Skip to content

Posts from Abasdarhon's Castle

No ratings yet — be the first to rate!
User Avatar
Auto-translated
Okay, everything's messed up. New plan.
I'm using a Lightning Scroll on an arrow, and using Quick Hands. I shoot four times at different elves. If I hit, they'll be paralyzed.
Approve if you agree. I think it's better to shoot at three on the left and one on the right.
If that's possible, then it's okay.
Only the main elf seems to move second.

Whatever
User Avatar
Auto-translated
Elisone

Dead

Skills:


Cult of Zholay
+40 to charm
+20% to endurance
Immunity to diseases
The character practically feels no pain
Magic power is increased by the amount of Charm points


✧ Hunger ✧ The victim loses control over themselves and begins to eat all the food they can find; a character who fails the check (magic power vs endurance) dies from overeating (out of combat)
✧ Despair ✧ The victim is unable to perform any actions; a character who fails the check (magic power vs willpower) commits suicide (cooldown: 6 turns)
✧ Dreams ✧ The victim falls asleep and enters a dream world where all their wildest desires become reality; a character who fails the check (magic power vs awareness) remains in a state of sleep until complete exhaustion, or until the spell is dispelled (cooldown: 6 turns)
✧ Attraction ✧ The victim loses control over themselves and begins to seek individuals of their preferred gender, hoping to satisfy animal instincts; a character who fails the check (magic power vs strength) dies from a heart attack (out of combat)
✧ Fury ✧ The victim loses control over themselves and attacks the nearest character (in combat lasts for 3 turns) (cooldown: 2 turns)
✧ Chosen ✧ The victim loses the ability to harm the caster in any way for 5 turns (cooldown: 2 turns)
✧ Shapeshifter ✧ The caster is able to change their appearance or take the form of a sentient being they have seen with their own eyes
✧ Cultural Exchange ✧ Sexual contact with a target who fails the check (magic power vs willpower) grants one of their skills and one of that skill's bonuses (no more than once per target)
✧ Seduction ✧ A cult follower uses a special magical technique to seduce a target (of any gender); a character who fails the check (magic power vs willpower) succumbs to seduction and falls under the cultist's influence; sexual contact with the victim kills them and permanently increases the caster's willpower by 1 and endurance by 5
✧ Sacrifice ✧ The cultist sacrifices a living character and receives 4 points of characteristics to distribute freely
✧ Blessing of Zholay ✧ The character revives at the end of combat with 50% health


Adventurer
+3 to all characteristics
+5 to cunning for each point of charm
The character is able to play dead
+1 to awareness for each point of intelligence

✧ Glib Tongue ✧ The character is able to pass any check using the cunning parameter; cunning is doubled
✧ Haggler ✧ -0.5% to the cost of goods for each point of intelligence (30%)

Property:

Rack (x1)
Witch's Chair (x1)
Iron Maiden (x1)
Iron Pear (x1)
Writing Desk (x1)
Juranc Hide (x10)
Ginger Cat: -5% damage from fire magic if on a cell adjacent to the owner
White Cat: -5% damage from water magic if on a cell adjacent to the owner
Black Cat: -5% damage from earth magic if on a cell adjacent to the owner
Gray Cat: -5% damage from air magic if on a cell adjacent to the owner
Hairless Cat: -5% physical damage if on a cell adjacent to the owner
Large secret lair with cultists: opportunity to hide from pursuit; healing from wounds

Inventory:
25 axot
5 gold coins
20 silver coins

Origin:
Eleii: +40 to attractiveness; +10 characteristic points; +4 skill points

Characteristics:
Strength - 8
Agility - 20
Perception - 30
Endurance - 24
Intelligence - 30
Willpower - 44
Charm - 60

Parameters:
Health - 400
Accuracy - 40
Evasion - 35
Initiative - 28
Speed - 8
Mental Fortitude - 71
Magic Power - 119
Willpower - 71
Stealth - 45
Awareness - 60
Cunning - 750
Attractiveness - 100
Cost of goods - (-30%)
To rewards - (+30%)
Vikaula Golban

Rode into the sunset

Skills:


Cult of Zholay
+40 to charm
+20% to endurance
Immunity to diseases
The character practically feels no pain
Magic power is increased by the amount of Charm points



