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Posts from [XL] Heroes of Fallen Wings - Heroes of Fallen Wings

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8 years ago
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nikitos palisos
Map name: Heroes of Fallen Wings
Map size: huge
Dungeon: yes
Number of human players: 1
Version: Equi 3.55
So, tell me where I need to make changes, where there is too much or too little, go ahead – I'm waiting for your detailed critique of the map ;)

And I'm writing about the fact that I really wanted to play, but when I opened the file, it said that the file was corrupted... what a disappointment... :smile08:
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8 years ago
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Dgomez
This is just a perfect map; I've been playing it for 8 hours straight without stopping. It's simply brilliant. The battles do get easier towards the middle, and you hardly need any troops, but that's actually a good thing. For me, this is now the gold standard for RPG maps for all Heroes games. By the way, I was looking for 4 sources of power to open the gate in the lower half of the map. At first, I was confused because there are only 3 sources of power on the right side of the map, but you need to find 4. But it turns out that "source of power" also includes sources of might and those that increase initiative, etc. So, I spent 2 hours in one place, maybe I should add a marker to make it clear which ones need to be visited?
P.S. I finished it. The last hero was very difficult; I had to use hypnosis, shrines, and rebirth. I didn't do two things in the game: where to find the Symbol of Misfortune to open the passage to the portal in the southeast of the map. I have the other two artifacts. And I also didn't clear the passage to the stones for increasing stats at the end because I couldn't figure out how.

Thanks, bro. You're too kind :o
To get to the Symbol of Misfortune, you need Boots of Levitation, which are crafted in the forge from Boots of Silence and Boots of Invisibility (I think? I don't remember very well lol). And you can clear the thing at the end of the map with the Runic Axe, which is located in the Hall of Glory (the place you couldn't get to).
I don't plan to update the map because not many people have played it/left feedback, and I'm quite happy with the result, although I could improve it, but I can't find the motivation.
And I'm writing about how much I wanted to play, but when I opened the file, it said the file was corrupted... what a disappointment...

Most likely, it's the wrong version of the game. I can't think of any other reason for the crash.

Sorry for the late replies; I just haven't been here in a long time, and now, while having a beer, I just felt the urge to respond:rolleyes:
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6 years ago
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UPDATE
Since today marks the fifth anniversary of the original version, I've updated the map. Well, naturally, I didn't update it in a single day, so you get the idea. Read the updated description.

UPD 10.9.2020
Turns out, the mage wasn't getting a permanent speed boost; I've fixed it.
5 years ago
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Hello!

The map is amazing. At first, I found it in a collection of maps that I downloaded from a torrent. I think it was an older version. Then I had some questions, and I searched for the map on Yandex and found this thread.

I downloaded the updated version of the map from this thread and installed it, and now I'm playing it.

Everything is good, I like the map, and I like it a lot. The only thing is that there seems to be a glitch with the teleport. In the old version of the map, it was displayed – right next to the Shield of Lionheart, just past the dead dragons, in the upper right corner.

But in this version of the map, no teleport is displayed. However, when I attack the Minotaurs (those at the bottom left, near the ring), they tell me that there is a teleport there, behind the dragons.

So, I wanted to ask – is this a bug or a feature? Should the teleport be there initially, or do I need to kill someone/do something for it to appear?



UPD

I found the teleport. It turned out to be in Glintatown, a little lower down.

Someone above complained that it's hard to remember all the quests and their descriptions. I do this: Before taking a quest, I create a separate save with a note, for example, "Thieves' Guild" or "Visit four burial sites," etc. When I forget what the quest is about, I just load the save, take the quest, and read the description. Maybe it will be useful to someone.
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5 years ago
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Ruen

In this version of the map, I don't see any teleport displayed. Although, when I attack the Minotaurs (those at the bottom left near the ring), they tell me that there's a teleport located behind the dragons.

So, I wanted to ask – is this a bug or a feature? Should the teleport be there initially, or does something need to be killed/done for it to appear?

Someone above complained that it's difficult to remember all the quests and their descriptions. I do this: Before taking a quest, I create a separate save with a note, for example, "Thieves' Guild" or "Visit four burial sites," etc. When I forget what the quest is about, I simply load the save, take the quest, and read the description. Maybe it will be useful to someone.

Thank you for your feedback and for playing. Regarding the messages, many of them are outdated and simply don't meet my current standards, so I'm rewriting them from scratch. This includes creating a working quest log, so you won't need to perform any complicated procedures to complete quests. Also, in the final update, many locations will be reworked, several new NG+ branches will be added, and a lot more will be changed. When will I release the final update? I hope it will be next year. For now, I'm not working on it because I'm completely burned out from this map, but the foundation has been laid, and a lot has already been done. I will post everything here as the release approaches, including teasers and a trailer from YouTube. As for this version, I tried to solve the problems with navigating the map using the Manuals; it's not exhaustive, but it provides answers to some questions. Thank you again for your attention, and follow this thread if you're interested in the map's future.

