Good afternoon, I've encountered a problem, and I'm not sure if it's even possible to solve it.
When choosing lighting for a map in the editor, we can see if that lighting has a "picture" (or background, if that's easier to understand). In my case [specifically: /Lights/_(AmbientLight)/Town/Day_light_Haven01(VicTest).xdb#xpointer(/AmbientLight)], there is no "picture" – only blackness in the corners of the map. And that would be fine, but I would really like to use this same lighting for a battle arena, as well as for dialogue scenes. Here's the problem... in battle, when the "flying camera" mode is enabled, the sky will be visible – that is, in this case, instead of a sky picture, blackness will appear, which, to put it mildly, is not very cool... the same happens in dialogues. It's very difficult to rotate the camera without hitting the sky, and it just doesn't look good.
Question: is it possible to add a background to the lighting myself? Preferably by duplicating it, so as not to touch the original file.