Society of Mages
Intelligence no less than 30
+2 awareness for each point of intelligence
Society Ring: 30% discount on goods in Society shops
+1 to accuracy of targeted spells for each point of perception


✧ Analyst ✧ The character is able to determine the skills of a sentient being
✧ Quick Mind ✧ The character is able to use two spells per turn
✧ Elementalist ✧ -25% damage from all elements; magic school and elemental spell for the day
✧ Merger ✧ A mage who perfectly masters the art of creating elementals is able to become half-elemental; the character, when necessary, transforms into an elemental, gaining some properties of the elemental's body and all spells of the magic school


Air Magic

Air Elemental: fully protects the owner from melee attacks and attacks using air magic if on an adjacent cell (cooldown: 5 turns)
Life: owner's magic power * 4
Damage: owner's magic power
Speed: 50
Initiative: owner's initiative * 2
Evasion: 60
Accuracy: owner's accuracy
Features: immunity to air and water element spells, +50% damage from earth magic
Spells: air arrow, whirlwind

Equipment:
Monocle: +5 to accuracy
Beautiful Outfit: +5 to attractiveness

Inventory:
25 axot
5 gold coins
20 silver coins

Beautiful Outfit (x2)
Book "(Un)Forbidden Desires": +2 to magic power
Book "Air Magic for Girls": +2 to magic power
Squeaky toy with valerian: -2 to willpower; cats deal 50% less damage

Origin:
Republic Humans: +3 SP

Characteristics:
Strength - 10
Agility - 15
Perception - 30
Endurance - 30
Intelligence - 30
Willpower - 30
Charm - 40

Parameters:
Health - 500
Accuracy - 68 (73)
Evasion - 30 (60)
Initiative - 23 (46)
Speed - 7 (50)
Mental Fortitude - 60
Magic Power - 85 (89)
Willpower - 51 (49)
Stealth - 38
Awareness - 90
Cunning - 55
Attractiveness - 40 (45)
Cost of goods - (-20%)
To rewards - (+20%)
Korketus

Rode into the sunset

Skills:


Cult of Zholay
+40 to charm
+20% to endurance
Immunity to diseases
The character practically feels no pain



Berserker
+0.5 to accuracy for each point of strength
Stealth attacks during combat deal normal damage

✧ Endurance ✧ Health amount is doubled


Two-Handed Weapon
Skillful Handling: +2 to damage for each point of strength
Accuracy: +0.4 to accuracy for each point of strength

Weapon Characteristics:
Korketus' Horns: 100
Korketus' Massive Zweihander: 560
Korketus' Light Armor: -10% physical damage

Inventory:
25 axot
5 gold coins
20 silver coins

Collector Card Steel Claws
Origin:
Minotaurs: strength doubled, endurance x1.5; ability to attack an enemy with horns (damage = strength) as an additional attack; +10 to repulsiveness

Characteristics:
Strength - 100
Agility - 20
Perception - 10
Endurance - 72
Intelligence - 10
Willpower - 10
Charm - 30

Parameters:
Health - 3160
Accuracy - 110
Evasion - 25
Initiative - 12
Speed - 26
Mental Fortitude - 51
Willpower - 29
Stealth - 35
Awareness - 10
Cunning - 35
Attractiveness - 30
Cost of goods - (-15%)
To rewards - (+15%)
Belerot

Dead

Skills:


Pit Spawn
+0.5 to accuracy for each point of strength
Stealth attacks during combat deal normal damage
Character's strength is doubled
Character's endurance is increased by x1.5

✧ Additional Attack ✧

✧ Flame of the Underworld ✧ +2 additional fire damage for each point of endurance; character's attacks deal damage to mental entities
✧ Blood Thirst ✧ In combat, the character is not affected by effects that influence the mind, as well as effects of poisons, diseases, and bleeding
✧ Disguise ✧ Allows the demon to create an illusion of a human appearance; characters with high willpower (40 and above) see the demon's true form


Knight
The character cannot be stunned
+5 to health for each point of strength
Critical attacks deal normal damage
Removes the movement speed penalty when using heavy armor and shields



Legionnaire
+40% to health, willpower, initiative and accuracy if at least one ally participates in the battle


