- Cameras\Interface\HireCreatures
- MapObjects\_(AdvMapObjectLink)\Monsters\NCF
- UI\UIGameRoot.(UIGameRoot).xdb
- index.bin
- types.xml
New here? I'm Roha — want a quick tour?
- Cameras\Interface\HireCreatures
- MapObjects\_(AdvMapObjectLink)\Monsters\NCF
- UI\UIGameRoot.(UIGameRoot).xdb
- index.bin
- types.xml
Introducing the "NCF Converged" patch
Can anyone provide an up-to-date link to the mega-pack? I've searched everywhere
Haven't you tried looking on the first page?!
When I click on the link, it just redirects me to some sales website; there is no download option, neither automatic nor manual. If we are talking about something like Nival_RUS, do I need to install it or something? Is there simply a pack in an archive now, as before? P.S. Can I selectively delete a creature from the archive? Or do I need to find all files related to it – textures, models, etc.? For example, the "Berserk" creature exists both as an NCF creature and replaces the model of the original Orc Goblin with the same Berserk. Please tell me how to fix this. And is there a way to disable random squads so that when I place, for example, a militia unit, creatures of the same level don't appear randomly.
Regarding EWA – this should be asked in another thread! But the megapack definitely needs an update!
Here you go:
https://www.dropbox.com/sh/xdc39pribs467pw/AAB-HWucoFAwdw7EQn4Hd7SVa?dl=0
Added 8 minutes later
9 Naga units for NCF.
Death animations fixed:
- Murmillo and Kensei tails no longer stick up;
- Naga Generals disappear dramatically after death.
There are options to disable creatures in EWA!
Nival_RUS includes the NCF core, a mega-pack, and desktop shortcuts, plus the ability to uninstall it!
Sorry to bother you. Could you please share a screenshot of this creature along with its description?
So, what?!