Skip to content

Abasdarhon's Castle

User Avatar
#1764
Auto-translated
Elisone

Dead

Skills:


Cult of Zholay
+40 to charm
+20% to endurance
Immunity to diseases
The character practically feels no pain
Magic power is increased by the amount of Charm points


✧ Hunger ✧ The victim loses control over themselves and begins to eat all the food they can find; a character who fails the check (magic power vs endurance) dies from overeating (out of combat)
✧ Despair ✧ The victim is unable to perform any actions; a character who fails the check (magic power vs willpower) commits suicide (cooldown: 6 turns)
✧ Dreams ✧ The victim falls asleep and enters a dream world where all their wildest desires become reality; a character who fails the check (magic power vs awareness) remains in a state of sleep until complete exhaustion, or until the spell is dispelled (cooldown: 6 turns)
✧ Attraction ✧ The victim loses control over themselves and begins to seek individuals of their preferred gender, hoping to satisfy animal instincts; a character who fails the check (magic power vs strength) dies from a heart attack (out of combat)
✧ Fury ✧ The victim loses control over themselves and attacks the nearest character (in combat lasts for 3 turns) (cooldown: 2 turns)
✧ Chosen ✧ The victim loses the ability to harm the caster in any way for 5 turns (cooldown: 2 turns)
✧ Shapeshifter ✧ The caster is able to change their appearance or take the form of a sentient being they have seen with their own eyes
✧ Cultural Exchange ✧ Sexual contact with a target who fails the check (magic power vs willpower) grants one of their skills and one of that skill's bonuses (no more than once per target)
✧ Seduction ✧ A cult follower uses a special magical technique to seduce a target (of any gender); a character who fails the check (magic power vs willpower) succumbs to seduction and falls under the cultist's influence; sexual contact with the victim kills them and permanently increases the caster's willpower by 1 and endurance by 5
✧ Sacrifice ✧ The cultist sacrifices a living character and receives 4 points of characteristics to distribute freely
✧ Blessing of Zholay ✧ The character revives at the end of combat with 50% health


Adventurer
+3 to all characteristics
+5 to cunning for each point of charm
The character is able to play dead
+1 to awareness for each point of intelligence

✧ Glib Tongue ✧ The character is able to pass any check using the cunning parameter; cunning is doubled
✧ Haggler ✧ -0.5% to the cost of goods for each point of intelligence (30%)

Property:

Rack (x1)
Witch's Chair (x1)
Iron Maiden (x1)
Iron Pear (x1)
Writing Desk (x1)
Juranc Hide (x10)
Ginger Cat: -5% damage from fire magic if on a cell adjacent to the owner
White Cat: -5% damage from water magic if on a cell adjacent to the owner
Black Cat: -5% damage from earth magic if on a cell adjacent to the owner
Gray Cat: -5% damage from air magic if on a cell adjacent to the owner
Hairless Cat: -5% physical damage if on a cell adjacent to the owner
Large secret lair with cultists: opportunity to hide from pursuit; healing from wounds

Inventory:
25 axot
5 gold coins
20 silver coins

Origin:
Eleii: +40 to attractiveness; +10 characteristic points; +4 skill points

Characteristics:
Strength - 8
Agility - 20
Perception - 30
Endurance - 24
Intelligence - 30
Willpower - 44
Charm - 60

Parameters:
Health - 400
Accuracy - 40
Evasion - 35
Initiative - 28
Speed - 8
Mental Fortitude - 71
Magic Power - 119
Willpower - 71
Stealth - 45
Awareness - 60
Cunning - 750
Attractiveness - 100
Cost of goods - (-30%)
To rewards - (+30%)
Vikaula Golban

Rode into the sunset

Skills:


Cult of Zholay
+40 to charm
+20% to endurance
Immunity to diseases
The character practically feels no pain
Magic power is increased by the amount of Charm points



Society of Mages
Intelligence no less than 30
+2 awareness for each point of intelligence
Society Ring: 30% discount on goods in Society shops
+1 to accuracy of targeted spells for each point of perception


✧ Analyst ✧ The character is able to determine the skills of a sentient being
✧ Quick Mind ✧ The character is able to use two spells per turn
✧ Elementalist ✧ -25% damage from all elements; magic school and elemental spell for the day
✧ Merger ✧ A mage who perfectly masters the art of creating elementals is able to become half-elemental; the character, when necessary, transforms into an elemental, gaining some properties of the elemental's body and all spells of the magic school


Air Magic

Air Elemental: fully protects the owner from melee attacks and attacks using air magic if on an adjacent cell (cooldown: 5 turns)
Life: owner's magic power * 4
Damage: owner's magic power
Speed: 50
Initiative: owner's initiative * 2
Evasion: 60
Accuracy: owner's accuracy
Features: immunity to air and water element spells, +50% damage from earth magic
Spells: air arrow, whirlwind

Equipment:
Monocle: +5 to accuracy
Beautiful Outfit: +5 to attractiveness

Inventory:
25 axot
5 gold coins
20 silver coins

Beautiful Outfit (x2)
Book "(Un)Forbidden Desires": +2 to magic power
Book "Air Magic for Girls": +2 to magic power
Squeaky toy with valerian: -2 to willpower; cats deal 50% less damage

Origin:
Republic Humans: +3 SP

Characteristics:
Strength - 10
Agility - 15
Perception - 30
Endurance - 30
Intelligence - 30
Willpower - 30
Charm - 40

Parameters:
Health - 500
Accuracy - 68 (73)
Evasion - 30 (60)
Initiative - 23 (46)
Speed - 7 (50)
Mental Fortitude - 60
Magic Power - 85 (89)
Willpower - 51 (49)
Stealth - 38
Awareness - 90
Cunning - 55
Attractiveness - 40 (45)
Cost of goods - (-20%)
To rewards - (+20%)
Korketus

