Auto-translated
Yes, there were ideas... but unfortunately, I can’t put them into action right now, as I don’t have enough time.
New here? I'm Roha — want a quick tour?
What are we measuring the speed of? Days? A specific number of skeletons (experience, resources)? :smile30:


There are several approaches to preparing tasks.
1. Standard approach.
The tournament organizer prepares the tasks.
2. A non-standard and more interesting approach.
We have many good players. Moreover, they play in tournaments, so they probably have some saves, for example, before key battles.
Therefore, we can, let's say, chip in and have three tasks for conducting battles, and they will be from different people.
I think this is more interesting.
And then, for each item in the competition - for example, the fastest completion of the game, taking into account the amount of mercury collected, or taking into account the number of skills acquired, etc. (capturing a hero, preventing them from escaping, etc.).

To improve my gameplay, I signed up for a lot of tournaments for Heroes 2.)))
1. There is no time to prepare for the Tournaments;
2. But maybe a lot of tasks will appear (during the game);
3. If there is a desire and opportunity, I can help any qualified user.
4. Regarding the arena: preparing for the tournament is not so difficult, but checking the results is SIGNIFICANTLY more time-consuming (game time - 29 days).
And there is also another aspect: judging the arena. The latest trends in this area are as follows: with a wide magical arsenal and approximately equal strength of the players, unpleasant disputes often arise in the style of "I was unfairly judged," "they all conspired," "they are friends with the judge," etc.
I am ready to discuss constructive suggestions.