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Your name is Ilya, you are 20 years old, and you are an ordinary resident of a large city in the CIS.
Life hasn't been particularly great since childhood: your father left the family, and your mother struggled to provide for the household. You spent your entire life in a small one-room apartment on the outskirts of town, but when you were in school, you didn't complain much.
You mostly enjoyed studying, even though you weren't a straight-A student. You loved hanging out with classmates, playing games, and occasionally visiting a board game club during high school.
But as soon as you entered university, your life went downhill. You couldn't get a government-funded spot, you have no scholarship, your mother has only treated you worse over the years, old friends aren't really friends anymore, and your best friend moved to another country for his studies.
The only joys you have left are anime, computer games—since you have neither the desire nor the money to go out for board games—and occasional drinking bouts with former classmates with whom you managed to maintain decent relations.
Naturally, against the backdrop of all this, your socialization skills deteriorated significantly, and you developed depression and self-hatred.
Perhaps that's why your survival instinct failed when former classmates invited you to a summer house back in the summer of 2k20. The thing was, you were sick then and felt frankly unwell. But the urge to escape reality won.
And that survival instinct remained silent again when some guy you barely knew offered you something "unusual" while you were drunk.
You felt the effect of the mysterious tab after just an hour. The world began to seem blurred, everything started weaving into patterns... Two hours later, you suddenly felt yourself getting worse: your temperature rose and you began coughing heavily with a dry cough, gasping for air. Another hour later, you were taken away by ambulance after losing consciousness.
Who knew that it wasn't just a cold, but that very terrible virus the whole world was buzzing about?
And so you lie on a hospital bed in the middle of the night, under a wild psychedelic trip and with a fever. You feel so bad that you are already losing touch with reality. One minute feels like half an hour to you, and you can no longer even feel your own body. Yes, it seems you are dying. At least, you no longer feel a connection to this world... Your vision has blurred, and your consciousness cannot link thoughts together. All you can perceive are certain images intertwining in your head. Well, maybe this is what the light at the end of the tunnel looks like... Or maybe, conversely, your subconscious is trying to save you—who knows?



KIND IMAGES

Mother

Mother, regardless of who she is or how much she terrorized you, always remains Mother. Only now do you realize how much you love her, despite everything.
Traits:
1. Parental Authority. Double vote. Cannot be executed on the first attempt.
NA:
1. Overcare. Forces the target to stay home all day. Block+isolation.
Ult. Take to the summer house to help grandma. Removes the target from the game for the entire night and the following day.
Status:
3D / aggressive

Vladik

Your only true friend since school, who, to your great disappointment, moved to Poland for his studies. Although you correspond periodically, you no longer feel the former closeness, leaving a gaping hole inside you. But now you realize that he was the only one who cared about you, the only one you could rely on all this time. Maybe that's why he came into your head now to save you from nightmares?
Traits:
1. True Friendship. Immunity to the Hypocrite's actions.
2. Reliability. One natural defense against attacks. Upon death, maims the attacker, depriving them of all NAs for the next night.
NA:
1. Help in Trouble. Watches the target; if they are attacked, redirects the attack to himself.
Status:
3D / chill

Knight

Your favorite character in the MOBA computer game that you've played exclusively lately. Strong, just, cool—in short, he is everything you ever wanted to be. Perhaps all this time you were simply sublimating by playing as him.
Traits:
1. Sturdy Armor. One natural defense against attacks.
NA:
1. Farming Creeps in Lane. Chooses one player—for this night, he is their support. Knight learns any one status of the target of choice and protects them from being killed. If no one attacked the target, restores his own defense (if it was lost previously not as a result of a maniac's mockery).
2. Gank. Kill target. On success, loses his defense. If he kills a civilian, loses this NA until the end of the game. Cannot be redirected.
Status:
2D / aggressive

