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6 years ago
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«SM-masters II»


Dedicated to the lovers of classics!!!
We present for your attention the second tournament on the legendary 2SM4d(3) template




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). Wood and ore mines are located in them. Monsters - medium. There is a passage between the starting zones guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in terms of content (4, 8, 6 for the red player and 4, 8, 7 for the blue). Random towns with a fort are located in them. Usually, 3 roads lead from the starting Castle - to the ГО and to 2 of the three secondaries (different ones for different players).
From each zone 4, 6, 7, 8, one can enter 2 treasuries (3, 5, 9, 10). Passage guard - 6000. There are no roads or towns in zones 3, 5, 9, 10; monsters - strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). Gold mines and 2 precious resource mines are located in them.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the town type in that zone; 3, 5, 9, 10 - random.
Base sizes of all zones are identical.

Prizes:
Online lobby creator Baratorch will provide a "blessing" for one year to the winner.
A cash prize of 3000 rubles from Avangard-ROM, which will be split between the finalists.
The champion will receive a spot in the FB-14 tournament
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Participant Requirements:

- A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 3 games for which detailed reports are available in the fan games thread on heroesworld.

Rules:
1. Game version: SoD + latest version of HD mod. Additional mods (freshmods and similar) only by mutual agreement.
2. The tournament is conducted according to the rules of online games in Heroes 3 with one important change:
It IS PERMITTED to enter other zones past shifted guards.
Bypassing a shifted ГО IS NOT ALLOWED (except for cases where angel wings, fly spells, or dimension doors are used)!!!

3. Games are played on the 2SM4d(3) template:
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; strong monsters; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
4. Town selection: NEGOTIATION (two Castles are generated); if identical towns are generated, they must be regenerated.
Color selection: negotiation.
Red-rush is allowed!!!
5. Standard object bans (cartographers, heal forts, and keymaster tents).
Mage Guild rebuilding is allowed; there are no restrictions on library rebuilding.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: restart if only one road to ГО is generated or ГО is accessible only via off-road (taken at the request of one player, ONLY on the day of discovery and no later than 115)
If subjective restarts remain, one day of subjective restarts is spent (i.e., for 112 or 114 we take a restart 111).
If subjective restarts have run out and a player discovers that ГО is only accessible via off-road, they are entitled to request an additional restart.


Organizational Matters:

1. Tournament Lead – Korovka1987 (ICQ -716681566);
2. Judges – GUNAR (ICQ - 658181684), sir Davos Seaworth (ICQ - 716748479), Avangard-ROM (ICQ - 727620400) .
Classic SoD ICQ or forum private messages are used for communication.
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputed points, should any arise, are discussed off-forum.
For a resolution, one of the tournament judges must be contacted via ICQ
and daily saves, ICQ logs, and other necessary information must be provided.

Tournament Format:
1. Registration from December 16 to January 9
2. Draw on January 9.
3. Start of tournament games – January 10, 2020.
4. The tournament is conducted in 2 stages: group (BO-1) and play-offs (Olympic BO-3, final BO-5)
The duration of each tour in the group is 10 days.
The duration of each play-off tour is one month.
5. There will be a mandatory game grid by tours in the group stage.
Playing others additionally is possible (by agreement), but absence (without a valid reason) from a mandatory game results in a tech loss.
If you are traveling, play and agree with your opponent in advance and notify the organizer.
The number of groups and players per group will depend on the number of registered players.
6. Within the tour deadline, a report of the played game must be provided in the tournament thread for result accounting.
Daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays are considered preferred times for tournament games.
In case an agreement with the opponent cannot be reached, at the request of one of the players, a Fixed Date/Time (ОДД) is appointed!!! Lateness of more than 30 minutes is a tech loss.
The ОДД will be appointed primarily on the last day of the tour at 19:00 MSK!!!
In the absence of information about a mandatory game, 0-0 is recorded.
7. Tour deadlines:

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on accumulated points.
In case of equal points, additional indicators apply in order of priority:
1) Head-to-head match;
2) Berger coefficient;
3) Additional round on a blitz timer 08:00 + 04:00 + 1:00

Recommended for use with template 2SM4d3

No bugged layouts with a single road to ГО or no road to ГО.
Always creates 3 roads for each player!!!
"Gameplay changes" should not be enabled.



