Auto-translated
Excellent game, Master... I was paranoid about him until the very end because of his strong push against Nefela, who, from the beginning of the game, seemed like a solid, peaceful player to me. But when Uncle Yashchur showed up and changed things, it became easier.
I want to commend Alex for his excellent play. For the first two days, I didn't suspect him of anything, but that was probably because we were on the same page at that time, and I like it when people follow my lead. But even after that, he held his ground until the end. I would even call him one of the three MVPs of this game, along with Heroist and Master.
The clues were great. A little more complex than I'm used to, but great. It was funny that I was completely sure that I had the clue on Krabby on the second day, but it turned out to be just a funny coincidence.
And in general, I personally got a lot of enjoyment out of this game. Drakkosha is also happy; she was very interested, and I'm genuinely glad about that. Everything was good, and I don't feel any negativity, except perhaps towards myself.
Regarding my own game, I would say that it was pretty good. I correctly analyzed both newspapers in the first two days, I was the first to suggest that Fragment was almost certainly the mechanic mafia, I guessed the clues, I considered all the possibilities, and I correctly trusted Nefela from the beginning of the game...
Yes, I made a big mistake with Arandor, but that's because I haven't played with him in a long time, and from my vague memories, he was one of the best players specifically as mafia because he was good at blending in. I got paranoid, I didn't like the way he interacted with Nefela, and I focused on him. And then Nefela, my darling, even dug up a nice clue. XD
A separate thank you to Makke for the game. To be honest, when I found out that he, a newcomer to our game, was my partner, my first emotion was disappointment, but then I thought that it was actually a good thing for me. Otherwise, I would have been paranoid about him, making things up, and targeting him as an inactive player. But instead, I was firmly convinced that one of the more "suspicious" players was a town member, and it was much easier for me to play.
In fact, my plan for the game was exactly that: I trusted Nefela based on her speech on the first day, and I played along with her, regardless of whether I was wrong about her emotions or not. I casually noted Makke as being in the "not so obvious town" or "more likely town" category, and then, when he died, I started to strongly push for someone else. It would have been even easier if I had been killed, then everyone would have seen my role, and Makke would have come and, under my careful supervision, executed the right person in the chat... But it turned out the way it did.
Actually, I'm very, very happy that I survived as a town member until the victory. I specifically rewatched past mafia games, and the last time I survived as a town member until a town victory was a long time ago, in the Winner's Mafia about Star Wars: The Clone Wars. And even then, I did something strange, being a town member, based on my personal feelings! :D
Also, while rewatching old mafia games, I noticed that this is the third mafia from Nebo in which the word "void" appears in the title. There's a clear theme, and that's also very cool.
And in general, out of all three settings that have been used since the revival, this one was my favorite. Simple, interesting, with an incredibly cool atmosphere and descriptions, with clues that are not obvious but simple for attentive players. I am incredibly satisfied and would recommend that all future GMs (and myself) take note.
In general, if I forgot to say something about someone, I apologize, but overall, I have very positive impressions of the game, and everyone did a great job. If you have any questions for me, feel free to ask.
Added 2 minutes ago
And yes, if my paranoia on the third day had been true and Krabby, Master, and Heroist had been the mafia, we would have been in a lot of trouble. :D