First Love

Maybe you should have gathered the courage and confessed to her at graduation. Who knows how your life would have turned out in that case? Maybe nothing would have come of it, or maybe you would have finally found that person who would save you from loneliness.
Traits:
1. Regrets. An additional clue is given upon her death.
NA:
1. Sweet Conversation about Interests. Learns the second status of the target.
Ult. Date. Learns the full status of the target and gains immunity from their actions for the next two nights. Not replaced by board games, does not burn out upon block.
Status:
3D / chill

PSL

Your favorite rapper. You never understood music, often listening to whatever. And PSL is objectively trash. But his lyrics are simple and close to you, so you don't care.
NA:
1. Flip a Coin. 50% target protection, 50% target block.
Ult. Spark, Storm, Madness. Holds a concert, disrupting all city and mafia NAs occurring after this ult, except checks and the maniac's kill. Works on the principle of a block, but pierces roles immune to blocking.
Status:
3D / aggressive

Board Games

You sincerely miss those times when you could go to the club several times a week after school and relax there with Vlad and other buddies. Alas, in your first year, you gave it all up because of your condition, but maybe the fact that board games came to your rescue in your delirium is a sign that you can try again?
Traits:
1. There are many of us, and we are all different! Cannot be redirected by the maniac.
NA:
1. Game for Three. Names 3 players, among whom a winner is randomly determined. The winner gets the opportunity to perform an additional NA the next night (can be different ones, killing NAs and ults cannot be duplicated). For the other two players, their NA targets are swapped (if a target performs several NAs per night, the first one in order is swapped).
Status:
2D / chill

Waifu

A waifu is a waifu. Even you, not such a big anime fan, have one. And she is beautiful.
Traits:
1. Jealousy. If she comes to First Love, disrupts her NA for this and the next night, including the ult.
2. Untouchable. Immunity to all NAs except kills and checks.
NA:
1. Search for the Ideal Kun. Compares the statuses of two targets. Receives the result as "same/similar/different".
Status:
2D / chill

Chief Physician

You didn't even have time to remember his name. You don't even remember what he looks like. But his voice is kind, and you want to believe that he will help you.
Traits:
1. Last Hope. Can use as many NAs as desired per night, but all must be different.
2. Seems Very Smart. Receives an extra clue at the start of the day regarding one of the kills that occurred during the night.
NA:
1. Healing Injection. Heals the target.
2. Sedative. Moves the target's NA according to the NA order to almost the very end of the list, before his own healing.
3. Medical Exam. Checks a player for the reality of their existence. Learns the first status.
Status:
3D / chill

NIGHTMARES

Father

Where are you, Dad? Where did you go? Why did you leave me and Mom? Maybe you have another family? Maybe you have another son whom you love and protect? Tell me, do you even sometimes remember me?
Traits:
1. Vanishing from Life. If inactive, gains immunity to all NAs except checks.
2. Abusive Relationship. Immunity to Mother's NAs. After her death, receives a double vote.
3. Greatest Fear. Cannot be executed on the first attempt.
NA:
1. Beatings. Target dies the next night. Immunity to Vladik's trait. Pierces Mother's isolation. Can be healed on both nights. Cannot be redirected. Leaves no clues. Considered a killing NA.
2. Murder. If alone in the team.
Status:
3D / aggressive

Hypocrite

In reality, nobody cares about you. They are all just using you, mocking your weaknesses behind your back.
Traits:
1. Faceless Mass. Not blocked by PSL. The NA target is not replaced by a loss in board games.
NA:
1. Murder. By choice, ignores either the external protection of PSL and Knight, or redirection.
2. Invite for a Drink. Block.
Ult. Treat with a Tab. Blocks the target for 2 nights and deprives them of a vote for 2 days.
Status:
3D / aggressive

Reaper

She is beautiful and merciless. Perhaps you are trying to idealize death so it isn't so scary. It's much more pleasant to imagine that a beautiful anime girl will come for you, rather than burning from within in agony.
Traits:
1. Otherworldly. Two natural defenses against attacks.
NA:
1. Murder, pierces natural defense.
2. Final Judgment. Learns one of the target's statuses by choice.
Status:
2D / chill

