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5 years ago
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TOURNAMENT "FULL RANDOM - VI"
This tournament is an official rated tournament.

Tournament schedule, based on 1 (one) game per 7 (Seven) calendar days:
- group stage 24.01.-28.02.2021
- playoff stage
  quarterfinals 01.-21.03.2021
  semifinals 22.03.-11.04.2021
  final 12.04.-02.05.2021.

Please report any difficulties or delays immediately in this thread.

Map generation is done using
IRMG version 1.8.3  
Templates for IRMG as of August 2019.
Template Schemes
 
Settings for IRMG:
1."Show Advanced" - enabled. 
In the menu that appears, set the values for 
"Zones Compatibility Factor" = 1.5, for "Monster Strength Factor" = 1.0, for "Random seed" = 0. 
"New banks generate" - enabled, 
"Portal Connection Only" - disabled (i.e., the button is not pressed) 
"No obstacles On Map" - disabled 
"Single Faction Guard" - disabled 
"Selected Faction guard only" - disabled 
2."Different Faction" - enabled 
3."Disable Instant Travel" - disabled 
4."Chaos week" - disabled 
5.Template size "Huge" 


Game Settings: 

Turn time limit 10 minutes. 
Animation speed 5. 
Quick combat enabled. 
Simultaneous turns enabled. 
Dynamic combat disabled. 
Ghost mode disabled. 
Autosave enabled.
Game difficulty: Hero.


Reasons for a player being excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification of the tournament judge;
- proven violation of the prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player substitution during the tournament is not allowed.

1. Games are played on the latest official version of the game. Currently HoMM V: Tribes of the East 3.1. This tournament uses the mod Tournament Edition version TE_6.8_test3
The game can be played via programs such as Hamachi, Remobo, COMODO EasyVPN, GameRanger, Radmin, and similar.
Skill wheel for viewing directly in the game
2. Since the game has an autosave - it is recommended to save every 3 days.
3. The tournament is held in 2 stages:
- group stage;
- playoff stage.

COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- by drawing lots;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, летос, м3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random

Group Stage.
Groups are formed randomly based on an equal number of players in each group (or +1 in one of the groups) via a draw. To form the groups, tournament participants are divided by skill into 2 baskets equal in number of participants.

1st basket: dmitrik, ekzekut, Will, sir_moz Dexterwar , s_e_r_e_g_a
2nd basket: Bradiaga , vovan112013, KIR9XMI, BOLIVAR, TwisteR, a_s_s_a.

The draw for each basket is conducted separately: first the first basket, then the second basket. Each player must play one game with each player in their group. Games can be played ahead of schedule if opponents are available.
Those who finish in 1st to 4th place in each group after the group stage advance to the playoff stage.
Games not confirmed by the end of the group stage are considered unplayed and no points are awarded for them.

Playoff Stage.
The 1st place in Group A plays in the quarterfinals against the 4th place in Group B, the 2nd place in Group A plays in the quarterfinals against the 3rd place in Group B, the 3rd place in Group A plays in the quarterfinals against the 2nd place in Group B, the 4th place in Group A plays in the quarterfinals against the 1st place in Group B.
Further pairs are formed according to the published bracket. The finalists are determined by the results of the semifinals. Games throughout the playoff stage are played according to the bO3 scheme.

At any stage of the tournament: if the game has not been played by the Saturday of the current week, then the judges must set a date and time for the Official default date (hereinafter ODD). The ODD date must be within the Saturday or Sunday of the current round. This game is played in one sitting without being rescheduled to another date. In case of a no-show within 1 hour from the appointed ODD time by one/both players, a technical loss/losses will be awarded to him/them accordingly. 

If the opponents were unable to finish the game (I.E., THERE IS NO CONFIRMED GAME REPORT IN THIS THREAD), the judge, based on the information about the game received from the opponents, will make a decision on the outcome of this game.

4. The use of undocumented features, cheat codes, as well as the following game bugs is prohibited:
4.1. A hero of the Stronghold faction is forbidden from dropping any level of the "Education" skill.
4.2. It is forbidden to reuse the spells "Summon Elementals", "Summon Phoenix" in battle against an opponent's hero while applying the "Spiritual Bond" combat ability to the initially summoned elemental or phoenix unit.
 
