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Posts from Volcanoes, waterfalls, ravines, and much more.

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#1
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Intrigued? And no wonder, I've compiled a manual on the graphic design of maps. I've included things that I wanted to add a long time ago when I was just starting to create maps, but my attempts to find them on the internet were unsuccessful. I've also included some things that have already been mentioned in other manuals, in order to combine everything into one comprehensive topic. So, from the manual, you can learn how to place a volcano on a map, create a beautiful waterfall, chasms in a dungeon, and bridges for the mountain people across them, as well as many other things that can help beginners and enthusiasts create an incredibly beautiful map.
And you, esteemed professionals, already know how to do all this... although I doubt it, I don't doubt your abilities, but I doubt that you know everything from this manual. Why? Because I rarely see waterfalls, volcanoes, and chasms in maps))
Good luck, fellow mapmakers! :smile48: :smile03:
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#2
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Good manual, it looks quite comprehensive. Perhaps you could add some information about object lighting. It would also be nice if there were screenshots in some sections, as that would make it more illustrative, although it's not essential.
 

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#3
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Ment
Good manual, it looks quite comprehensive. Perhaps you could add something about object lighting.
It would also be nice if there were screenshots in some sections; it would make it clearer, although it's not essential.
Okay, it's good when the criticism is objective. I agree, I need to add something about point lights, and I'll also add screenshots as soon as I have some free time on my computer. I wrote this manual on my smartphone, then converted it to PDF and uploaded it here. I'll add screenshots to the Technical Support section.
С уважением, }{0TT@6bI4
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#4
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Thank you very much, I learned a lot of new things; I hadn't seen anywhere before how to create waterfalls and chasms. I think the content would look better at the beginning rather than at the end.
#5
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Hello everyone, thank you very much for the manual. I have one question: the manual says <<you can also create your own natural zones. to do this, go to>
Fill Preset. There, look for the objects test, test (2), and Rirch_test1>>. Can you tell me where the <<resource fill preset>> is located???
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#6
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Among the Objects, Terrain, Mask, etc. tabs in the window on the right.
С уважением, }{0TT@6bI4
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