Monster

It is the embodiment of all your subconscious fears and phobias. You thought you were an adult and didn't think about it, but it has finally come for you.
Traits:
1. Powerful. One natural defense against attacks.
NA:
1. Devouring. Kills the target, healing does not save.
2. Chain Beast. Protects the target. Not redirected by the Doppelganger.
Ult. Hide Under the Bed. Kills the target and everyone who visited them. None of the victims are saved by healing. Not redirected. Ult does not burn out upon block.
Status:
2D / aggressive

SUBCONSCIOUS

Doppelganger

I am you. I know everything about you. Stop running from your fears and hiding behind illusions of the past. Accept your true self, accept yourself as you are. With my own hands, I will destroy everything you hope for and rely on, for only then can you become a new person.
Traits:
1. Persistent. Two natural defenses against attacks. Cannot be executed on the first attempt. 2 NAs per night.
2. Omniscient. Checks one chosen status for each of his NA targets.
3. Vengeful. If his murder failed due to a block or external protection, he may declare the next night that he is going for revenge. In this case, the target of his murder NA is replaced by the corresponding role that hindered him. He does not learn the player's identity. Cannot seek revenge on Mother.
NA:
1. Murder.
2. Suggestion. Redirects a player to a chosen target.
3. Intimidation. Steals a vote from the target.
4. Mockery. Removes one natural defense from the target until the end of the game.
Ult. Subjugation. Resurrects someone who died last night or was executed last day by choice. That person becomes his puppet; the Doppelganger controls all the target's NAs and votes. Does not work on Mother, Vladik, Chief Physician, Father, and Hypocrite. The puppet dies on the second night after the ult is applied. Ult is not disrupted by blocks, except for Mother's ult.
Status:
Chooses for himself at the start of the game.

NA ORDER:

1. Mother's ult.
2. Hypocrite's ult.
3. PSL's ult (displayed as a fact).
4. Doppelganger's redirection (not displayed).
5. Board game match (not displayed).
6. PSL's block (if triggered, displayed same as protection).
7. Chief Physician's sedative (not displayed).
8. Hypocrite's block.
9. Doppelganger's intimidation (not displayed).
10. Mother's isolation.
11. Waifu's comparison (goes first, manages to disrupt First Love's check), First Love's check, Chief Physician's check, Reaper's check (all not displayed).
12. Doppelganger's mockery (not displayed), Knight's farm, PSL's protection (if triggered, displayed same as block), Vladik's surveillance, Monster's protection (not displayed).
13. Father's beatings (displayed on the second night).
14. Reaper's murder.
15. Father's murder.
16. Doppelganger's murder.
17. Monster's murder.
18. Knight's gank.
19. Hypocrite's murder.
20. Monster's ult.
21. Healing (not displayed if not needed).
22. First Love's ult (displayed as a fact).
23. Doppelganger's ult.

GAME RULES:

1. Game Mage Guild - Tox. Contact via forum PMs, but preferably via Skype or Telegram (toxinushka on both).

2. The game begins with the night. During the night, players send their night actions (NA). If you decide not to use an NA, notify the GM, otherwise it will be considered offline and may lead to a modkill. The GM must confirm receipt of the NA. The sooner the GM receives all NAs, the earlier the day begins. Night limit – 24 hours, after which NAs are not accepted. No one has the right to write anything in the game thread during the night, even in "deleted posts."

3. Day lasts 24 hours. Early termination of the day is possible by the wish of the majority of players.

4. Voting for execution takes place during the day. To vote, you must write "**Execute [Player Nick]**" in the game thread. An "NNV" option is possible, meaning "No One Hang." If you want to cancel a player's execution, you must write "**Cancel execution [Player Nick]**". Player execution occurs at the end of the day, at which point voting results are summarized. A majority of votes is required to execute a player. Double votes, deprivation/theft of votes are taken into account during voting, but are displayed in the results only if they affect the execution.

