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Posts from What, or rather, who did you choose?

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Who did you choose? :)
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In reply to eXeCuToR
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I think 4 endings are ridiculous; they should have made one complete ending. Otherwise, it's hard to understand what happens to the hero after each choice. Except for the endings where the father is rescued; in those, it's clear that the world is being destroyed. In my opinion, Zana is better than Linna. At least the voice actor who dubbed Zana in the localization put his heart into it; you get the feeling that there's a real woman in her head, not this mumbling Linna. I would definitely choose Zana; I'm tired of these goody-two-shoes heroes of light. Why is good always better than evil? And besides, Zana is 1) smart, 2) simply sexy, and 3) a brunette; blondes are overrated!
In reply to GOSU
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GOSU;117825
I think 4 endings are ridiculous; they should have made one complete ending. Otherwise, it's hard to understand what happens to the hero after each choice. Except for the endings where the father is rescued; in those, it's clear that the world is being destroyed. In my opinion, Zana is better than Linna. At least the voice actor who dubbed Zana in the localization put his heart into it. You get the feeling that there's a real woman in her head, not this mumbling Linna. I would definitely choose Zana; I'm tired of these goody-two-shoes heroes of light. Why is good always better than evil? And besides, Zana is 1) smart, 2) simply sexy, and 3) a brunette. Blondes are overrated!

Why be good or evil?)) You just need to choose something in the middle that you like, and a girl who appeals to you.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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Ideally, this should be a saga about the world of Ashan. There shouldn't be any choice in how it unfolds, as the saga was written, and that's how it should end, as envisioned by the creator. The ending should be epic and captivating, not this dull mess where, out of four options, you have to choose the same stupid thing + an old woman for the video. And there's no epic feel in the game at all; it's just action about some guy (son of Isabelle, half-human, half-demon, etc.) single-handedly saving the world from a demon invasion (like his father), or vice versa (which is utter nonsense). They could have at least made one truly epic ending, although this one (the official one with Linnea) felt more like another "to be continued," except we don't know what will happen next (an RPG or maybe a quest).
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Actually, everything is done quite well, as the events in Heroes and Dark Messiah aren't that closely intertwined, so allowing freedom of choice is perfectly acceptable. What kind of epic are you looking for?
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to eXeCuToR
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I agree that everything is done well, but I think there is a connection (although not in terms of gameplay). Even though it is officially stated that the storyline of Heroes of Might and Magic V will continue in Tribes of the East, Messiah is a continuation of the story because the prophecy is present in Heroes of Might and Magic, and it is essentially the final chapter, although there may be a sequel. What epic are you talking about? It's just a regular one. In essence, the game determines the future of the world of Ashan: will it survive or be destroyed? But there is no atmosphere to support this. I think many players who bought Messiah just to play it (I didn't even realize at first that everything was happening in the world of Ashan, which was already in Heroes of Might and Magic V; there is no external similarity) and who haven't played Heroes of Might and Magic V and don't know the history of the events, wouldn't care what they choose at the end because there is no difference. If, for example, Tolkien hadn't finished The Lord of the Rings, and they decided to add an alternate ending where Frodo joins the side of evil and becomes the king of the Nazgûl, and in the end, the peaceful world perishes, I doubt the fans would like it.
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What's with these overly epic endings! It's getting tiresome! Why can't they just show the fate of a character who might live or die depending on their actions? The most important thing is how well the plot is written; if it's well-written, it doesn't matter whether it's about the Apocalypse or the main character running out of cheese sticks, especially when the store is experiencing a shortage.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to GOSU
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GOSU;120226
I agree that everything is well done, but I think there is a connection (although not in terms of gameplay). Even though it is officially stated that the conclusion of Heroes of Might and Magic 5 will be in Lords of the Realm, Messiah is a continuation of the story, as the prophecy is present in Heroes, and it is essentially the final chapter, although there may be a sequel. What epic? It's just a regular one. In essence, the game determines the future of the world of Ashan: whether it will live or be destroyed, but there is no atmosphere to support this. I think that many players who bought Messiah just to play it (I didn't even realize at first that everything was happening in the world of Ashan, which was also in Heroes 5; there is no external similarity) and who didn't play Heroes 5 and don't know the history of the events, didn't care what they chose at the end because there was no difference. If, for example, Tolkien hadn't finished The Lord of the Rings, and they decided to add an alternate ending where Frodo, for example, sides with evil and becomes the king of the Nazgûl, and in the end, everything peaceful perishes, it is unlikely that the fans would like it.
Well, if you know the history of the world of Ashan, you can understand that it is him, at least according to Stonehelm. Most likely, there were no factions from Heroes 5 in Messiah because Ubisoft was probably worried that if they depicted Talon's Hold in Messiah in a certain way, and it was completely different in Heroes, or, for example, the game's units were being developed at the same time, and the developers may not have known what Nival was creating, so all the levels are outside of Heroes 5 (except for Nar-Eresh)
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Generally, it would have been better to wait a bit and create a game based on the "Heroes" universe; it would have attracted even more fans of the series. It would also be great if a sequel to "Dark Messiah" was released, making it more closely tied to the events in Ashan.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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of course, LLLLLLEEEEEAAAAANNNNNNNUUUU!!
In reply to Light God
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I chose Lina, although I liked Zana more. It's a shame you can't get Zana out of your head. But at least you can use dragon weapons for the light faction.
In reply to Hanatoliy
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I like Zana both in her human form and her demonic form, but Linna, in my opinion, isn't even saved by her provocative style of clothing. I hate blondes!!! Hooray for brunettes and those with brown hair!!!

Added 4 minutes later
It's also good that demons have an excellent form that allows them to drain health from their opponents, which is very helpful against Death Knights.
Я избран носить Клинок, ибо он продолжение моей руки...
Я избран идти во тьме, ибо она моя сущность...
Я избран вершить правосудие, ибо клинок карает неправых...
...И не служит тому кто неправ!

Мститель клана "Lost Heroes"
In reply to Hanatoliy
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Zana looks better, and you don't have to worry about her too much. But with Leana, you can spend a lot of time figuring things out, although she can sometimes help.

Added after 42 seconds
But, as always, I'm on the side of evil:D)))
Графомания путешественника
In reply to Нэйко
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The "kind and naive" Lina got on my nerves during the game. She gives a lot of commands, but only says thank you behind closed doors (presumably so no one can hear). So, I killed her without a second thought, although I did save her from the spider's lair beforehand. Zana is cool. Her comments on everything are hilarious. And when Arintir kills Sareth, it's Zana who revives him. So, I chose the demoness.
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Xana. Although not in line with the demons' canon, her character is kinder than Lianna's. Another trend of intertwining or reversing good and evil – a dangerous trap for naive minds.
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Leanna, no questions asked.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)

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