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Posts from The best for Heroes of Might and Magic 4 [Wrapper, HD Mod, etc.].

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5 years ago
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Greetings to all! 
It's been quite some time since the release of Heroes IV, yet not many mods and add-ons have been released for the game. One such long-awaited mod, or even a patch, is the HD Mod. In this thread, I'd like to gather everything most useful and necessary for this wonderful game.
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HoMM-4 Reference Guide - a detailed reference guide on all aspects of the game (author dnaop-wr aka Boris Rovkov)
Game Manual - game materials and manual, mostly in English
Quest Guide - a tutorial on creating quests for Heroes IV
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Program for calculating development points - a file for calculating army strength for joining creatures using the Charm skill
Score Calculation Program - allows you to quickly calculate how long, for example, you need to play a map (Heroes IV) to accumulate a certain number of points. It also provides some other useful information.
Score Calculation Program - a utility for calculating points on a map, simulating key presses when selecting battlefield terrain, a save scanner for the presence and location of artifacts and magic schools, and quick access to cheat codes.
Spell Calculator - a utility for calculating a spell's effect depending on the hero's "power level".

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Rename Autosafe - a program for renaming autosaves.
Heroes IV SaveEditor - a program that perfectly edits resources. Hero editing functions are not yet fully operational, but work is underway to fix this gap.
SafeEdit - a utility for editing "save files".
UsageAllows you to edit basic hero parameters. Usage: select a saved game via File - Open. Then Hero - Find, and in the panel that appears, enter the name of the hero whose parameters you want to edit. After that, on the Hero Magic tab, you can "check" any spells you want to make available to the hero. The Heroes tab offers more options: here you can set the hero's level and class, set their experience points, and choose any combination of levels for primary and secondary skills. After all manipulations, don't forget to save the game via File - Save (or better via File - Save As, entering a new save name, because, as the author writes: "The editor is in deep alpha, so I'm not responsible for any incidents, including hard drive formatting, skyscraper collapses, and alien landings").
Heroes IV resource explorera utility for extracting campaigns, music, videos, graphic and text files from Heroes IV resource files.
Heroes IV FaceKit - A utility for adding new heroes and editing existing ones.
Usageunzip the zip archive and run the exe file. You can browse through the heroes available in Heroes IV by clicking the arrow in the top-left corner of the screen. You can obviously change the hero's class and gender, as well as their name and biography. Portraits are a bit more complex: Editing a portrait: press Copy to copy the portrait to the Clipboard, from where you can extract it in any graphics editor. Edit the image, send it to the Clipboard, from where you can import it using Paste. This operation should be done for both portrait sizes (Large Face and Small Face). Adding a new portrait: prepare two bmp images in advance: Large Face - 82x82 and Small Face - 52x52. Then they are loaded into the utility by pressing the Load button. After all operations, don't forget to save the hero by pressing Save. A whole gallery of new hero portraits (156 pieces) can be found there
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Heroes IV Map Enchanter v.2.2 - a utility for copying maps, allows you to copy part of a map to a new map, create a dump file, and process scripts in a more convenient form.

Heroes 4 Minimap capturer - a program for saving minimaps.

DescriptionThe program saves the minimap (from the map editor) in BMP.
It does not save the gray rectangle, but creates a black frame around the image. Easy to use...
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Spellbook - in-game spellbook [eng] 
DescriptionThe program reproduces the spellbook from Heroes 4. Additionally, it
has extra features, such as the ability to check how powerful a spell will be with various hero configurations. For example, if you want to know how many devils you can summon with a hero of level x, "SpellBook" makes this very easy, unlike creating a map using the campaign editor. Besides changing the hero's level, you can change the hero's skills to make the spell more powerful.
       Another great aspect is the "spell lore". Have you ever wanted to read those juicy descriptions that 3do wrote for each spell and never got around to reading them all (if there is)? Well, please take a few minutes of your time, and with "Spellbook" you can have fun reading them. Take my word for it, they are cute.

How to use

- To read a spell description, you can either press and hold the left mouse button (when you release the button, the description disappears), or press the right mouse button (you need to close the description this way by pressing again).
- To read a spell's "lore", press "?" next to the spell using the technique described above.
- Most of the "book tabs" are functional (spell school tabs, spell type tabs).

Here are the exceptions:
      "All spells" (marked with "?» Replaced by the "About" window.
      "Combat spells" (marked with "H» replaced by the "Hero Screen".

   - In the Hero-Screen, things get a bit more complex. You can improve a skill by clicking in the corresponding corner (see tooltips). To decrease a skill level, you can click the same corner. If you want to remove a skill, press CTRL + Click. You will notice that when you change a skill level, others might change too. This is natural.

Other features
   - When you remove a skill (or decrease it, for that matter), some spells will become unavailable.

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HD Mod v.1.51- a long-awaited mod for playing on widescreen monitors - similar to such a mod for Heroes 3, makes the map full-screen, and battles in a separate window [Developer's website]

DescriptionThe mod allows you to play Heroes of Might and Magic IV on 16:9, 16:10 screens. It is based on HoMM IV GL Wrapper, so it uses it. The downloadable file already includes the latest version of the GL Wrapper, so you don't need to download it separately.

