He finds this field uncomfortable.
We could continue the adventures of this poor guy... But most likely, he'll put the game on the shelf and go back to playing the old games.
More than 50% of those who buy the game don't know what it's about. They only know that it's a continuation of the series. And they want a continuation. And it's they who will decide whether there will be Heroes 6 or not. Yes, for you and me, the new game is no longer a secret, but for them... We need to cater to them, not to us. They should get what they want, namely a continuation of Heroes of Might and Magic.
And believe me, they want the old world, the old heroes, the old interface, and the same laws of magic.
Yes, you can reform the magic system, the battle system, etc., as was done in part 4. But the vast majority of Heroes fans are very conservative people, and that's why they didn't accept the changes in part 4. The slogan "Part 4 is crap, we'll build our own new world" will work. The game will pay for itself. But it's very likely that it will be the last in the series. Moreover, there may be even more popular Heroes 6, 7, 8, but the series will die. It will just be a brand for generating money. The opinions of participants in various internet forums do not in any way reflect the real state of affairs.
And the developer must understand this. Either he doesn't care about this opinion (which is not the case; they did listen to the petition), or he listens to it and analyzes it very carefully (which is also not the case; Nival reacts very painfully to any criticism).
I am deeply convinced that Heroes 5 will have excellent gameplay and will provide many minutes of unforgettable battles. But I don't want to end up putting it on the shelf with the comment, "An interesting game, but the old Heroes are better."