Other mod changes:
Base, non-disableable changesEnableable via "Gameplay changes" flag
1Mage Guild rebuilding is possible from any levelNative troops from Hives and Conservatories
2Pressing "E" allows exchanging between heroes in town*Diplomacy works for joining creatures with an AI Value limit
3Guard description is shown when attacking banks*Reduced probability of blocks along roads
4Duration of cast spells is shown in battle"Eagle Eye" triggers during the battle, not after
5Damage in number of killed creatures is shown in battle"First Aid" skill gives all living army creatures +1,+2,+3 health
6Can enter Mage Guild with a hero without a book or moneyWater spells and artifacts are not generated on maps without water
7Hovering over a scholar shows the type of bonus they provide in the status barLimited list of level 4,5 spells in Mage Guild, during rebuilding, scrolls, and pyramids
8*Neutrals guard objects around them, except resources, chests, and campfiresAppearance of "Conflux" town is allowed in all zones
9Increased AI Value for Efreet Sultans, own same-type dragons, monks*In the Hill Fort, vampires and level 6,7 cannot be upgraded. Can only appear on snow, swamp, lava.
10Expanded spell descriptions in the magic book
11Can view consumed movement points by holding "Alt"
12Can activate a hero via Shift+Left Click Mouse
13Shadow is displayed for the "Force Field" spell
14 Main problems during generation of the «Jebus Cross» template have been fixed
15Number of creatures killed (resurrected) by magic is shown in battle
16*In "Conflux", the grail cannot be built if there is no town with a developed Mage Guild 5
16At maximum difficulty and when the "HW Rules" flag is NOT set, human players are given an additional 2500 gold.
* Only with the "HW rules" flag enabled.
In reply to Gorbunak
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6 years ago
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Gorbunak
The advantages were: a big retreat, a home with earth near the main, good scout coverage. I made Crag Hack my main. The scout coverage gave immediate awareness of all adjacent zones. I planned to take the opponent's adjacent zone on 116 and the main on 121. But the block in the adjacent zone only allowed me to take it around 121. On the second week, I took a Dragon Fly Hive in the adjacent zone for 12 Wyverns, then the opponent’s empty main. The opponent in his Barbarian adjacent zone had a Hat of Knowledge +4, Doublets, and Boots. Approaching the Barbarian castle, I saw Tanta there with a lot of mana and decided to retreat. I immediately went with Sandro to the treasure zone, and led Crag Hack to another one. But I should have had Crag Hack clear the main and take the Naga Bank first, because I was experiencing a gold shortage. Tanta went into the treasure zone with Gloves and +10 Necromancers. In general, the question was whether Tanta would find Dimension Door. At the start of the 4th, my Sandro reached a Dragon Utopia, took it to Town Portal and transfer the army to Crag Hack for clearing another treasure zone. But then I messed up and Town Portal'd Crag Hack instead. And there was exactly the winning Magic Cloak. I started waiting for Tanta with Ballistics in the adjacent zone. I thought about casting Anti-Magic with Ballistics and fighting somehow. But Tanta didn't quite reach the castle. I tricked him out of all his unit singles with an Angel and attacked with Crag Hack. Crag Hack roughly 18 4 5 5 with 45 Wyverns and 350 Skeletons against Tanta 9 9 22 10 with 650 Skeletons. Through Mass Haste, I crushed him in 3 turns.

It feels like he threw the game at the auction. Got stuck and didn't pass it.

On the rests I realized they would come really, really quickly. And here on 113 already a secondary for Inferno, a nightmare. Lucky they didn't come until 122, I managed to evacuate the troops, found 2 Griffin Conservatories and took them. In the fountain I doubled my mana and built the Ballista. I turned around to retake the main, but I hesitated and went to the treasure zone, maybe in vain. I had to take Wisdom, since I didn't have Slow. Alas, in the treasure zone I didn't find Air Control, even though I took 2 Dragon Utopias (max and min) and a couple of boxes.

Thanks for the game!
In reply to MoxuTo
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6 years ago
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I sold Necra profitably.
In the surrender for luck, they placed boots near the rags and a well next to the castle, everything was blocked, and I visited the well almost daily.
Shakti arrived with 3 stacks of Troglodytes, went to clear the adjacent respawn in rough terrain, wasted a lot of resources on them, built Nagas and Djinns.
At the start of the second week, I took a pre-max Dragon Fly Hive with 4 Nagas and Gargoyles, and also took the first town in the adjacent zone, and immediately headed for the opponent.
I captured all the towns and attacked Tanta at the start of the third week with a full buyout, but he turned out to be not so simple; I had to retreat with 2 Nagas and Hats and attack again to finish off the bones.
Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
132 days
Game Date
1/27/2020
Reported
1/27/2020 7:02 AM
Rating Impact Archived
korovka1987 1479 1493 +14 ↑
maxbraga 1468 1454 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/27/2020 10:38 AM