4.3. It is forbidden to use the spell "Phantom Creation" in battle against an opponent's hero while applying the "Spiritual Bond" combat ability to it.
The use of unofficial programs and modifications is prohibited, except for the TE mod itself (and programs that create virtual networks). 
The use of interface mods that do not change the game mechanics is allowed. 
5. In case of a connection loss or game crash, the last autosave of the game is loaded. Players must exactly repeat all their moves up to the moment of the connection loss or game crash. In case of a connection loss or crash on the first day of the game, new random heroes are generated. 
6. In battles between players, a deadlock situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then if a deadlock situation occurs, the battle should be finished in AutoCombat mode. 
7. Each participant, for each game against each opponent, has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of a day is considered pressing the "end turn" button, regardless of whether the opponent has completed their current turn or not. Generating all 3 three maps before the start of the game is not mandatory. You can generate the first map, and then each subsequent one only after each subsequent player restart.
7.1. Simultaneous turn desync or disconnect in week 1 - technical restart (except when both players are ready to continue the game). 
7.2. Simultaneous turn desync or disconnect in week 2 or later - the game continues (except when both players are ready to start the game over). 
8. Any player may request a technical restart if a map bug affecting the game is discovered during the game. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges to decide on the validity of the restart request. 
9. "Red rush" is prohibited, i.e., attacking as red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth). 
10. Joining neutrals is prohibited. As an exception, joiners can be taken to sacrifice in a pit or sell on the market, but not to field in battle. Goblins that join the army after "Treachery" triggers can be kept in the army. 
11. Using the travel spell "Astral Gate" is prohibited:
11.1. to jump from any zone into the opponent's starting zone if the portal/garrison connecting them is not breached.
11.2. to jump into the opponent's adjacent zone and on the same turn run into the opponent's starting zone. 
11.3. to jump from any zone into a treasure zone if the portal/garrison connecting them is not breached.
11.4. to jump from any zone into a treasure zone using a map generation bug. With this map bug, the wall between the zone (where the player's hero is located) and the treasure zone has "holes". Through these holes, the player's hero can reach the treasure zone in several jumps.
12. Pressing wait on Crag Hack's first strike in battles against opponent heroes is prohibited; against neutrals it is allowed. 
13. One point is awarded for a win in each individual game, 0.5 points for a draw. 
14. When determining a player's position in the tournament table in case of a tie in points, the following criteria come into effect:
- Berger coefficient (a score of 1-0 is equated to a score of 2-0/2-1);
- result of the head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is played between the opponents according to the general rules of the tournament.
COLOR SELECTION: one of the following options:
- by mutual agreement of the players;
- by drawing lots;
- or the color is determined by the tournament judge.
TEMPLATE SELECTION: random. List of templates for map generation: crown, летос, м3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION: random.
15. Attention! LOADS are PROHIBITED in this tournament!! Exception: mutual agreement on the number of loads is reached by both players. If, despite an agreement on the number of loads, disagreements arise between players about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game. 
16. The player who achieves a win in each individual game is obliged to publish a report about that game in this tournament thread no later than 12 hours from the moment the specified game ends. To do this, on the first page of the tournament thread, find the "Write a report" button: select the color, faction, starting hero, main hero, game result, template, game duration in month-week-day format, description of key moments in the game. Press the "send" button.
The opponent of the player in that game is obliged to confirm this report no later than 12 hours from the moment the report is published. To do this, find the required report on the first page of the tournament in the list of reports, press the "confirm" button. Or find the required report in the messages of the tournament thread and press the "confirm" button, provide a description of key moments in the game, press the "send" button.
17. Submit an application for registration in the tournament using the automated system by pressing the "register for tournament" button. In the message, be sure to indicate the data for all communication methods available to the player that he deems necessary to specify:
- Discord - primary mode of communication!
- Viber, WhatsApp, and similar - I.C.Q., qip, Miranda, and similar; 
- personal messages on HeroesWorld; 
- email address.
After that, send the automatically created message. 
WARNING: a player who has not provided information about their Discord account (#000NickName) will not be allowed to participate in the tournament!!
A special channel "FULL RANDOM - VI" will be created on the HeroesWorldТЕ server HeroesWorldТЕ on the Discord program. A corresponding invitation to the specified server will be sent to each player after registration for this tournament.
REGISTRATION FOR THE TOURNAMENT IS OPEN until the end of the day 23.01.2021 Moscow time.