5. Clues are given for murders. A clue points to some detail of a player's profile, usually through a logical chain built on facts from Wikipedia. Links via articles of the Russian Wikipedia exclusively are used.

6. NAs cannot be directed at the person applying that very NA for any reason.

7. The mafia has 3 NAs per night, no more than one killing. The choice of NA for the night is made collectively. If one of the mafia members is offline, the remaining participants can make a decision without them.

8. Discussing the game outside this thread (i.e., in PMs, chats, etc.) is strictly forbidden for everyone. Only the mafia has its own collective chat where it has the right to discuss the game.

9. Eliminated players and non-participants are forbidden from writing in the game thread, discussing the game with participants, or posting information about their own/others' roles anywhere.

10. Directly revealing your own or others' roles, disclosing details of your role, or information obtained through your actions is forbidden. Phrases like "well, I also know something about him that I can't say" are also considered violations, regardless of whether you actually know something or are lying.

11. There are no notes in the game.

12. Unsuccessful murders are not displayed. Exception - successful Knight protection and healing. Non-killing NAs directed at a role immune to them are displayed as usual, if they are supposed to appear in the newspaper.

13. When doubling NAs with board games and using the same NA twice, the player must state which of their targets will go first and which second. Thus, potential redirection will disrupt specifically the target listed first.

14. Modkill (in rare cases - replacement) is performed:
- In case of violation of any rule point.
- In case of a player's absence from the game for two nights, two days, or one day and one night.

15. First night immunity is given to the following players:
- Those killed on the first night in the previous game.
- The host of the previous game.
- Players playing mafia on this portal for the first time.
- Players who missed three or more consecutive previous games on this portal.

16. Feedback on game management, balance, and rules is accepted at any moment of the game, but can directly influence changes in the setting only before the start of the first day.

17. This is just a game. Try not to fight and play beautifully. Have fun and enjoy the HW mafia comeback!

PLAYER LIST:

1. Morning
2. Crabby (immune)
3. WishmasteR
4. Goomer (immune)
5. Mestearu (immune)
6. Нефела
7. Crestfallen Ariake
8. Ment
9. Небо
10. Freud (immune)
11. Fragment (immune)
12. MasteR
13. Злобный Ящур (immune)

TRIP REPORTS:

I. Tranquility in the Jungle
II. Crazy Train
III. The Haunted Hotel
IV. SINGULARITY

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Okay, let's go with number 13. Hang the Investigator!:D

Added 3 minutes later
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Vengeful. If his assassination attempt was thwarted due to a block or external protection, he can declare on the next night that he is going to seek revenge. In this case, the target of his night action changes to the corresponding role that hindered him. The player will not be identified. He cannot go to avenge his mother.
Okay, let's say the block is understandable. But how about protection, if unsuccessful assassinations are not displayed? It's unclear whether it was external protection (e.g., protection from the Mafia) or natural.
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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9
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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Is this really happening?
Ultima. Take them to the dacha to help grandma. Removes the target from the game for the entire night and the following day.
So, for a day, will the target be unable to write in the thread?
2. Untouchable. Immune to all night actions, except for kills and investigations.
And what about Ultima, the Serial Killer?
1. Last Hope. Can use as many night actions as they want during the night, but they must all be different.
How does this work with winning the board game?
Author
2. Seems very smart. Receives a duplicate of one of the kills that occurred during the night at the beginning of the day.
Randomly or by their own choice?
1. Beatings. The target dies on the following night. Immune to Vlad's ability. Bypasses the mother's isolation. Can be healed on both nights. Cannot be redirected. Does not leave clues. Counts as a killing night action.
Let's consider this situation. The Father uses Beatings. In the same night, the target is killed by the Serial Killer, and with a second night action, they immediately make her a Puppet. On which night does she die, and from what, and who is the clue pointed at?
Author
The clue points to some detail in the player's profile, usually through a logical chain built on facts from the wiki.
Quent won't be here? Will it be difficult for you to find these connections in our meager profiles? Just imagine, the First Love is killed at night, and the Head Doctor receives a duplicate on her - three clues from one kill on one profile!