(I would post a screenshot from the new version, but I don't want to spoil anything prematurely. I'll just say that it looks much better.)

5 years ago
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The fact that the map will be so heavily upgraded is just fantastic! After a break, I decided to play Heroes 4 again, and your map was the first thing that came to mind. So, I started playing it. The guide for the current map was very helpful, by the way – in my first playthrough, I messed up getting the top-tier artifacts a bit. Because I spent all my money on upgrading the attack and defense of my character in Glintau. I even sold all my resources for that. And when I got to Kaurd, where I could craft armor, I simply didn't have enough resources to do so. P.S. I sailed a ship into a cove, on a section of the river in the upper right corner of the map, and a message popped up (I don't remember the exact phrase): "Looking for a garage?"
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5 years ago
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Ruen
The manual for this map was actually very helpful; otherwise, I would have messed up getting the top-tier artifacts a bit in my first playthrough. Because I spent all my money on upgrading the attack and defense of my hero in Glintatown.) I even sold all my resources for that. And when I got to Kaurd, where I could craft armor, I simply didn't have enough resources to craft it.

P.S.
I sailed into a bay on a stretch of the river in the upper right corner of the map, and a message popped up (I don't remember the exact phrase): "Are you looking for a garage?"

It's nice to know that the manual helps, which means it won't be a waste of time to finish writing it for the new version.

You found a hidden message in a bottle? Great, I wasn't sure anyone would find even one of them. These secrets aren't even mentioned in the manual. There are about five of these messages. Similar small secrets can be found here and there on the map, but in general, they don't serve any purpose; they are more of a symbolic reward for curiosity.
5 years ago
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The guide was very helpful. By the way, I didn't know about the Arcomage's Codex, which is made from 4 magic books, on my first playthrough. I also mixed up the names of the boots given in the Thieves' Guild for completing quests. But the guide has their quest names and where you can get them. On my first playthrough, I used a trial-and-error method.

Secrets are cool. Even though they don't have any practical use, they make the map more interesting.
5 years ago
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I just can't remember where I found the Thunder Hammer in my previous playthrough. In this one, I've searched the entire map, and I'm left with only one Netherim from the entire Army of Terror, but I still haven't found the hammer. I did the quests not for the Haven faction, but for the Chaos faction; maybe that's the problem. I also can't remember what I did to get it.)) But I definitely had it in my previous playthrough, and I even let my hero use it for a while. UPD. I killed the Netherim. And the next final boss as well. I couldn't get to the additional boss because without the hammer, I can't get to the island where the Rune Axe and something else are located. I still haven't found the hammer.)) I just can't remember where I got it in my previous playthrough.))
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5 years ago
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Ruen
I can’t seem to remember where I found the Thunder Hammer in my previous playthrough. In this one, I’ve searched the entire map, and I’m left with only one Netherim from the entire Army of Terror, but I still haven’t found the hammer. I didn’t do the quests for the Haven faction; I did them for the Chaos faction. Maybe that’s the problem.
The hammer is located in a dungeon, behind the gates of the sleepless guard. There, you also need to kill Baron Vargom as part of a quest. The hammer is guarded by champions of darkness and some minor creatures. The entrance to the dungeon is located almost opposite the portal to Kagmar. Maybe it’s not very visible; I’ll make it more noticeable, although, of course, you can guess from the guards that they are not just guarding resources.
In reply to ColdWarrior
5 years ago
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ColdWarrior
The Hammer is in the Dungeon, behind the gates of the Sleepless Guard. There, you also need to kill Baron Vagram as part of a quest. The Hammer is guarded by Champions of the Dark and some other minor creatures. The entrance to the Dungeon is located almost opposite the portal to Kagmarr. Maybe it's not very visible; I'll make it more noticeable, although, of course, you can guess from the guards that they are not just guarding resources.
Thank you! I killed Vagram a long time ago, and the Champions even earlier. I just didn't notice the Hammer – it's light-colored, and in the Dungeon's setting, with a bone-like dragon spine along the wall, it's white, and I didn't notice the item against that background. In general, I found the Hammer and got to the restricted area. I killed everyone there and took the Runed Axe. I also found a Mage's Eye behind the wall, which showed me the starting location in the Dungeon. I went there, and an underground river opened up. A lone hero was sailing in a boat on the river, and my archer killed him. There, I also found the Harmony Mail. I only have two unresolved issues: I don't understand where to get the Frost Hammer, which, as I understand, is needed to make the Tiger Helmet and Tiger Armor into a Dragon set. And also, the old woman who blessed me for the fight with the additional boss (who is the strongest) told me that I would be helped in Kourda and that I should also visit the General Staff. In Kourda, they gave me 50,000 gold. But I don't know where the General Staff is.
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5 years ago
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Ruen
I only have two unresolved issues: I don't understand where to get the Frost Hammer, which, as I understand it, is needed to make the Tiger Helmet and Tiger Armor a Dragon set.

