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20 years ago
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How do I upload an image? I drew an emblem in Paint for the mailing list.
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20 years ago
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I created this one under the influence of TES 4:)
Khajiit
Inhabitants of the province of Elsweyr; there is no capital city, but there is a wise ruler, Griva.
They do not wage wars of conquest.
Deities: the two moons.
Power: Variable. During the First Moon phase, the Khajiit are ruled by nomads; during the Second Moon phase, they are ruled by Griva.
Weaknesses: sugar. Many Khajiit have become sugar addicts.

Units:
Outcast - a four-legged Khajiit, strong but unintelligent.
Elders - conservative Khajiit who did not want to develop human qualities in themselves.
Pirates - humanoid Khajiit, but their lust for money has destroyed anything human in them.
Youths - elf-like Khajiit with long ears, graceful and agile.
Half-Khajiit - the most human Khajiit, they conduct negotiations in other states.
High Khajiit - Grivas, born during the lunar eclipse phase.
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20 years ago
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Emblem: Sacred Erudite

I didn't finish it back then.
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20 years ago
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Uke-by_HoMM![Zavulon]: Thank you for the original and truly interesting ideas. I already want to play with such a faction. :D But what special building should they have? Maybe a Sacred Ash, allowing them to draw power from the earth itself (mana regeneration, resurrection of some of the killed units, etc.)?:confused:
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20 years ago
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It’s certainly a unique race, but there are already plenty of elves! They could even offer undead elves!
In reply to celt
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20 years ago
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celt
An original race, for sure, but there are already enough elves! They might as well offer dead elves!
Actually, there's only a half-elf among the elves, and even he's only half. The idea of a race of people living in forests, following the laws of nature, is original. In my opinion, it's no worse than a northern race!:D
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20 years ago
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The idea is to create a system that allows players to choose different destinies for their heroes. In other words, a hero can behave in a way that is completely different from what is expected of them. A Knight can become a Mage, a Necromancer can become an Elf. Such development paths can add an element of surprise to the game.
In reply to AlexeyPank
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20 years ago
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Outcast Castle:
Nizushki (half-hobbits - half-dwarves) - Nizushki archers
Half-elf - Half-elf warrior
Centaur - Centaur wanderer
Two-headed ogre - Ogre mage
Plagued treant - Plague treant
Exiled mage - Hermit mage
Two-headed dragon - Chimera
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20 years ago
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Stolen from Warik! But it's not bad! Now come up with some abilities!
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20 years ago
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Don't listen to the crazy tigers!
In reply to celt
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20 years ago
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Nizushki (half-hobbits - half-dwarves) - Nizushki archers
What other Nizushki are there? :D
It should be like Perumov described them - half-breeds. :cool:
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20 years ago
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Uke-by_HoMM![Zavulon] The race is amazing, BUT WHAT ABOUT THE ORCS???
They are in the north (according to alternate lore) or they don't exist at all (according to official lore).
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20 years ago
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Orcs are also a new idea. Let them be. With any story, you can always add to it.
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20 years ago
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Uke-by_HoMM! [Zavulon] The faction turned out great.
In reply to Rogvold
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20 years ago
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Rogvold
What other minor characters? :D
We should do it like Perumov – half-figures. :cool:
Why immediately like Perumov... what's wrong with Sapkowski? :)

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