Added 2 hours 28 minutes ago
Resurrects the person who died in the previous night or was executed in the previous day, at their choice.
Oh, stop, that's what it is. The question about the Father is resolved. But when the Puppet dies, is a clue given on the Manipulator, or does she just die on her own?

Added 21 minutes ago
The Puppet dies on the second night after the Ultima is used.
On the second night, i.e., the next night, or does she live for two days? In what moment of the night actions does the Puppet die? Does she retain/restore her abilities when resurrected? And at what moment does the death from Beatings occur on the following night? What are the conditions for the sides to win? Is the Puppet considered a member of the town/mafia team?
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Well, I can't even remember what number I usually take anymore. Let it be **8**.
 

К А
Стикеры GBF в Telegram
In reply to Ment
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The set is really in the spirit of Pink Floyd The Wall, it's cool. Number 3. Let's go.
1. A game for three. Three players are named, and a winner is randomly chosen among them. The winner gets the opportunity to perform an additional night action on the next night (can be different actions, but cannot duplicate killing actions). The other two players have their night action targets swapped (if a target performs multiple night actions during the night, the first one in order is swapped).
Do I understand correctly that the losers won't know that they played a board game that night?
I'm too f*cking old
To sell my soul
In reply to Fragment
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Can a doctor use all of their action points on a single target?
Fragment
Is this really happening?
If you choose a number, you will bring the "happening" closer to the "happened." :)
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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Let me choose, let me choose... I just wanted to clarify about the quests first; they were present in Toxa's previous game. Before making a selection, I used to review the available articles and choose the one I liked best from the available options.
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Number 6

Ugh, my favorite numbers have been taken! :(

 

Каждому будет дано по его вере

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I apologize for being absent; I had some personal issues.

I've added everyone; I'm answering questions.

Author
Well, let's say the block is clear. But what about protection, if unsuccessful kills aren't displayed? It's unclear whether it's an external effect (e.g., protection of mafia players) or a natural one.
Good question. I think preserving the intrigue with a random outcome of the Night Detective's investigation in the newspaper is more important, so I will personally inform the killer if their investigation failed due to external protection.
Author
Is it like, you can't write about the target in the thread for the day?
That's right. She will have the status "At the dacha" - and she won't be able to write anything, like she's dead.
Author
What about the Night Detective's ultimate ability, and the killer?
Her investigation is essentially a check; the Night Detective can't disrupt it. The killer can resurrect.
Author
How does this work with winning in the board game?
The board game allows one of the Night Detective's actions to be performed twice.

Author
Randomly or by choice?
Randomly.
Author
Let's consider this situation. The Father uses his ability. That same night, the target is killed by the killer, and with their second Night Detective action, they immediately turn her into a puppet. On which night does she die, and from what, and who gets the clue?
The description of the killer's ultimate ability states that he only resurrects someone who died in the previous night. If the target died from the Father's ability on the second night, then on the third night, the killer can resurrect her. If the Father attacked someone, and then another role killed that same target, the kill will be successful by that other role.
Author
Will there be a "Quent"? Wouldn't it be difficult for you to find these connections in our limited profiles? Just imagine, the first love is killed at night, and the chief physician gets a duplicate clue on her - three clues from one kill on one profile!
I think "Quents" are a bit too much for a game after a long break. At the very least, you can always change the dates on the profiles. But if someone shows up in the thread and says, "Damn, everything is good, but I don't want to play without Quents!", then I'll introduce them, what can I do?
Author
Ah, stop, that's what it is. The question about the Father is resolved. But when the puppet dies, does it give a clue to the killer, or does it just die on its own?
Heh, I shouldn't have explained it earlier... No, the puppet just disappears; it's not a kill, it's a passive ability. Healing and protection won't save it either.
Author
On the second night, i.e., the next night, or does it live for two days? In what order does the puppet die in the Night Detective's actions? Does it retain its abilities when resurrected? And at what point does death from the Father's ability occur in the next night?

