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Posts from New creatures for Heroes V. Auto-translated

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In reply to AstralLein
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#8
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By the way, I was thinking about creatures like that. That is, how could creatures like the ballista creatures from Heroes 7 and others be used? A) They could be ranged attackers on towers in the corresponding cities. B) They could be made into stationary neutral creatures that only appear in specific buildings. For example, add the gnomes' dragon cannon from Heroes 7 as a creature in their treasury. Mapmakers could use this creature at their discretion, for example, by adding it to the army of a hero who is guaranteed not to have certain buffs, such as certain artifacts, or by placing the creature as a neutral that will never join.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.
In reply to AstralLein
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#10
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Here are some more creatures.
https://vk.com/club193046411 - группа в VK для скачивания модов
In reply to Ханник
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#11
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Hannik
Here are some more creatures.

Keep it up! :smile54:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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#12
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I can offer a Guardian model from Heroes 6 (it's not finished yet; there are some flaws). I think this is the first and last adaptation of a model and skeleton from Heroes 6 for animations from Heroes 7 because it’s a long and tedious process that isn’t particularly interesting.
In reply to Ханник
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#15
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Hannik
A few more creatures.

Cool! :smile54:

But the Lich needs to be renamed to something else!
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1