Instead of a phoenix, will there now be an avatar of death?
Posts from RTF is a global modification that replaces all towns in the game.
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Do we need Ashan?
Will the magic schools remain new, or will you revert to the old ones?
Added 19 minutes later
I was planning to bring back the old ones and even came up with a way to redistribute them among the castles, but I didn't do it. Now that demonology is going to be scrapped, I will definitely bring back the old magic schools.
Will only the Dark Gnomes be changed, or will all the currently available factions be affected?
Will the old creatures remain? The ones that are in the NCF file.
Added 6 minutes later
The yellow one, however, has a rather muddy body without a sense of form, and the symbols don't look that great. It's unclear whether these are drawn symbols, carved into the stone, or carved and glowing with magic. If they're drawn with paint, they should be partially faded or covered with the passage of time; if they're carved, they should have cracks around the edges; if they're glowing, they need a glow effect. It's a shame that it wasn't brought to a top-notch state, considering what an awesome idea it is, with its color scheme, shape, and the placement of the symbols.
In short, considering how well you do reskins, I highly recommend learning Substance Painter. There, you can easily create all sorts of effects that I mentioned above. And simply, a texture processed in Substance will look less "flat" because Substance will render light onto it.
And what new faction is planned, considering the merger of the lizardmen and nagas?
Sometimes I play with mods. I wonder, what racial abilities will each faction have now? What will the Elementals get?
And what new faction is planned, considering the merger of the Lizardmen and Nagas?
The Dark Elves will get the ability to open portals; summoned creatures are phantoms from the spirit world. According to the new idea, the Dark Elves have not been in contact with the surface for many centuries, so they are not good at ranged combat and cavalry, but they have several Shantiir forges where they can forge golems.
The Free Cities will lose the Black Guard; their alternative upgrade will be Imperial troops. Some lords simply don't like Freya and Duncan because of their alliance with the Orcs, so they prefer to recruit mercenaries instead of loyal Imperial troops. Specialization: retraining.
The Necropolis is moving from Erathia to the Duchy of Wolf. Arantir has certainly settled well in Nar-Ankar, but under him, the undead have become militarily weak – they simply overwhelm enemies with bodies in the name of Askh. Meanwhile, Valeria, the daughter of the ruler of Holyfire (Arantir rescued her from prison in the campaign), rules the Duchy of Wolf. The old Duke was gathering troops to restore Holyfire, but he didn't have time – the army turned into demons and slaughtered everyone. The Knights of Death brought order to the Duchy, placing Valeria in charge. Then, 3 organizations were formed to manage everything:
The Black Guard with the Knights of Death at the head (many knights were paladins; they are very dependent on necromancer-scientists, who supply them with elixirs that replace blood).
The Church of Askh, consisting of invited Blind Brothers (they care for the living; they don't like that all the higher ranks are undead, but they especially dislike the necromancer-scientists).
The Order of Scientists, consisting of necromancers who fled from Arantir (they have a very disdainful attitude towards the living; they often get punished by the necromancer-paladins and Blind Brothers for their antics, but they are tolerated because the necromancers ensure the mines are constantly working and brew vampirism potions).
The Empty City will be occupied by the Wood Elves and the Dwarves of Grimheim – this is an allied army fighting against the Dark Elves; their armies are stationed above Igg-Shail. Specialization: runes.
The place of the Dark Elves was planned to be given to the Chimera Mages, but, strangely enough, the Dark Elves will take that place.
This was bound to happen – a crazy elf declared himself the Dark Messiah and united all the old Chaos factions. The Dark Elves will take the place of the Mages, with demons and orcs as infantry.
The Chimera Mages will take the place of the Wood Elf faction; their sworn enemy is coming.
Added 4 minutes ago
Wow, wow, wow. The golem reskins look awesome.
Added 6 minutes ago
The yellow one, however, has a rather muddy texture without a sense of form, and the symbols don't look very good. It's unclear whether these are drawn symbols, carved into the stone, or carved and glowing with magic. If they are drawn with paint, they should be faded or covered with time; if they are carved, they should be cracked at the edges; if they are glowing, they should have a glow. It's a pity that it wasn't brought to a top-notch state, considering what a great idea it is, the color scheme, the shape, and the position of the symbols.
In short, considering how well you do reskins, I strongly advise you to learn Substance Painter. There you can easily create all sorts of effects that I mentioned above. And simply, a texture processed in Substance will look less "flat" because Substance will render light on it.

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
God: Absent
Empire/Kingdom: ???
Capital: ???
Symbol: Triskelion
Main colors: blue, yellow
Ruler: Zephyr
Main magic: Air and Earth
Class: Elementalist
Racial skill: Portal Opening
Army:
1. Cabiri/Cabiri Masters/Battle Cabiri (melee) *
2. Air Elementals/Storm Elementals/Gas Elementals (ranged, melee, flyer)
3. Water Elementals/Ice Elementals/Mist Elementals (ranged, caster)
4. Fire Elementals/Energy Elementals/Flame Elementals (melee)
5. Earth Elementals/Lava Elementals/Onyx Elementals (melee, ranged)
6. Djinns/Djinni Mediums/Void Djinns (ranged, caster, flyer)
7. Sorcerous Eagles/Simurghs/Simargls (ranged, flyer)
* Will replace fire elementals in future versions.
Is there a mod that adds elementalists without dark dwarves, and with the hero models that are in rtf 0.1.4?