What are the conditions for the sides to win? Is the puppet considered a member of the town/mafia team?
The killer's ultimate ability is the last in the list of Night Detective's actions. After its success, there is a day, the puppet is alive, then a night, the puppet can use its Night Detective action, then another day, then another night, and at the end of the night, at the same point in the order of Night Detective's actions where the killer's ultimate ability is, the puppet will die. We can nerf it if it seems too overpowered...
All abilities are preserved at the time of the role's death. That is, any reduced protection will not be restored, and ultimate abilities will not be either.
Death from the Father's ability occurs at the very end of the night, before the killer's ultimate ability. This gives the doctor a chance to intervene.

The winning conditions are standard - to bring the situation to a point where your side has guaranteed chances to eliminate the opposing sides in subsequent nights (or days). I will monitor this. The puppet plays on the side of the killer, but can ask to be executed during the day if they don't want to help (but this will waste the town's execution).
Author
Do I understand correctly that the losers won't know that they played in the board game that night?
They won't know. But, for example, investigators will receive the result of the Night Detective's action with the target's nickname.
Author
Can the doctor use all of their Night Detective actions on one target?
Yes.

Added 1 minute ago
Whoever invites friends to play with us or persuades old-timers to give it a try will get BD-cheeks from me :3

I really want the game to happen; I've put a lot of effort into it, and I promise to run the game as well as I can. So, Revan, Morny, Kosha, Arandor, Siver, Ple-Sen, and everyone else, if you're reading this, please join; I'll be glad to see everyone, absolutely sincerely.

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ToX
14. The following players receive immunity for the first night:
- Players who were killed on the first night in the previous game.
So, what about the immunity for Yashur?

Added 1 minute later
ToX
Board games allow one of the NDs to be performed twice.
Does the Doctor choose which ND he will apply twice?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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Author
Does the Doctor choose which non-damage spell he will apply twice?
Yes

I will distribute immunities after the full recording. And I hope there will be one.
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ToX
They won't recognize it. But, let's say, the result of the Night Detective check comes with the target's nickname.
Does this apply to other redirects as well?

Added 3 minutes later
ToX
The winner gets the opportunity to perform an additional Night Detective action on the next night (can be different, cannot duplicate killing Night Detective actions).
Can the ultimate ability also be "duplicated"?
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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Author
Does this apply to other redirects as well?
Yes, if a player redirects the checker, then the checker will receive a different result with a different nickname.

Author
Can the ultimate ability also be "duplicated"?
I'd like to say yes, because duplicating the ultimate ability of the Town Sheriff doesn't make much sense, while the Mother's ultimate ability could affect both city locations.
But then I realize that if a Liar gets a victory in the board game in the mid-game, then a double ultimate ability from him could easily turn the game in favor of the Mafia.

So, probably not, I'll add that the ultimate ability cannot be duplicated.

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Author
That's right. She will have the status "At the Dacha" - and she won't be able to write anything, just like the dead.
So this means that status will be the result of a check? It turns out that the ult is the same as ND, block+isolation, but also prevents writing in the thread during the day? The latter will probably be very fun for a target who signed up to play and then got hit with this.
Author
I think quests are a bit too much for a first game in a long time. At the very least, dates can always be twisted on profiles. But if someone shows up in the thread and says: "Damn, everything's fine, but I don't want to play without quests!", then I'll introduce them, what can I do.
In my opinion, articles-quests are simpler, it's not for nothing they were introduced on HeroesWorld. But it's up to you.
Author
The puppet plays on the maniac's side, but can ask to be lynched during the day if she doesn't want to help (but this will waste the city's lynch).
So the puppet can win together with the maniac? Why would she want to hinder him then... Can the puppet communicate with the maniac outside the thread, like mafia players do?
Author
They won't find out. But, let's say, the result of ND comes with the target's nickname for checkers.
What result does the waifu get, and how does her ND work when she loses at board games?

What happens if the first love ults onto board games, and they later try to start a game with her? Or if one of the board game targets is in isolation?

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