In reply to KillAndAction
5 years ago
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We played one game with hidden units, starting with levels 3 and then 4, 5, 6, and 7. In my opinion, the Elf faction is better. I immediately went for the Winged unit, which secured all the necessary bases. By the end of turn 2, I was already level 20 and had regeneration from the Light faction. I needed a lot of money for units, so I destroyed crypts and pillars, which was quick thanks to the Path of War. I encountered a Treasury, but I didn't see any Undead or Temple units. I took a shield from a Berserk unit from the ground and headed home. I built the Cursed units, but only managed to get the first four tiers. I upgraded the meat wagon and went on the offensive. I positioned myself in front of the portal, near the starting Gnome base. I brought the upgraded meat wagon, along with boots and the Path of War, and easily defeated it. The Gnome was already broken and didn't have enough main forces, but I don't think that would have made a big difference. The Winged unit was much stronger. Thank you for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Вингаэль / Wyngaal
  • Main Hero: Вингаэль / Wyngaal
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Ингвар / Ingvar
  • Main Hero: Ингвар / Ingvar
Map Template
лабиринт / maze
Game Length
136 days
Game Date
1/25/2021
Reported
1/25/2021 11:25 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/26/2021 12:20 AM

In reply to s_e_r_e_g_a
5 years ago
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s_e_r_e_g_a
We played one game with starting units of level 3 and outposts at positions 4, 5, 6, and 7. I think it's better for the Elf. I immediately went for the Winged unit, which captured all the necessary bases. By the end of turn 2, I was already level 20 and had regeneration from the Light spell. I needed a lot of money for creatures, so I destroyed Crypts and Obelisks, which was quick thanks to the Path of War skill. I found a Treasure, but I didn't see any Mermaids or Temples. I picked up the Berserker Shield from the ground and went home. I built the Cursed units, but only the first 4 tiers were available. I upgraded the creature market and then went on the offensive. I positioned myself in front of the portal leading to the starting Gnome player. I brought up the upgraded creatures, and with Boots and Path of War, I easily took him out. The Gnome was defeated, but he didn't manage to bring up his main forces, although I don't think that would have made a big difference. The Winged unit was much stronger.
Thanks for the game.

That's what happened. I saw a level 3 unit and wanted to rush, but the Ingvar player immediately got a Tent. I decided to play, and the outposts were also a plus. Everything was going well, but I couldn't find the Log and Boots, no matter where I looked. Even without the Log, I reached level 20 by the middle of turn 3. I could have gone home, destroyed the Gnome, and started breaking things, but I went for the Crypt and Thicket instead. As a result, I was defeated a day later. Plus, I didn't build the production chain correctly. The Roach didn't make it to the city, and I had enough money to buy another one and reinforce the troops, but I don't know why I didn't do it. The Elf was definitely stronger, but the Gnome had a city, and the Elf didn't have Machines. Overall, if I hadn't made so many mistakes, it could have been more interesting.
Thanks for the game
In reply to s_e_r_e_g_a
5 years ago
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dvels 1, 3, 5
Gosha immediately joined them and started playing; it was the third week of the Warlords, and Gosha was defeating everyone in his path. His progress was good; he was exploring and searching for treasure when he received a message about a surrender. His opponent had run out of loads.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Великая Орда / Stronghold
  • Start Hero: Гошак / Gorshak
  • Main Hero: Гошак / Gorshak
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Нимус / Nymus
  • Main Hero: Нимус / Nymus
Map Template
M3
Game Length
136 days
Game Date
1/26/2021
Reported
1/26/2021 10:47 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/27/2021 5:11 PM

In reply to vovan112013
5 years ago
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vovan112013
dwels 1,3,5
gosha immediately came in with them and started playing, third week of champions, gosha swept everything in his path, leveling was going well, went looking for treasure zone, then came a message about surrender, the opponent ran out of loads
thanks for the game
I was also doing well, took 1 load at the portal into the adjacent zone, black horses stood there and killed them, then seemed to even out, on week 3 entered the treasure zone, bought a staff -20% at the shop and forgot to equip it before the fight, because of that I lost. But otherwise I think Goshaka's own fighters would have killed him in the finals. Thanks for the game.
In reply to s_e_r_e_g_a
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5 years ago
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We played 2 maps, with a duel on map 4. It seemed like my Dungeon faction was doing well without any issues, so I decided to rush. However, on the very first portal, the simultaneous actions were interrupted. I reinforced my troops and attacked Rutger in his Golden Castle. Rutger wasn't ready yet. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Лига Теней / Dungeon
  • Start Hero: Ирбет / Yrbeth
  • Main Hero: Ирбет / Yrbeth
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Орден Порядка / Haven
  • Start Hero: Рутгер / Rutger
  • Main Hero: Рутгер / Rutger
Map Template
солнце / sun
Game Length
133 days
Game Date
1/27/2021
Reported
1/27/2021 10:33 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/28/2021 1:36 AM

In reply to chudo_ud0
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5 years ago
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chudo_ud0
We played 2 maps, with a duel on map 4. It seemed like my Dungeon faction was doing well without any issues, so I decided to rush. However, on the first portal, the simultaneous actions were interrupted. I reinforced my troops and attacked Rutger in his Golden Castle. Rutger wasn't ready yet. Thanks for the game.