Rode into the sunset

Skills:


Cult of Zholay
+40 to charm
+20% to endurance
Immunity to diseases
The character practically feels no pain



Berserker
+0.5 to accuracy for each point of strength
Stealth attacks during combat deal normal damage

✧ Endurance ✧ Health amount is doubled


Two-Handed Weapon
Skillful Handling: +2 to damage for each point of strength
Accuracy: +0.4 to accuracy for each point of strength

Weapon Characteristics:
Korketus' Horns: 100
Korketus' Massive Zweihander: 560
Korketus' Light Armor: -10% physical damage

Inventory:
25 axot
5 gold coins
20 silver coins

Collector Card Steel Claws
Origin:
Minotaurs: strength doubled, endurance x1.5; ability to attack an enemy with horns (damage = strength) as an additional attack; +10 to repulsiveness

Characteristics:
Strength - 100
Agility - 20
Perception - 10
Endurance - 72
Intelligence - 10
Willpower - 10
Charm - 30

Parameters:
Health - 3160
Accuracy - 110
Evasion - 25
Initiative - 12
Speed - 26
Mental Fortitude - 51
Willpower - 29
Stealth - 35
Awareness - 10
Cunning - 35
Attractiveness - 30
Cost of goods - (-15%)
To rewards - (+15%)
Belerot

Dead

Skills:


Pit Spawn
+0.5 to accuracy for each point of strength
Stealth attacks during combat deal normal damage
Character's strength is doubled
Character's endurance is increased by x1.5

✧ Additional Attack ✧

✧ Flame of the Underworld ✧ +2 additional fire damage for each point of endurance; character's attacks deal damage to mental entities
✧ Blood Thirst ✧ In combat, the character is not affected by effects that influence the mind, as well as effects of poisons, diseases, and bleeding
✧ Disguise ✧ Allows the demon to create an illusion of a human appearance; characters with high willpower (40 and above) see the demon's true form


Knight
The character cannot be stunned
+5 to health for each point of strength
Critical attacks deal normal damage
Removes the movement speed penalty when using heavy armor and shields



Legionnaire
+40% to health, willpower, initiative and accuracy if at least one ally participates in the battle


✧ Specialist ✧ Fully upgraded combat skill


Polearm
Skillful Handling: +2 to damage for each point of strength
Accuracy: +1 to accuracy for each point of agility
Parry (evasion vs accuracy)
Strike from Afar: the character gains the ability to attack an enemy located 3 cells away from them
Devastating Strike: double damage; chance (accuracy vs evasion) to hit the enemy in a vulnerable spot and cause bleeding (-25% of maximum health for 3 turns; cooldown: 4 turns)

Weapon Characteristics:
Belerot's Halberd: 635
Belerot's Helmet: -5% physical damage
Belerot's Full Plate Armor: -45% physical damage

Inventory:
Very old Axot passport

Origin:
Demon: +20 characteristic points; +4 skill points; unique skill tree

Characteristics:
Strength - 100
Agility - 45
Perception - 5
Endurance - 75
Intelligence - 5
Willpower - 5

Parameters:
Health - 1625 (2125 | 2975)
Accuracy - 123 (172)
Evasion - 48
Initiative - 17 (24)
Speed - 34
Mental Fortitude - 45
Willpower - 23 (32)
Stealth - 70
Awareness - 5
Cunning - 3
Hanzo

Skills:


Warrior of Hain
+10 to mental fortitude for each point of willpower
Character's attacks deal damage to mental entities


✧ Ronin ✧ Free skill and 2 Two-Handed Weapon abilities; +50% to accuracy; +5 to health for each point of willpower; +1 to willpower for each point of endurance
✧ Preemption ✧ The character strikes each new attacking enemy before their attack (evasion, parry and block do not work)
✧ Yumi ✧ Free skill and three Bow abilities; +2 to health for each point of willpower; +1 to ranged accuracy for each point of willpower; +1 to willpower for each point of endurance
✧ Aid ✧ Standing next to an ally, the character deals 1 hit to the enemy after the ally's turn; enemies passing within a distance of 2 cells also receive a hit


Legionnaire
+40% to health, willpower, initiative and accuracy if at least one ally participates in the battle



Two-Handed Weapon
Skillful Handling: +2 to damage for each point of strength
Additional Attack


Bow
Skillful Handling: +1 to damage for each point of strength
Experience: +25% damage; +1 to firing range for each point of strength
Quick Hands: 4 shots per turn (cooldown: 5 turns)

Weapon Characteristics:
Hanzo's Katana: 320
Wooden Sword: 100
Hanzo's Yumi: 144 | 150
Utility Shovel: 115; -50 to accuracy
Hanzo's Domaru: -10% physical damage

Inventory:
30 axot
City map
Collector Card Alchemy

Origin:
People of Hain: +5 to mental fortitude for each point of willpower; +1 skill point

White Lily: +5 to all characteristics
Immunity to negative effects that influence the mind
The character restores their health and is healed from negative effects out of combat
Mental deviation: the character is unable to deliver a killing blow to female characters from Hain and Dzyuan

Characteristics:
Strength - 50
Agility - 40
Perception - 30
Endurance - 30
Intelligence - 10
Willpower - 10

Parameters:
Health - 770 (1078)
Accuracy - 75 (105) | 60 (84)
Evasion - 55
Initiative - 24 (34)
Speed - 22
Mental Fortitude - 130
Willpower - 76 (106)
Stealth - 45
Awareness - 10
Cunning - 5
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com