Обзор мода "HoMM VII Haven Units": https://www.youtube.com/watch?v=mO4tw-3ct6U
Posts from HoMM VII Haven Units – Haven faction units from the seventh installment of Heroes of Might and Magic.
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I'm going to ask a silly question. Will the animation for firing with an arc be added for the upgraded crossbowmen from the 7th installment? I really want it.
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I'll ask a silly question. Will an animation for indirect fire be added for the upgraded crossbowmen from part 7? I really want it.
The fastest adapted model from the sixth game: Destroyer took about 1-2 hours because the skeleton of the upgrade from the seventh game wasn't changed at all, so adaptation didn't take much time.
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Okay, thank you for porting the creatures from Heroes of Might and Magic VII. I'll be waiting for the updates.
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And as I see it, progress isn't standing still. It's great that such things continue to happen, especially within the Russian-speaking community. You, footman, are currently the only one doing anything. Respect for that!
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And as I see, progress is not standing still. It's great that such things continue to happen, especially in the Russian-speaking community. You, footman, are currently the only one doing anything. Respect for that!
If those who are tinkering with the exe files of the Heroes games were porting graphics from another part (the 6th or 7th Heroes game), instead of doing all sorts of nonsense like improving the AI and adding various features that exist in 5.5, then I would call that progress.
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Pfft, what progress? I won't be publishing creatures taken from the sixth game, and nothing else is being done for this mod besides fixes.
If those who are tinkering with the exe files of Heroes were to port graphics from another part (Heroes 6 or 7), instead of engaging in all sorts of nonsense like improving the AI and adding various features that exist in 5.5, then I would call that progress.
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Progress lies in the fact that in the old days, people simply recolored creatures, then they learned to attach effects, and now they can use third-party skeletons and animations. Heroes 6-7 can basically be seen not as full-fledged games, but simply as a source of models and music. And a bit of broken lore, of course.
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Yeah, someday we'll learn how to export animations through the map editor so that we can have a disappearing effect like the Nivale animations of death, but that's another story.
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I need some advice regarding the Snow Walker (the un-upgraded Orc Shaman from Heroes 6 that didn't make it into Heroes 7). Basically, I was choosing stats for Tier 3 Orc and realized that I might have overdone it. Should I leave it as is, or reduce the values slightly?
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It's also a higher-level unit, so we can leave it in, I think.
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Video demonstration of the Snow Wanderer: https://www.youtube.com/watch?v=J4KuuC42IMY
Of the unexported creatures, only the Kappa and the upgraded Manticore remain. The Manticore is a complete failure, but the Kappa's potential is still unknown.
Of the unexported creatures, only the Kappa and the upgraded Manticore remain. The Manticore is a complete failure, but the Kappa's potential is still unknown.
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Video demonstration of the Snow Walker: https://www.youtube.com/watch?v=J4KuuC42IMY
Cool! :smile54:
Of the unexported creatures, only the Kappa and the upgraded Manticore remain. The Manticore is a complete failure, but the Kappa is still unknown.
We'll wait... we'll wait...
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The Manticore has differences in its horns and tail between the improved and unimproved versions. These elements can be easily detached from the improved model and attached to the unimproved one. A complete adaptation of the improved model to the skeleton of the unimproved one is not necessary.
FrozenSol worked on the Manticore. He fixed the model and animation (the original animations were flawed, the horns were clipping through the body, and the wings were awkwardly positioned. FrozenSol has already fixed this), as far as I understand, the Manticore is almost ready for him, I don't know why he isn't releasing it, maybe he just hasn't had time to fix the last minor details, or maybe something else. He seems to have decided not to create an improved Manticore.
I'm saying this because, Footman, if you decide to work on the Manticore, I don't think it makes sense to do work that someone else has already done. It might be wiser to collaborate with FrozenSol and combine efforts.
FrozenSol worked on the Manticore. He fixed the model and animation (the original animations were flawed, the horns were clipping through the body, and the wings were awkwardly positioned. FrozenSol has already fixed this), as far as I understand, the Manticore is almost ready for him, I don't know why he isn't releasing it, maybe he just hasn't had time to fix the last minor details, or maybe something else. He seems to have decided not to create an improved Manticore.
I'm saying this because, Footman, if you decide to work on the Manticore, I don't think it makes sense to do work that someone else has already done. It might be wiser to collaborate with FrozenSol and combine efforts.
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Hello, I might seem a bit presumptuous, but here goes.
Is there a mod that transfers the Earth Elemental from part 7 to part 5? It makes the model smaller.
Could someone, in their free time, increase its size?
Stone Golem (Neutrals)
https://yadi.sk/d/jdbL2L3sv4pQDA
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