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creature banks – like a crypt, an elemental altar, or a blood temple – can only be customized in DefaultStats or somewhere else?
Because I found that even after changing the creatures, their quantity, and other characteristics in this file, the generated maps (converted for this mod) still had the old creature banks. I then tested it on a generated map without the converter for this mod, and even tried changing DefaultStats in the default game folder, but the same thing happened. I came to the conclusion that either they need to be activated somehow, or they are configured somewhere else.
Does anyone know the answer to this question?
Because I found that even after changing the creatures, their quantity, and other characteristics in this file, the generated maps (converted for this mod) still had the old creature banks. I then tested it on a generated map without the converter for this mod, and even tried changing DefaultStats in the default game folder, but the same thing happened. I came to the conclusion that either they need to be activated somehow, or they are configured somewhere else.
Does anyone know the answer to this question?