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TOURNAMENT "FULL RANDOM - VI"
This tournament is an official rated tournament.

Tournament schedule, based on 1 (one) game per 7 (Seven) calendar days:
- group stage 24.01.-28.02.2021
- playoff stage
  quarterfinals 01.-21.03.2021
  semifinals 22.03.-11.04.2021
  final 12.04.-02.05.2021.

Please report any difficulties or delays immediately in this thread.

Map generation is done using
IRMG version 1.8.3  
Templates for IRMG as of August 2019.
Template Schemes
 
Settings for IRMG:
1."Show Advanced" - enabled. 
In the menu that appears, set the values for 
"Zones Compatibility Factor" = 1.5, for "Monster Strength Factor" = 1.0, for "Random seed" = 0. 
"New banks generate" - enabled, 
"Portal Connection Only" - disabled (i.e., the button is not pressed) 
"No obstacles On Map" - disabled 
"Single Faction Guard" - disabled 
"Selected Faction guard only" - disabled 
2."Different Faction" - enabled 
3."Disable Instant Travel" - disabled 
4."Chaos week" - disabled 
5.Template size "Huge" 


Game Settings: 

Turn time limit 10 minutes. 
Animation speed 5. 
Quick combat enabled. 
Simultaneous turns enabled. 
Dynamic combat disabled. 
Ghost mode disabled. 
Autosave enabled.
Game difficulty: Hero.


Reasons for a player being excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification of the tournament judge;
- proven violation of the prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player substitution during the tournament is not allowed.

1. Games are played on the latest official version of the game. Currently HoMM V: Tribes of the East 3.1. This tournament uses the mod Tournament Edition version TE_6.8_test3
The game can be played via programs such as Hamachi, Remobo, COMODO EasyVPN, GameRanger, Radmin, and similar.
Skill wheel for viewing directly in the game
2. Since the game has an autosave - it is recommended to save every 3 days.
3. The tournament is held in 2 stages:
- group stage;
- playoff stage.

COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- by drawing lots;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, летос, м3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random

Group Stage.
Groups are formed randomly based on an equal number of players in each group (or +1 in one of the groups) via a draw. To form the groups, tournament participants are divided by skill into 2 baskets equal in number of participants.

1st basket: dmitrik, ekzekut, Will, sir_moz Dexterwar , s_e_r_e_g_a
2nd basket: Bradiaga , vovan112013, KIR9XMI, BOLIVAR, TwisteR, a_s_s_a.

The draw for each basket is conducted separately: first the first basket, then the second basket. Each player must play one game with each player in their group. Games can be played ahead of schedule if opponents are available.
Those who finish in 1st to 4th place in each group after the group stage advance to the playoff stage.
Games not confirmed by the end of the group stage are considered unplayed and no points are awarded for them.

Playoff Stage.
The 1st place in Group A plays in the quarterfinals against the 4th place in Group B, the 2nd place in Group A plays in the quarterfinals against the 3rd place in Group B, the 3rd place in Group A plays in the quarterfinals against the 2nd place in Group B, the 4th place in Group A plays in the quarterfinals against the 1st place in Group B.
Further pairs are formed according to the published bracket. The finalists are determined by the results of the semifinals. Games throughout the playoff stage are played according to the bO3 scheme.

At any stage of the tournament: if the game has not been played by the Saturday of the current week, then the judges must set a date and time for the Official default date (hereinafter ODD). The ODD date must be within the Saturday or Sunday of the current round. This game is played in one sitting without being rescheduled to another date. In case of a no-show within 1 hour from the appointed ODD time by one/both players, a technical loss/losses will be awarded to him/them accordingly. 

If the opponents were unable to finish the game (I.E., THERE IS NO CONFIRMED GAME REPORT IN THIS THREAD), the judge, based on the information about the game received from the opponents, will make a decision on the outcome of this game.

4. The use of undocumented features, cheat codes, as well as the following game bugs is prohibited:
4.1. A hero of the Stronghold faction is forbidden from dropping any level of the "Education" skill.
4.2. It is forbidden to reuse the spells "Summon Elementals", "Summon Phoenix" in battle against an opponent's hero while applying the "Spiritual Bond" combat ability to the initially summoned elemental or phoenix unit.
 