✧ Specialist ✧ Fully upgraded combat skill


Polearm
Skillful Handling: +2 to damage for each point of strength
Accuracy: +1 to accuracy for each point of agility
Parry (evasion vs accuracy)
Strike from Afar: the character gains the ability to attack an enemy located 3 cells away from them
Devastating Strike: double damage; chance (accuracy vs evasion) to hit the enemy in a vulnerable spot and cause bleeding (-25% of maximum health for 3 turns; cooldown: 4 turns)

Weapon Characteristics:
Belerot's Halberd: 635
Belerot's Helmet: -5% physical damage
Belerot's Full Plate Armor: -45% physical damage

Inventory:
Very old Axot passport

Origin:
Demon: +20 characteristic points; +4 skill points; unique skill tree

Characteristics:
Strength - 100
Agility - 45
Perception - 5
Endurance - 75
Intelligence - 5
Willpower - 5

Parameters:
Health - 1625 (2125 | 2975)
Accuracy - 123 (172)
Evasion - 48
Initiative - 17 (24)
Speed - 34
Mental Fortitude - 45
Willpower - 23 (32)
Stealth - 70
Awareness - 5
Cunning - 3
Hanzo

Skills:


Warrior of Hain
+10 to mental fortitude for each point of willpower
Character's attacks deal damage to mental entities


✧ Ronin ✧ Free skill and 2 Two-Handed Weapon abilities; +50% to accuracy; +5 to health for each point of willpower; +1 to willpower for each point of endurance
✧ Preemption ✧ The character strikes each new attacking enemy before their attack (evasion, parry and block do not work)
✧ Yumi ✧ Free skill and three Bow abilities; +2 to health for each point of willpower; +1 to ranged accuracy for each point of willpower; +1 to willpower for each point of endurance
✧ Aid ✧ Standing next to an ally, the character deals 1 hit to the enemy after the ally's turn; enemies passing within a distance of 2 cells also receive a hit


Legionnaire
+40% to health, willpower, initiative and accuracy if at least one ally participates in the battle



Two-Handed Weapon
Skillful Handling: +2 to damage for each point of strength
Additional Attack


Bow
Skillful Handling: +1 to damage for each point of strength
Experience: +25% damage; +1 to firing range for each point of strength
Quick Hands: 4 shots per turn (cooldown: 5 turns)

Weapon Characteristics:
Hanzo's Katana: 320
Wooden Sword: 100
Hanzo's Yumi: 144 | 150
Utility Shovel: 115; -50 to accuracy
Hanzo's Domaru: -10% physical damage

Inventory:
30 axot
City map
Collector Card Alchemy

Origin:
People of Hain: +5 to mental fortitude for each point of willpower; +1 skill point

White Lily: +5 to all characteristics
Immunity to negative effects that influence the mind
The character restores their health and is healed from negative effects out of combat
Mental deviation: the character is unable to deliver a killing blow to female characters from Hain and Dzyuan

Characteristics:
Strength - 50
Agility - 40
Perception - 30
Endurance - 30
Intelligence - 10
Willpower - 10

Parameters:
Health - 770 (1078)
Accuracy - 75 (105) | 60 (84)
Evasion - 55
Initiative - 24 (34)
Speed - 22
Mental Fortitude - 130
Willpower - 76 (106)
Stealth - 45
Awareness - 10
Cunning - 5
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
User Avatar
Auto-translated
Troned Tamane

Went into the sunset

Skills:


Society of Mages
Intelligence must be at least 30
+2 Awareness for each point of Intelligence
Ring of the Society: 30% discount on goods in the Society's stores
+1 to accuracy of targeted spells for each point of Perception


✧ Negation ✧ Spells from the selected school of magic do not affect the character, and he himself is unable to use spells from this school (fire magic)
✧ Specialist ✧ The power of magic when using spells from the chosen school (all schools of magic except the Cult of Zhola, the Cult of Silence, and Structuralists) is increased by 2 times; the character cannot use spells from other schools of magic; the player can create their own spells for this school (earth magic)


Earth Magic

Boulder: target receives (magic power * 2) units of damage
Diamond Spear: target receives (magic power * 7) units of damage, pierces physical armor and shields, and deals (magic power) units of damage to the character standing behind the target (recharge: 3 turns)
Creation and Destruction:
- the mage creates a stone shelter that an ally or himself can hide behind
- archers are able to fire from behind cover without being subject to ranged attacks from the enemy
- the mage destroys a physical barrier, whether it be a door, wall, or rock that the enemy is hiding behind; the larger the target, the more times this spell must be used (recharge: 2 turns)