Using the mod:

To change the image aspect ratio and select the correct resolution, follow these steps:
   - switch to windowed mode in the game via the game's settings menu or by pressing the F4 key
   - in the top window menu, select Mod-> Resolution Mod-> Aspect Ratio and choose your mode (see example)
   - restart the game
   - go to the game's settings menu and select your resolution.

Installation:

   - Download the appropriate SFX file for your game
   - Run this file and extract its contents to the game root folder.
   - Launch the game


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Graphic Wrapper - a program, a Graphic Wrapper for correct operation on new OSes, supports various image rendering modes

DescriptionThe Graphic Wrapper translates graphics to OpenGL for correct operation on new OSes. Originally, the game rendered the image in fullscreen mode via DirectDraw (DDRAW.DLL), and in windowed mode using the old software renderer (WinG32.DLL) (only for HoMM I and II). Sometimes in the past, issues arose due to the absence of WinG32.DLL in the system. Therefore, I decided to make a wrapper as a replacement for WinG32.DLL, for subsequent injections into the game code. The wrapper does not change the screen resolution to 640x480 and simply stretches the image to full screen. But in this case, the wrapper does not preserve the 4:3 aspect ratio and simply stretches everything to fill the screen. I haven't decided to fix this yet, as I wanted to replace the game code as little as possible.

Installation:
- Unpack the archive into the game folder.

Features:
- Image is rendered via OpenGL
- Game correctly switches between fullscreen and windowed modes
- Fullscreen mode works at the desktop resolution
- Added frame counter for performance monitoring
- Game does not consume all CPU resources
- Added xRBz filter (only if OpenGL 3.0+ is supported)
- Choice of three filtering types: Nearest neighbor (off), Linear filtering, and xRBz

Hotkeys
- F2 - toggle frame counter on/off
- F3 - toggle image filtering (cycle: Nearest (off), Linear, xRBz)
- F4 - windowed/fullscreen mode. This combination was already present in the game, just a reminder
- F5 - toggle 4:3 aspect ratio preservation.

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5 years ago
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By the way, my son has the 4th installment, which he bought through GOG, and it works on his Windows 10... but I haven't personally checked the image quality!
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5 years ago
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Hello! Yesterday, I spent the whole evening testing the stability of the HD Mod, using the version by buka. It works well on the global map, but there were occasional crashes during battles. I was playing through the campaign. If there is a new version, I will definitely update it on the page. Also, if this topic is useful, please pin it to the top so that everyone can see it! Happy New Year to everyone! 🎄🥳🎆
5 years ago
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This is what Heroes of Might and Magic IV lacks.

The case is a standard version of Heroes of Might and Magic IV, not the Equilibrium version.

Playing in non-full-screen mode is extremely inconvenient – there are glitches when viewing the map, and when trying to move it (clicking on the mini-map and dragging the mouse). There is also a problem with dragging the map if you try to move the corner of the global map with the mouse to scroll. This is extremely inconvenient for viewing.

In Heroes of Might and Magic III½ and V, there is an option to play in non-full-screen mode, which is very convenient. I would like to have that option here as well.
In reply to vasik
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5 years ago
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vasik
This is something that's missing in the 4th game.

The case is a standard version of the 4th game, not the Equilibrium version.

It's extremely inconvenient to play in non-full-screen mode – there are glitches when viewing the map, and when trying to move it (clicking on the mini-map and dragging the mouse). There's also a problem with dragging the map if you try to move the corner of the global map with the mouse to scroll. It's extremely inconvenient for viewing.

In Heroes 3 and 5, there's the option to play in non-full-screen mode, which is very convenient. I would like that to be available here as well.

Good afternoon! Try pressing F4, it will switch to windowed mode, and you'll see an options panel there, and you can experiment with it. I was very comfortable playing at 1920x1080, the only thing was that there were occasional crashes to the desktop during battles...
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5 years ago
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Good afternoon!
Thank you for the information, I've added the reference guide; good job!
5 years ago
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MaksSP
Hello everyone!
Rename Autosafe - a program for renaming autosaves.======================


Listen, guys.
I don't know why, but it seems you have the impression that all users will rush to download all sorts of files in unlimited quantities, try them out, install them, and so on.
Well, the saves are located in the folder <your heroes>/Games

What prevents a person from going into the folder and simply renaming the file instead of downloading some unknown executable?
In reply to vasik
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5 years ago
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No one is forcing you to download all of this, or even watch it.

Added after 23 hours and 50 minutes
The HD mod has been updated to version 1.06. I checked it, and it is indeed more stable; I didn't see any crashes during battles.
In reply to MaksSP
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5 years ago
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MaksSP
Good day to everyone! The HD mod has been updated to version 1.50.
Where is the download link for this version?
In reply to psatkha
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5 years ago
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psatkha
Where is the download link for this version?

It's at the top, in the header. Feel free to use it!
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2 years ago
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Happy New Year to everyone!
I've updated the HD Mod to version 1.51, but unfortunately, the author is no longer updating it.
I request that the moderators pin this topic to the top of the forum, as it contains the most useful modifications for this version of the game!

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