4.3. It is forbidden to use the spell "Phantom Creation" in battle against an opponent's hero while applying the "Spiritual Bond" combat ability to it.
The use of unofficial programs and modifications is prohibited, except for the TE mod itself (and programs that create virtual networks). 
The use of interface mods that do not change the game mechanics is allowed. 
5. In case of a connection loss or game crash, the last autosave of the game is loaded. Players must exactly repeat all their moves up to the moment of the connection loss or game crash. In case of a connection loss or crash on the first day of the game, new random heroes are generated. 
6. In battles between players, a deadlock situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then if a deadlock situation occurs, the battle should be finished in AutoCombat mode. 
7. Each participant, for each game against each opponent, has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of a day is considered pressing the "end turn" button, regardless of whether the opponent has completed their current turn or not. Generating all 3 three maps before the start of the game is not mandatory. You can generate the first map, and then each subsequent one only after each subsequent player restart.
7.1. Simultaneous turn desync or disconnect in week 1 - technical restart (except when both players are ready to continue the game). 
7.2. Simultaneous turn desync or disconnect in week 2 or later - the game continues (except when both players are ready to start the game over). 
8. Any player may request a technical restart if a map bug affecting the game is discovered during the game. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges to decide on the validity of the restart request. 
9. "Red rush" is prohibited, i.e., attacking as red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth). 
10. Joining neutrals is prohibited. As an exception, joiners can be taken to sacrifice in a pit or sell on the market, but not to field in battle. Goblins that join the army after "Treachery" triggers can be kept in the army. 
11. Using the travel spell "Astral Gate" is prohibited:
11.1. to jump from any zone into the opponent's starting zone if the portal/garrison connecting them is not breached.
11.2. to jump into the opponent's adjacent zone and on the same turn run into the opponent's starting zone. 
11.3. to jump from any zone into a treasure zone if the portal/garrison connecting them is not breached.
11.4. to jump from any zone into a treasure zone using a map generation bug. With this map bug, the wall between the zone (where the player's hero is located) and the treasure zone has "holes". Through these holes, the player's hero can reach the treasure zone in several jumps.
12. Pressing wait on Crag Hack's first strike in battles against opponent heroes is prohibited; against neutrals it is allowed. 
13. One point is awarded for a win in each individual game, 0.5 points for a draw. 
14. When determining a player's position in the tournament table in case of a tie in points, the following criteria come into effect:
- Berger coefficient (a score of 1-0 is equated to a score of 2-0/2-1);
- result of the head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is played between the opponents according to the general rules of the tournament.
COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- by drawing lots;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, летос, м3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random.
15. Attention! LOADS are PROHIBITED in this tournament!! Exception: mutual agreement on the number of loads is reached by both players. If, despite an agreement on the number of loads, disagreements arise between players about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game. 
16. The player who achieves a win in each individual game is obliged to publish a report about that game in this tournament thread no later than 12 hours from the moment the specified game ends. To do this, on the first page of the tournament thread, find the "Write a report" button: select the color, faction, starting hero, main hero, game result, template, game duration in month-week-day format, description of key moments in the game. Press the "send" button.
The opponent of the player in that game is obliged to confirm this report no later than 12 hours from the moment the report is published. To do this, find the required report on the first page of the tournament in the list of reports, press the "confirm" button. Or find the required report in the messages of the tournament thread and press the "confirm" button, provide a description of key moments in the game, press the "send" button.
17. Submit an application for registration in the tournament using the automated system by pressing the "register for tournament" button. In the message, be sure to indicate the data for all communication methods available to the player that he deems necessary to specify:
- Discord - primary mode of communication!
- Viber, WhatsApp, and similar - I.C.Q., qip, Miranda, and similar; 
- personal messages on HeroesWorld; 
- email address.
After that, send the automatically created message. 
WARNING: a player who has not provided information about their Discord account (#000NickName) will not be allowed to participate in the tournament!!
A special channel "FULL RANDOM - VI" will be created on the HeroesWorldТЕ server HeroesWorldТЕ on the Discord program. A corresponding invitation to the specified server will be sent to each player after registration for this tournament.
REGISTRATION FOR THE TOURNAMENT IS OPEN until the end of the day 23.01.2021 Moscow time.

Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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Dwelly 1, 3, and 5. Ingvar ran pretty well, but not fast enough. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Поражение / Lose Поражение / Lose
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
маска / mask
Game Length
136 days
Game Date
2/24/2021
Reported
2/24/2021 2:52 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/24/2021 3:08 PM

In reply to Will
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Will
Dwelly 1, 3, and 5. Ingvar ran pretty well, but not fast enough. Thanks for the game.
In reply to KillAndAction
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Rutger was found on day 5; there was plenty of money, and he quickly gained momentum, but it didn't work out for the Wanderer.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Таланар / Talanar
Map Template
маска / mask
Game Length
123 days
Game Date
2/25/2021
Reported
2/25/2021 2:26 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/25/2021 2:38 PM

In reply to ekzekut
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Dwellings 1,2,7 of Rutger's weren't dug up and I went for Axelle; quickly got machines in a hut in the adjacent zone of the log, then found regen on the map, which helped clear the treasure zone without much trouble, artifacts are fine - Dwarf set with staff and cloak. At Mentor, I retrained the machines into image - pure luck basically. Then I ran to find Dugal and found him in a secondary zone with native lands on grass; took him down pretty quickly, thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Аксель / Klaus
  • Main Hero: Аксель / Klaus
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Хафиз / Havez
  • Main Hero: Дугал / Dougal
Map Template
летос / lethos
Game Length
213 days
Game Date
2/25/2021
Reported
2/25/2021 2:31 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/25/2021 2:38 PM

In reply to Will
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Will
Rutger was found on day 5; there was plenty of money, and he quickly gained experience, but the Vagabond didn't work out.
+
In reply to Will
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Will
Didn't dig up Rutger's dwells 1,2,7 and went on Axel, quickly got machines in the hut in the adjacent zone of the log, then found regen on the map, which helped clear the treasure zone without much trouble, artifacts are okay - dwarf set, staff with cloak. At mentor, retrained machines into image lo - pure luck basically. Then ran to look for Dugal and found him in the secondary zone with native lands, took him down pretty quickly on the grass, thanks for the game.
+
In reply to KillAndAction
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I was just finishing up the third game and was about to head out, but my opponent, without any logical reason, decided to forfeit. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
паук / spider
Game Length
144 days
Game Date
2/25/2021
Reported
2/25/2021 9:17 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/25/2021 9:20 PM

In reply to ekzekut
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ekzekut
I was finishing up the game and was about to head out, but my opponent logged out and decided to forfeit. Thanks for the game.

It was a good game.
Thanks for playing.
In reply to ekzekut
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I rerolled and got a better demon on the 3rd try, with stats of 3, 3, and 4. My opponent didn't have a good start and decided not to continue. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Грол / Grawl
  • Main Hero: Грол / Grawl
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
M3
Game Length
116 days
Game Date
2/25/2021
Reported
2/25/2021 9:21 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/25/2021 9:40 PM

In reply to ekzekut
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ekzekut
Rerolled and got a better demon with 3, 3, 4. My opponent's build didn't work out, so he decided not to bother. Thanks for the game.
Yes. The mages were disappointing in the first game, and I didn't find anything enjoyable in the early stages of the second game, so I decided not to play them. Thanks for the game.
In reply to ekzekut
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Dwell 7

On the second level, Talannar caught the Dark Artifact, making him the main hero. In the second week, a cockroach found regeneration in the adjacent area, and a scholar shared this information with everyone, which allowed Talannar to start targeting the enemy's third dwelling at the beginning of the third week, while Gilei broke through into his own. Gilei immediately took a Utopia, and on the next turn, another one, forcing Krag to retreat. Meanwhile, Talannar was clearing out the second dwelling. At the beginning of the fourth week, he was defeated, and they met in the Grand Order. The Orc lacked anti-magic and good artifacts, which decided the outcome.

Thank you for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Таланар / Talanar
  • Main Hero: Таланар / Talanar
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Краг / Kragh
  • Main Hero: Краг / Kragh
Map Template
паук / spider
Game Length
144 days
Game Date
2/26/2021
Reported
2/26/2021 7:26 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 2/28/2021 12:03 PM