Weapon Characteristics:
Troned's Staff: 15; +10 to magic power; -70 to accuracy

Inventory:
Book "Essence of Earth": +20 to magic power

Origin:
Intelligent Amphibian: agility increased by 4 times, perception by 3, strength decreased by 2 times; immunity to water magic spells
Food Requirement: 2 axots/day

Characteristics:
Strength - 5
Agility - 100
Perception - 60
Endurance - 5
Intelligence - 50
Willpower - 35

Parameters:
Health - 100
Accuracy - 170 (40)
Evasion - 130
Initiative - 59
Speed - 31
Mental Resistance - 63
Magic Power - 120 (150)
Willpower - 36
Stealth - 125
Awareness - 100
Cunning - 25
Kekrek

Went into the sunset

Skills:


Troll Combat Technique
+0.2 to accuracy for each point of strength
Character's attacks cannot be parried


✧ Wall ✧ The troll takes all attacks for 3 turns; up to 3 allies can hide behind the troll
✧ Smash ✧ The troll attacks all characters in front, they receive damage equal to strength, are stunned for 1 turn and pushed back 20 cells (recharge: 2 turns)
✧ Roar ✧ The troll emits a piercing roar; enemies who fail the check (strength against willpower) run away in terror or surrender (recharge: 3 turns)
✧ Deadly Embrace ✧ The troll grabs its opponent within a radius of 2 cells and strangles them, removing them from battle; an opponent who fails the check (strength + endurance against strength) dies (recharge: 4 turns)


Adventurer
+3 to all characteristics
+5 to cunning for each point of charisma
The character can pretend to be dead
+1 to awareness for each point of intelligence[/COLOR]

✧ Premonition ✧ The character senses potentially fatal danger, an ambush, a potentially dangerous character, the need for more characters to participate in the quest, etc.

Inventory:
Wooden cat figurine: +10 to willpower

Origin:
Trolls: strength and endurance increased by 3 times; agility and intelligence decreased by 2 times; + 15 to unattractiveness; in the two-handed weapon skill "Accuracy," strength is replaced by perception; inability to use bows
Mental Deviation: the character cannot use weapons or attack enemies if they do not attack him in melee combat
Food Requirement: 40 axots/day

Characteristics:
Strength - 213
Agility - 17
Perception - 23
Endurance - 303
Intelligence - 4
Willpower - 8
Unattractiveness - 15

Parameters:
Health - 5610
Accuracy - 75
Evasion - 29
Initiative - 14
Speed - 48
Mental Resistance - 162
Willpower - 69 (79)
Stealth - 19
Awareness - 4
Cunning - 2
Cost of goods - (+8%)
To will checks - (-15)

Ilzanna

Dead

Skills:

None

Inventory:

Empty

Origin:
Demon: immunity to fire magic; once per game day, the character can transform into a dragon for 5 turns if they have had sexual intercourse with their master at any time before the battle. The next sexual act on the same day will permanently remove 1 point of endurance from the master and allow them to transform back into a dragon again. Each subsequent sexual act on that day will remove 1 more point.
Food Requirement: 5 axots/day

Characteristics:
Strength - 5
Agility - 60
Perception - 30
Endurance - 15
Intelligence - 3
Willpower - 20
Charisma - 40

Parameters:
Health - 250
Accuracy - 60
Evasion - 75
Initiative - 33
Speed - 19
Mental Resistance - 29
Willpower - 23
Stealth - 62
Awareness - 3
Cunning - 42
Cost of goods - (-20%)
To rewards - (+20%)
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
User Avatar
Auto-translated
/If anything, I hope that the collectible card with the claws will resurface somewhere. Look for it in the sewers or somewhere else; Corcetus probably didn't use it for its intended purpose./
 

К А
Стикеры GBF в Telegram
In reply to Heroist
User Avatar
Auto-translated
Heroist
if that's possible, then it's fine.
only the main elf seems to be going second.
yeah, he hid.

