Skip to content

Posts from A program for calculating the strength of the guard on random maps in Heroes of Might and Magic III, called H3CalcGuards.

No ratings yet — be the first to rate!
User Avatar
8 years ago
Auto-translated
Level 1 art, so it's always a quest item for that kind of guard, and its value varies depending on the reward (it's set in the seer's hut program and the reward). If the reward is monsters, then you need to consider the number of zones with cities for that type of monster. Regarding the tree with flies - I haven't looked at the save, but are you sure there isn't any unobserved resource under the mountain?
User Avatar
8 years ago
Auto-translated
Based on the artwork, I understand that the situation is complex. For now, let's put this issue aside. Regarding the flies, I right-clicked on all the cells around them and didn't find anything. In the game, after the attack, I also didn't find anything. I've attached the save file for that reason.
8 years ago
Auto-translated
There's mercury near the tree. You can pick it up without triggering the guards because their patrol route is offset.
User Avatar
8 years ago
Auto-translated
Wow! I never saw that group of enemies until the end of the game. Moreover, before writing the post, I clicked on every cell in the area. At least, that's what I thought. With mercury, the guards fall within range. Thank you.
User Avatar
8 years ago
Auto-translated
Press V and you'll see all the resources, including those hidden behind bushes, etc. Tip from the pros.
User Avatar
7 years ago
Auto-translated
why are all my antivirus programs flagging it?
In reply to Tarmo
User Avatar
7 years ago
Auto-translated
Hello everyone!

https://yadi.sk/d/0_Bfs_ztbSFO5A

Thanks to Sav, I received the source code for the calculator and added a new mode called "Pandora's Box Calculator Mode." It allows you to determine possible Pandora's Boxes based on the guarding creatures. The mode is enabled by a checkbox in the upper left corner.

A typical example of use:

You see a Pandora's Box and 2 Mercurials guarded by 10-19 Gold Dragons.

You need to enter 10-19 in the "Guard Size" field and select "Monster Type" as Gold Dragon.

Next, you need to add 2 Mercurials to the standard "Object Group" field on the right. (IMPORTANT: do not add any Pandora's Boxes to this block; only add other objects guarding it, if any).

As a result, the block on the left will display Pandora's Boxes that match this guard.

There may be quite a few of them. After an attack, it is recommended to specify the exact number in the "Guard Size" field, for example, 12-12. After this, the number of possible Pandora's Boxes may decrease.

In my opinion, this makes it much easier to determine what might be inside a Pandora's Box.

P.S.: Don't forget to specify the Zone Type and the number of zones, as this is important for Pandora's Boxes containing creatures.

P.P.S.: It should also work for Soda.

Thanks again to Sav!
User Avatar
7 years ago
Auto-translated
Hello again.

Not sure if it will be very useful, but with the True Mirror tournament in mind, I wanted to add this.

A reward calculation mode for Seer Hut has been added to the calculator. Its use is absolutely identical to the Pandora's Box calculator.

p.s.: I removed the extra text in the result output; it should be easier to read now.

---------------
Added Seer Hut's rewards calculation mode. Works exactly like pandora's box calculation mode.

p.s.: removed extra text from result window, should be more comfortable for reading

https://yadi.sk/d/3wbebs6AxO-eeA
6 years ago
Auto-translated
Update for the guard calculator for the new version of HotA: https://yadi.sk/d/_fMGbd1Z9O9__A (changes are only in the text file).
6 years ago
Auto-translated
There was a significant error in calculating the number of units for the jebus cross map.
https://ibb.co/0sfcG6h
The screenshot shows that 40 Elves can handle 45-75 Harpies. However, the actual defense consisted of 84 Harpies, but the game only generated 40 Elves.
In reply to modom
User Avatar
6 years ago
Auto-translated
modom
There was a significant error in calculating the number of creatures on the jebus cross map.
https://ibb.co/0sfcG6h
The screenshot shows that 40 Elves can defeat 45-75 Harpies. In reality, the guard consisted of 84 Harpies, but the game only spawned 40 Elves.
The number of zones with towns on the jebus map is 5, not 16.

Statistics

Welcome our newest member: recijeb

Users Online 3 users 1373 guests