In reply to ekzekut
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Dwellings 3 and dwellings 5. A very bad setup, and it's on a spider map. I started with Razazak and Nura, and in the first week, I sacrificed 22 golems for the artifact that gives a bonus to lightning skills. It seemed to go okay, but 8 skill points at the end of the third week is complete nonsense... and I also wasted a turn with my hero, on a Courier that arrived. I had 1 portal in a zone with a treasure guardian and 100 elf archers, and I barely managed to get through it. I ended up in a super-resourceful zone, but I didn't find anything particularly useful there. I broke through the portal on one side, and on the other side, there were lizards and cave dwellers with meteor, plus minotaurs. I got destroyed and ran back to the castle, then back to the treasure zone. The logs didn't offer any suggestions, and there was no stable. In the end, I broke through the portal, and there was snow. Again, I spent half a turn with my hero in a battle. Three days later, a demon appeared in the same treasure zone, broke through the temple, and took the Forgotten Armor. I went to the treasure zone, took a cloak that reduces morale and a hydra, and in the end, I defeated the enemy's troops, brought up my army, and attacked. In the end, my defense turned out to be greater than Nimthbros' attack, and he was barely able to break through me, so I won. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Нура / Nur
  • Main Hero: Нура / Nur
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Ниброс / Nebiros
  • Main Hero: Ниброс / Nebiros
Map Template
паук / spider
Game Length
145 days
Game Date
2/27/2021
Reported
2/27/2021 10:38 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/1/2021 10:41 AM

In reply to dmitrik
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Dwell 7. At the start, Crag Hack dropped, so I went with him, got the machines, quickly cleared the adjacent zones, then started to mess around and for 4 days did virtually nothing with my main, didn't dare to enter the portal to the treasure zone, although as it turned out, I shouldn't have worried — Crag Hack took it on auto-battle with the loss of a couple of Goblins from both sides, I didn't know he was that strong. It was already the middle of the third week, meanwhile Gilya's cockroach stole two Dragon Utopias by jumping out of a portal, and in the end, by the final showdown in the middle of the fourth week, I came out half-naked. And the final showdown, well, what can I say, it was my first full-scale one in tournaments, I have very little experience in such events. Two very rough mistakes with Druids and Reinforcement decided the outcome of the fight, plus I didn't take Wasp Swarm and didn't get the Darkness Silence — if I had it, and on top of that there was a Shield from Berserker, the Cyclopes would have had a good laugh... Anyway, huge thanks to Dmytryk for analyzing the final showdown, I learned a lot from him recently.
In reply to chudo_ud0
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chudo_ud0
Two 3s and two 5s. A very bad starting setup, especially on Spider. I started with Razazak and Nurah, and in the first week, I sacrificed 22 golems for the artifact that boosts lightning magic. It seemed to go okay, but 8 skill points at the end of the third week is just terrible... and I also wasted a hero's turn on a Courier who arrived. I barely managed to get through a portal to a treasure area guarded by 100 Elven Archers, and when I entered a super-resource-rich area, I didn't find anything particularly useful. I broke through the portal on one side, and on the other side, there were Lizards and Cavern Dwellers with Meteor, plus Minotaurs. I retreated to the Castle and ran back to the treasure area. The logs didn't offer any suggestions, and there was no stable. In the end, I broke through the portal, and there was snow. Again, half of my hero's movement was spent on a battle. Three days later, a Demon appeared in the same treasure area, broke through the Temple, and took the Armor of the Forgotten. I went to the treasure area and took a cloak that reduces morale and a Utopian. In the end, I defeated the enemy's creatures, reinforced my army, and attacked. The defender ended up having more defense than Nimthbros' attack, so he couldn't break through me effectively, and that's how I won. Thanks for the game.

It was very uneven; the development was slow. I got machines right away, but everything else was given out in small portions. I got defense at level 17, the mark at level 22, etc., which slowed down the pace. Plus, I made a couple of mistakes when breaking through guard towers, losing half of my horses and dogs. Overall, with such a starting setup, I could have played much better. Thanks for the game
In reply to ekzekut
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Dwells 1, 3, 4
A simple map for a warlock, there were no complex guards, the only problem was that I couldn't find the treasure zone for a long time; I finally found it using the last portal in the middle of week 3. In three days, I recovered a cloak -2-2, a staff-20, two Dragon Utopias, and took a position under the portal to the gnome center, but then came the surrender.

Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Эрин / Eruina
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ибба / Ebba
  • Main Hero: Ибба / Ebba
Map Template
радуга / rainbow
Game Length
143 days
Game Date
3/1/2021
Reported
3/1/2021 2:36 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 3/1/2021 5:45 PM

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