Be strong. Believe
User Avatar
Auto-translated
Initiative:
Goblin (55)
Elf (51)
Tarlion (35)
Felian (34)
Shoda (29)
Archer 1 (26)
Archer 2 (26)
Archer 3 (26)
Archer 4 (26)
Archer 5 (26)
Squire (25)
Cart Driver (17)

Turn 0

Elf uses Stealth

Archer 1 uses Quick Hands
Belerot takes 281 damage (2694/2975)
Belerot takes 281 damage (2413/2975)
Belerot takes 281 damage (2132/2975)
Belerot takes 281 damage (1851/2975)

Archer 2 uses Quick Hands
Miss
Belerot takes 281 damage (1570/2975)
Belerot takes 281 damage (1289/2975)
Belerot takes 281 damage (1008/2975)

Archer 3 uses Quick Hands
Belerot takes 281 damage (727/2975)
Belerot takes 281 damage (446/2975)
Belerot takes 281 damage (165/2975)
Miss

Archer 4 uses Quick Hands
Miss
Belerot takes 281 damage (Death)
Miss
Felian takes 281 damage (839/1120)

Archer 5 uses Quick Hands
Felian takes 281 damage (558/1120)
Miss
Miss
Felian takes 281 damage (277/1120)

Turn 1

Goblin moves 5 spaces and attacks
Archer 1 takes 32 damage (543/575)
Elf attacks
Squire (Death)
Tarlion uses Lightning Scroll
Tarlion uses Quick Hands
Elf takes 828 damage (Death)
Archer 3 takes 828 damage (Death)
Archer 4 takes 828 damage (Death)
Archer 5 takes 828 damage (Death)
Felian moves 7 spaces and uses Pike
Archer 2 takes 576 damage (Death)
Shoda attacks
Archer 1 takes 200 damage (375/575)
Archer 1 takes 200 damage (175/575)
Archer 1 attacks Goblin
Miss
Miss
Goblin miraculously dodges a deadly shot
Cart Driver hides under the cart

Turn 2

Goblin attacks Archer 1
Miss
Tarlion attacks
Archer 1 takes 450 damage (Death)


3-5
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
User Avatar
Auto-translated
Ervat, miraculously surviving, wiped his bloodied dagger on the inside of his cloak, slowly approached Jakamer, knelt beside him, and gently closed his eyelids with his hand.

"Is it all over? Can we come out now?" a voice filled with fear asked from under the cart.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
User Avatar
Auto-translated
- Scum of the earth, - the elf cursed, getting off the cart and kicking the elf corpse lying nearby. Then he approached the fallen slave and sighed sadly. - We need to take them with us, - he said emotionlessly and dragged Beleroth's body towards the cart.

Be strong. Believe
User Avatar
Auto-translated
You won't have enough strength.

Good night.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
User Avatar
Auto-translated
I won't have enough strength.
The guys will help.
Write something there, and then I'll continue.

Be strong. Believe
User Avatar
Auto-translated
Until this point, Felian had not had to fight the Lafirs, and now he could only be glad that he had been so incredibly lucky until today. He expected an ambush in the forest, but naively assumed that the experience he had gained in Ofaash would be enough to track down and defeat the enemy. But the opponent turned out to be far superior to all his expectations. If it weren't for the warrior in heavy armor, who blocked the passage and distracted the enemies, and his friend, shooting enchanted arrows, they would have had no chance. And how did the legionaries manage to cope with an entire army? Of course, the long absence of training also played a role.
Sitting down on the ground, Felian put away his swords and took a health potion to regain his strength. Who knows if their friends are lurking nearby?

Whatever
User Avatar
Auto-translated
Some of the skill and map images on the first page aren't loading for me.
User Avatar
Auto-translated
As soon as Beleroth descended to the ground, an elven arrow pierced his body. Then another, and another... in a matter of seconds, the demon was covered in them, like a pincushion. His heavy armor seemed useless – to the lafarian archers, it was barely distinguishable from a simple tunic. And even though, even so, the enemy attacks were like scratches to the demon, Beleroth could not withstand such a large number of attacks. With each moment, the warrior's movements slowed down – it became increasingly difficult for him to stay on his feet. The last shot, and the demon, unable to continue moving, falls to the ground. Credit where credit is due – the lafarians were smart enough to understand which member of the group was the most dangerous. And they had enough strength to deal with their problem. An achievement for the elves, but a humiliation for the warrior himself. One of many, but this time, the last one.
In reply to kcfgogbfalgfl
User Avatar
Auto-translated
Lustful Warship
Some skill icons and maps from the first page aren't loading for me.
Everything is working fine for me.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com

Statistics

Welcome our newest member: Emil