In reply to herolwy
6 years ago
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herolwy
tfp
It was impossible to catch Kiryusha, and the control strategy didn't work in the game master mode.
In reply to korovka1987
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6 years ago
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korovka1987
Sold Nekra for a good price.
In the luck surrender, they placed the boots for the rags and a well next to the castle, everything was blocked, I visited the well almost daily.
Shakti came with 3 stacks of troglodytes, went to clear the adjacent respawn without a road, beat a lot of resources out of them, built nagas and genies.
At the start of the second week, I took a near-max Dragon Fly Hive with 4 nagas and gargoyles, and also captured the first town in the adjacent zone, and immediately headed for the opponent.
I captured all the towns and attacked Tanta at the start of the third week with a full buyout, but he turned out to be not so simple, I had to retreat with 2 nagas and caps and attack again to finish off the bones.
Thanks for the game.

Thanks, I sat too long on the respawn, took the Griffin Conservatory late, chose the wrong path into the adjacent zone, the opponent had already cleared it, because of that I was a couple of days short of becoming unbeatable)
In reply to korovka1987
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6 years ago
Opp lost in cons.
Thanks for game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
124 days
Game Date
1/27/2020
Reported
1/27/2020 3:47 PM
Rating Impact Archived
Piramidex 1637 1647 +10 ↑
gizmo-war222 1505 1495 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/27/2020 3:56 PM

In reply to Piramidex
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6 years ago
Piramidex
Opp lost in cons.
Thanks for game!
……...………………………………
Thanks for game!
The conserwvatory was not 2 lvl.but 3 lvl.
In reply to korovka1987
6 years ago
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It was a long game, and it was very difficult to win! Thank you for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
2sm4d(3)
Game Length
143 days
Game Date
1/27/2020
Reported
1/27/2020 8:10 PM
Rating Impact Archived
Matematik 1454 1476 +22 ↑
Morgot1982 1638 1616 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/28/2020 6:40 PM

In reply to Matematik
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6 years ago
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In the match between Antiplayer-Dorsaj and sonic111-Mr.Freeman, ODD is assigned.
January 29th, and if a replay is needed, January 30th, at 7:00 PM Moscow time.
Minimum 3 hours per game. A 30-minute delay results in a technical defeat.
With mutual agreement, the game can be played earlier.

*filibuster* and Sormo are disqualified from the tournament due to inactivity in two rounds.
In reply to Matematik
6 years ago
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Matematik
It was a drawn-out game, it was very hard to win! Thanks for the game!
The road only gave access to one adjacent zone and to ГО. There was a threat from a single Griffin Conservatory and an external dwelling of Angels that couldn't be taken with Lost Souls. The opponent got Lost Souls, Dragon Fly Hives, and powerful artifacts. There were chances, for example, the Angel flew away from the Wyverns and forced [the opponent] to buy them back, but I noticed too late that this was possible. I avoided the decisive battle in the town, preferring to take Pandora's Boxes, which contained useless experience for that stage. Thanks for the game!
In reply to Morgot1982
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6 years ago
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Alin has been disqualified from the tournament for repeatedly leaving the game during his turn,
and he does not save the game or offer to continue against the AI opponent on another day.
Two of his group opponents voiced complaints and sent screenshots as evidence, showing that he was moving his heroes on that day.
Considering the concerns about this player in the previous tournament,
where he also did not finish the group stage and withdrew on his own after accusations of unfair play,
his further participation in the tournament is impossible.
In reply to korovka1987
6 years ago
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It went pretty well; I managed to find wings in the treasure. Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
2sm4d(3)
Game Length
142 days
Game Date
1/29/2020
Reported
1/29/2020 7:39 AM
Rating Impact Archived
theShevanesian 1576 1581 +5 ↑
noangel 1300 1295 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/29/2020 1:38 PM

In reply to korovka1987
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6 years ago
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Thank you for playing!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Кси / Xsi Main Hero Кси / Xsi
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Интеус / Inteus Main Hero Интеус / Inteus
Map Template
2sm4d(3)
Game Length
137 days
Game Date
1/29/2020
Reported
1/29/2020 12:19 PM
Rating Impact Archived
sir Davos Seaworth 1697 1709 +12 ↑
GUNAR 1609 1597 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/29/2020 12:21 PM

In reply to theShevanesian
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6 years ago
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theShevanesian
Played well, managed to find wings in the treasure. Thanks for the game!
Confirmed. Thanks for the game!
In reply to noangel
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6 years ago
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Gentlemen from group 8 – Sanin, Avangard-ROM, and Zodmund – please respond to Grandfather Merlin in a private message.

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