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Title: Runes in Right Hands
Map name: Runes in Right Hands
Map type: Scenario
Dungeon: Yes
Number of players: 5
Size: Large
Map author: }{0TT@6bI4
Map description: Upon returning from his campaign, King Erling receives bad news: the city is in decline for unclear reasons. And the supplies in the royal warehouses will only last for 14 months...
Random events will occur during the playthrough, not every day or even every week. However, 36 of these diverse events will add variety to the gameplay. They can be harmful, completely useless, or they may give you a quest with a good reward or an artifact.
Unconventional texts are designed to appeal to your sense of humor and give you a little bit of good mood.
Intertwined conditions - without some conditions, you simply cannot physically complete the mission. It is strongly recommended to save before each fork in the road. Don't be surprised if nothing works out. Analyze your actions, analyze the messages, and you will surely understand what is wrong.
Easter eggs - there are easter eggs hidden on the map and in the scenario. Let me know if you find any!
A huge number of mods were required for the map's creation - there are about 50 modifications in it! And almost 2000 lines of scripts can make the scenario truly interesting.
A new, unique specialization and many new spells will also add variety to the gameplay.
A non-linear plot will also diversify the game.
You can rob caravans - no comment.
Most of your questions, and perhaps all of them, have answers in the attached FAQ.
Changes:
v 1.1:
-fixed a bug in the boatman's quest.
v 1.2:
-the message about being afraid to go into the White Forest does not appear after talking to Singundl
-it is no longer possible to walk through the walls near the garrison in the dungeon
-a more convenient passage to the "market square" has been opened in the dungeon
-the battle with the high priest starts immediately, and not after the siege of the city
v 1.3
-only 1 phoenix hatches from the phoenix egg
-phoenixes do not hatch without an egg
-the Tear of Ashi has been moved, and the area around it has been made more recognizable
-a bug with the hermit's death loop has been fixed
-the debuff from the hermit's quest failure has been fixed
v 1.4
-the description of the special ability "Garrison" has been changed
-a bug with the expiration date of the fern has been fixed
-a bug with the completion of the mummy's quest has been fixed
v 1.5
-the use of the Garrison spell is prohibited when fulfilling the conditions of the priests
-the army of the High Priest has been increased
-the numbers of some neutrals and some stacks in battles have been changed
v 1.6
-the base number of AP has been reduced by 200 points
-the visuals have been slightly changed
-the numbers of some complex stacks have been increased
v 1.7
-a mod that increases the text message window has been added (the author of the mod is 32MeTpa)
Walkthrough on the TurbonosecPlay channel (warrior): https://youtu.be/gX8z34zKfb8
Walkthrough on the Heroes for fan channel (hero): https://youtu.be/4nwgXgIJCrY









The map is too large for attachment (9 MB), so I am attaching a link to Yandex.Disk
Runes in Right Hands
Map name: Runes in Right Hands
Map type: Scenario
Dungeon: Yes
Number of players: 5
Size: Large
Map author: }{0TT@6bI4
Map description: Upon returning from his campaign, King Erling receives bad news: the city is in decline for unclear reasons. And the supplies in the royal warehouses will only last for 14 months...
From the author
How tired you must be of the most boring, typical, and pompous texts in scenarios... In this scenario, all texts are based on humor, famous quotes, or parodies, so that the playthrough will give you a good mood!Map features
Prestige is a special game coefficient that affects the difficulty of battles; essentially, it represents the people's attitude towards you. It takes values from 0 to 100. More details are in the attached material.Random events will occur during the playthrough, not every day or even every week. However, 36 of these diverse events will add variety to the gameplay. They can be harmful, completely useless, or they may give you a quest with a good reward or an artifact.
Unconventional texts are designed to appeal to your sense of humor and give you a little bit of good mood.
Intertwined conditions - without some conditions, you simply cannot physically complete the mission. It is strongly recommended to save before each fork in the road. Don't be surprised if nothing works out. Analyze your actions, analyze the messages, and you will surely understand what is wrong.
Easter eggs - there are easter eggs hidden on the map and in the scenario. Let me know if you find any!
A huge number of mods were required for the map's creation - there are about 50 modifications in it! And almost 2000 lines of scripts can make the scenario truly interesting.
A new, unique specialization and many new spells will also add variety to the gameplay.
A non-linear plot will also diversify the game.
You can rob caravans - no comment.
Comments
Given the abundance of possible developments and despite repeated tests, something may go wrong. In this case, be sure to write here about the problem that has appeared, and preferably with a screenshot or save.Most of your questions, and perhaps all of them, have answers in the attached FAQ.
Versions
Current version: 1.7.0 (10.07.2020)Changes:
v 1.1:
-fixed a bug in the boatman's quest.
v 1.2:
-the message about being afraid to go into the White Forest does not appear after talking to Singundl
-it is no longer possible to walk through the walls near the garrison in the dungeon
-a more convenient passage to the "market square" has been opened in the dungeon
-the battle with the high priest starts immediately, and not after the siege of the city
v 1.3
-only 1 phoenix hatches from the phoenix egg
-phoenixes do not hatch without an egg
-the Tear of Ashi has been moved, and the area around it has been made more recognizable
-a bug with the hermit's death loop has been fixed
-the debuff from the hermit's quest failure has been fixed
v 1.4
-the description of the special ability "Garrison" has been changed
-a bug with the expiration date of the fern has been fixed
-a bug with the completion of the mummy's quest has been fixed
v 1.5
-the use of the Garrison spell is prohibited when fulfilling the conditions of the priests
-the army of the High Priest has been increased
-the numbers of some neutrals and some stacks in battles have been changed
v 1.6
-the base number of AP has been reduced by 200 points
-the visuals have been slightly changed
-the numbers of some complex stacks have been increased
v 1.7
-a mod that increases the text message window has been added (the author of the mod is 32MeTpa)
Walkthrough on the TurbonosecPlay channel (warrior): https://youtu.be/gX8z34zKfb8
Walkthrough on the Heroes for fan channel (hero): https://youtu.be/4nwgXgIJCrY
Screenshots









The map is too large for attachment (9 MB), so I am attaching a link to Yandex.Disk
Runes in Right Hands
С уважением, }{0TT@6bI4
_________________
Группа картостроителей
Там ответы на вопросы, руководства, гайды и прочее
Discord-сервер "Герои 5: S.T.A.L.K.E.R"
Сервер по модификации "Герои 5: S.T.A.L.K.E.R"
_________________
_________________
Группа картостроителей
Там ответы на вопросы, руководства, гайды и прочее
Discord-сервер "Герои 5: S.T.A.L.K.E.R"
Сервер по модификации "Герои 5: S.T.A.L.K.E.R"
_________________