And also, the old woman who blessed me for the battle with the additional boss (who is the strongest) told me that I would be helped in Cauldron and that I should also visit the Generalate. In Cauldron, I was given 50,000 gold. But I couldn't figure out where the Generalate is.

The Frost Hammer is the treasure of the Black Oracle.

The building where you were given 50k and which is the Generalate has a name that appears when you hover the mouse over it. The victims of the clan, whose leader you need to defeat, should help you in the battle; this is a quest where you need to escort a family of Southerners from Cauldron to the other end of the map, to the Veterans' Guild, and along the way, the clan attacks you. If the quest has already been completed, you just need to go to that Veterans' Guild where the quest ended, and you will be given further instructions. The Mage's window in Cauldron shows this guild. But all of this is not necessary for the battle with the Mad Dog; you can simply go to him after opening the portal, although, of course, it is hardly possible to kill him without significant forces.
In reply to ColdWarrior
5 years ago
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ColdWarrior

The Frost Hammer is a treasure of the Black Oracle.

The building where you get 50,000 and can recruit generals; when you hover your mouse over it, the name is displayed. To help in the battle, you need to sacrifice members of the clan whose leader you need to defeat. This is a quest where you need to escort a family of Southerners from Kaurd to the other end of the map, to the Veterans' Guild, and along the way, the clan attacks you. If the quest has already been completed, you just need to go to that Veterans' Guild where the quest ended, and you will be given further instructions. The mage's window in Kaurd shows this guild. But all of this is not necessary for the battle with the Mad Dog; you can simply go to him after opening the portal, although, of course, it is hardly possible to kill him without significant forces.

Thank you! I checked, and I missed one statue somewhere to unlock the Black Oracle map. That's why I didn't unlock the map and didn't find the hammer. I'll look for it.

I escorted the family from Kaurd, yes, a long time ago. The clan gave me a hard time there, especially during the third attack. I went to the Veterans' Guild, and they gave me troops.

I'll look for the hammer and try to defeat the Pit Fiend solo. If that doesn't work, I'll take troops. The elves gave me an army, then in Kaurd, and now again for the clan.
5 years ago
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I found the statue, opened the map, dug up the Frost Hammer, and assembled the Dragon set. With this set, it was much easier to defeat the final boss. The first time, I fought this boss without the Dragon set and the Frost Hammer, and it was tough. I repeat, I was playing the map with a solo hero, without an army. The final boss killed me several times while I was figuring out the right tactics and gear for him. Eventually, I defeated him – the Amulet of Reflecting Mirror helped a lot, as it reflected enemy spells. With the first, double attack, I killed the hero, and he used his resurrection buff. Then, the resurrected enemy hero cast a powerful spell on my character, my amulet reflected it, and the spell returned to the enemy, and he ended up killing himself. Apparently, it was a very powerful spell. After that, the enemy hero stopped debuffing me and removing the Angel's resurrection buff from my hero, and here I easily dealt with his armies. However, I had problems with the new, added Mad Dog – he defeated my hero; he has a powerful squad, I must give him credit. I couldn't take him by surprise, I'll have to think about it. In the worst case, I have several armies obtained through quests, and if necessary, I will use their help. Or I will re-specialize my character and give him a new specialization.
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5 years ago
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Ruen
However, the new boss, Mad Dog, proved to be a problem – he defeated my hero; he has a powerful army, I must give him credit. I couldn't defeat him in a quick attack, so I'll have to think about it. In the worst case, I have several armies – obtained through quests – and if necessary, I'll resort to their help. Or I'll re-spec my character and give him a new specialization.

Good luck; his stats are certainly tough. If you're playing on hardcore with a lunatic difficulty, he should have around 500 attack and defense – more than I've ever gathered (I haven't had more than 400 defense). And he also has a huge army. So, even on his own, he shouldn't be weaker than your character, but due to the dragon's strength, he can be killed one-on-one. The new version will have even more challenging bosses, so it will hardly be possible to win without an army.

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