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In your opinion, which race is stronger in Heroes of Might and Magic V?
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In reply to Artes
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As a fan of Raileigh, I greatly appreciate the League of Shadows, but I took the liberty of creating a ranking from the strongest to the weakest race, in my opinion, and the reasons for this decision.
1. Undead - because the heroes of this race can produce a huge number of skeletons, and Necropolises have Mortifiers. That's awesome. It's a pity that golems, gargoyles, and elementals cannot be turned.
2. Humans - because, in my opinion, the key to success lies not only in money but also in Training Halls. It's cool when you have an extra couple of hundred thousand coins and, say, 100 peasants. You can just take them and turn them into Paladins or Inquisitors.
3. Elves - because it's cool when at the beginning of the battle, all Archers and Druids automatically shoot at the largest cluster of enemy troops (it's a pity that we can't control this, i.e., I would like the druids and archers to shoot at high-level creatures, say, Dragons). And the Ranger Guild: if you want to use a rain of arrows, you have to choose creatures for this rain (initially killing a significant number of these creatures).
4. Mages - because their mastery of mini-artifacts is impressive, but the full benefit of mini-artifacts, unfortunately, comes somewhere after the hero reaches level 25, but still. A user with the nickname D12 (ArchOut) enlightened us on how to properly use mini-artifacts, and I thank him for that. (more details in Heroes 5 - Walkthrough and the Mage mission - part 2, Liberation).
5. Dwarves - because they are not bad, and they have good Rune magic, however, dwarves have few special advantages besides Runes.
6. Demons - because, firstly, this is the "most evil race," and I don't feel any sympathy for it; secondly, the ability of Imps to steal mana almost guarantees a third of the chance for the demon hero to win (but when there are a lot of Imps, and the enemy hero is of a lower level), the ability of each creature to open the Gates of Chaos is good, but not always.
Dark Elves were not included in the ranking because they are my idols. I wrote this ranking myself, without anyone's interests, suggestions, or reproaches, i.e., exclusively on my own initiative. Thank you for your attention. I look forward to your comments.
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With the release of "Tribes of the East," I feel that the situation and balance will change drastically...
Restless. Endless. Mindless.
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З.Ы: кадилом по голове не бить.

З.З.Ы: А вот у нас в Шио....
:D
In reply to Kreesanya
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Kreesanya;115210
With the release of "Tribes of the East," I feel that the situation and balance will change drastically...
Not just a little, but drastically – the alt-upgrade from the demo was certainly pleasing, but on the other hand, the new skill wheel is just awful – now everything has changed – and it has not changed for the better – and we will have to re-plan the hero's development... Let's write a complaint to Nival about this!))
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Alex Ghost
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Alex Ghost;115211
Not a little, but fundamentally – the alt-upgrade from the demo was certainly pleasing, but on the other hand, the new skill wheel is just awful – everything has changed now – and not for the better – and you’ll have to re-plan the hero’s development... Let’s write a complaint to Nival about this!))
We’re not writing a complaint, we’re throwing lemons at them! :D
The skill wheel is now even difficult to remember – it has become completely devoid of any logical progression... At least it’s now easier to get the ultimate skill – there will still be a couple of slots for other useful skills...
Restless. Endless. Mindless.
[/center]

З.Ы: кадилом по голове не бить.

З.З.Ы: А вот у нас в Шио....
:D
In reply to Alex Ghost
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Alex Ghost;115211
Not a little, but fundamentally – the alt-upgrade from the demo was certainly pleasing, but on the other hand, the new skill wheel is just awful – everything has changed now, and not for the better – and you’ll have to re-plan the hero’s development... we’re writing a complaint to Nival about this!))
Really? Damn, why can’t they just leave everything as it is? Why do they always need all sorts of “useful innovations”?

As for the factions, Necropolis is strong and always will be, and magic users are the second strongest.
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
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Lord Vampire;115856
Really? Man, why can't they just leave everything as it is? They always have to add all sorts of "useful innovations."

Regarding the factions, Necropolis is strong and will always be strong, and magic users are the second strongest.

Don't you want the game to become more accessible? I wouldn't mind it.
I wouldn't be so sure about the strength of the factions. It's been discussed many times that it all depends on who's playing.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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That's true))). And regarding the Creature Ability, I've been playing without it for a while now, and I think I can manage without it. Although, it's quite useful for mages))).
Тот, кто находит удовольствие в уединении, либо дикий зверь, либо Бог (с) Аристотель

:smile24::smile24::smile24::smile24::smile24:
In reply to Lord Vampire
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Elves are the best, both Light and Dark! And in general, there are no weak races! As eXeCuToR said, it all depends on who is playing!
9 ДРАКОНОВ.
Асха - Порядок! Ургаш - Хаос! Силат - Воздух!
Шаласса - Вода! Аркат - Пламя! Силанна - Земля!
Сар-Илам - Дракон-Маг! Эльрат - Свет! Маласса - Тьма!
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Dwarves and Dungeon! Dwarves' army: attack, defense, health, runic magic – everything is great! Dungeon – strong, has Armageddon magic and Earth Shock (Armageddon at level 40 deals up to 3000 damage, Earth Shock deals up to 2000 damage).
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Why would you need such a massive army when playing as Dungeon? You'll end up losing most of your troops, and even the dragons won't be able to win on their own.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
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If the battle is the final one and the troops won’t be needed afterward, then it’s possible, but not against the Dwarves, of course. Hydras will also remain… they will even outlive the dragons…
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Why do Hydras survive? I understand they have a lot of HP and high defense, but against Armageddon? Also, I think it's better to level up the hero specifically for the final battle; otherwise, you might lose out on rapid development, and the last fight will be over too soon.
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis
In reply to Magnus
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Magnus;43978
I agree, but it's not in the game, so people choose Necropolis. But I hope it will be in the second expansion pack, because in the editor it says: dwelling of phoenixes and firebirds

Especially regarding retraining, and it's also bad that militia don't pay taxes.:mad:
And imagine if the knights, who used to be peasants, paid taxes!?((:D As for the militia, it's clear: they took pitchforks, rebelled, said no, and that's it!:smile10: :D
Хакер - не преступник.:smile28: Взлом - для искусства. Смысл - в свободе.
In reply to eXeCuToR
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eXeCuToR;117315
Why do Hydras survive? I understand they have a lot of HP and high defense, but against Armageddon?
Also, I think the hero should be leveled up specifically for the final battle; otherwise, you might lose out on rapid development, and then the last battle will be over too soon.
Hydras have 125*6=750 HP per week.
The Black Dragon has 240*2=480, and considering the irresistible magic, which can consume up to 75% of magic resistance... that's how it turns out. Besides, the Black Dragon tries to kill the opponent immediately, especially if the battle is going to be decided by Armageddon, while Hydras... who needs them? They cause the least damage – they are not targeted. So, in practice, that's how it works – the Hydras remain.
In reply to COOLDEN
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COOLDEN;117112
Dwarfs and Dungeon! Dwarfs have attack, defense, health, rune magic – everything is great! The Dungeon faction is strong; it has Armageddon magic and Earth Shock (level 40 Armageddon deals up to 3000 damage, Earth Shock deals up to 2000 damage).

What kind of nonsensical jokes are these? In a week or so, you can easily get over 1500 damage with an enhanced Ice Shard and Amulet of Luck on heroes of level 20, but here you're talking about level 40 and even mentioning "Shock"... maybe you should actually play the game and know what's going on.

P.S. If anyone is interested in the topic of damage, read post #73: /topic/at/52189/.
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.

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