That happened.
Encountering Dungeon (especially with a well-developed hero) in week 3 is tough!)))
Thanks for the game.
In reply to s_e_r_e_g_a
5 years ago
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dvel 2, outpost 4.5
fun game, started playing and things were going well, but at the end of the first game, he was defeated at the outpost. He used all the meat units he had, except for the harpies, but it didn't help. They played without loads. He thought about surrendering, but then decided to continue. Erin arrived and started attacking with hydras very effectively. They immediately got a log and defense. In a week, he leveled up 16 times. He was still behind in terms of pace, but he thought he would catch up soon. At the beginning of the third game, he received a message about a surrender. The demon made a mistake somewhere in the attack.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Иранна / Yrwanna
  • Main Hero: Эрин / Eruina
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Грок / Grok
  • Main Hero: Грок / Grok
Map Template
M3
Game Length
131 days
Game Date
1/28/2021
Reported
1/28/2021 9:33 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/28/2021 3:27 PM

In reply to KillAndAction
5 years ago
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met in multiplayer. We fought, and decided that Dungeon is stronger. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Ирбет / Yrbeth
  • Main Hero: Ирбет / Yrbeth
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Ибба / Ebba
  • Main Hero: Ибба / Ebba
Map Template
M3
Game Length
145 days
Game Date
1/28/2021
Reported
1/28/2021 10:33 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/28/2021 1:28 PM

In reply to KillAndAction
5 years ago
Auto-translated
attacked the Castle, barely managed to take it. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Грол / Grawl
  • Main Hero: Грол / Grawl
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Бранд / Brand
  • Main Hero: Ибба / Ebba
Map Template
корона / crown
Game Length
141 days
Game Date
1/28/2021
Reported
1/28/2021 10:37 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/28/2021 11:04 AM

In reply to Bradiaga
5 years ago
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Bradiaga
attacked the castle, barely took it) thanks for the game.
It was.
Dwell 3.
Tough map, both adjacent zones are poor, almost no money. They didn't give the main log, so I didn't take an early defense, and in the end I was left without protection. The Demon arrived on 211, the battle in the castle was winnable, but I made a mistake and the Demon survived with 6 horses. Good Demon.

Thanks for the game.
In reply to KillAndAction
5 years ago
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I only upgraded my units to level 18, and otherwise progressed slowly. The game ended when my opponent resigned. Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Инферно / Inferno
  • Start Hero: Джезебет / Jezebeth
  • Main Hero: Джезебет / Jezebeth
Победа / Def Победа / Def
  • Color: Синий / Blue
  • Faction: Великая Орда / Stronghold
  • Start Hero: Гаруна / Garuna
  • Main Hero: Гаруна / Garuna
Map Template
летос / lethos
Game Length
126 days
Game Date
1/28/2021
Reported
1/28/2021 1:22 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/28/2021 10:27 PM

In reply to Bradiaga
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5 years ago
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Bradiaga
We met in multiplayer, fought, and decided that Dungeon is stronger; thanks for the game.
Of course, Dungeon is stronger – one Meteor Shower spell, and there's no need to continue playing. This was week 3.
Dwellings: 3, 5.
We met in a zone with a tree and ore, meaning there was an entrance to the Treasury.
It was possible to escape, but it wouldn't have helped.
Thanks for the game.
In reply to vovan112013
5 years ago
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vovan112013
Dwelled on level 2, outpost 4.5
It was a fun game; I started with Iran, and things were going well, but in the late first week, she was defeated at the outpost. I used all the meat units I had, except for the Furies, but it didn't help. We played without loads. I thought about surrendering, but then I decided to continue. Erin arrived and started running with Hydras very confidently. We immediately got a Log, and a defense. In a week, I gained 16 levels. I was still behind in terms of pace, but I think I would have caught up soon. At the beginning of the third week, I received a message about a surrender. The Demon made a mistake somewhere in the attack.
Thanks for the game.
The first week was difficult – due to the lack of decent heroes, I had to spend money on the tavern, which hurt my experience and normal building development. I found Grok. I almost lost at the outpost. In the second week, I was doing great with upgraded female units and ten horses near the tent. I misclicked in the Max Crypt. I asked Vovan for a load for a draw because I wanted to continue the interesting game, but he refused. In principle, I play tournaments without loads, but there are exceptions to every rule.
In reply to ekzekut
5 years ago
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ekzekut
I only got the machines at level 18, and I was progressing slowly until my opponent rage-quit. Thanks for the game.

That's what happened to me, and I only got the cars at level 15, which caused all the problems.
Thanks for the game.

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