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I decided to completely rework the mod. The problem is that there's currently a mess in the mod (which I created myself), it's difficult to navigate the files, and I abandoned this mod because I couldn't find the cause of the bugs. The new file system will prevent such problems in the future.
I also want to avoid bugs with scripts (in one of the maps, the Dwarf faction gave out Elemental city units because I changed their abilities). Therefore, the factions will simply replace the standard ones, without radically changing the mechanics.
Because of this, some of the faction concepts will be changed. Now, the Dark Dwarves are not just evil Dwarves from the east, but a race with its own distinct culture. I've already finished many of the monsters, and now I just need to put together a faction from new and old creatures.