Skip to content

Posts from "Team Tournament - II"

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of registered participants; 1 week is allocated per game.

Tournament dates 27.01.-30.04.2020 (including force majeure).

Please report all difficulties or delays immediately in this thread.

Tournament Format:

Participants are divided by skill into several baskets to form teams. Player teams are formed via a draft among team captains. The draft sequence is as follows: first, players from the 2nd basket are randomly distributed among the teams. Then, from the 3rd basket, the captain of the first team selects one player, followed by the captain of the second team selecting from the remaining players in the 3rd basket, then the captain of the third team, and finally the captain of the fourth team. Subsequently, a similar procedure is conducted in reverse order: first, the captain of the fourth team selects one player from the 4th basket, then the captain of the third team selects from the remaining players in the 4th basket, then the captain of the second team, and finally the captain of the first team. Captains are assigned to the first, second, third, and fourth teams via a draw among the players in the 1st basket. The number of players per team is determined by the total number of registered participants.

1st basket: Will, Dexterwar, sir_moz, dmitrik,
2nd basket: Bradiaga, s_e_r_e_g_a, BOLIVAR, G_L
3rd basket: Vip.rus, KIR9XMI, KillAndAction, alex_nv
4th basket: vovan112013, 7even, Arantur, BAtoN

Each team member must play ONE game with each member of the opposing teams.
Streams from tournament participants during their games are preferred but not mandatory.

COLOR SELECTION one of the following options in descending order of priority:
- by mutual agreement of the players;
- using a draw;
- the tournament judge determines the color.
TEMPLATE SELECTION one of the following options in descending order of priority:
- via "cherk" (alternating) according to the 1-1-...-1-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose the template for each game by mutual agreement;
- any combination of the above template selection options for each game.
The blue player starts the "cherk".
List of templates for map generation: crown, letos, m3, mask, labyrinth, rainbow, spider, sun.
FACTION SELECTION one of the following options in descending order of priority:
- via standard "cherk" according to the 1-2-...-2-1 scheme from the full list for each game;
- randomly for each game (the corresponding option is set in IRMG before map generation);
- players are free to choose Factions for each game by mutual agreement;
- any combination of the above faction selection options for each game.
The blue player starts the "cherk". List of Factions: Haven, Sylvan, Dark Elves, Barbarian, Academy, Fortress, Inferno, Necropolis.

General Provisions:

Map generation is performed using IRMG
version 1.8.3,
or version 1.8.2.
Templates for IRMG as of August 2019.
Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (i.e., button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player replacement during the tournament is permitted. If no replacement is made, the team is awarded the maximum of the following values:
1) the minimum number of points earned by other team members from the same basket;
2) the number of points earned by the departing member.


Games not confirmed by the end of the tournament are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
The game may be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN, and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. Before the game, participants must choose a color, template, and faction for the game. Color is chosen first, then template, then faction. The blue player starts the "cherk".

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications, except for the TE mod itself (and virtual network software), is prohibited.

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In cases of combat between players, a stalemate may occur (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then upon a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game with everyone else has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered the pressing of the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory. The first map can be generated, and then each subsequent one only after a player's same-turn restart.

7.1. Simultaneous turn disconnect or desync in week 1 - technical restart (except cases where both players are ready to continue the game).

7.2. Simultaneous turn disconnect in week 2 and later - the game continues (except cases where both players are ready to start the game over).

8. Each player may request a technical restart if a map bug affecting the course of the game is discovered. Information about the map bug, supported by a screenshot, map file, and other evidence, is sent to the judges for a decision on the legitimacy of the restart request.

9. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

10. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Treachery" triggers may remain in the army.

11. Use of the travel spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the connecting portal/garrison has not been broken. It is also prohibited to use the travel spell "Astral Gates" to jump into the opponent's adjacent zone and enter the opponent's starting zone in the same turn.

12. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

13. In each individual game in a group, 3 points are awarded for a win and 1 point for a draw.

14. The tournament winner is the team that earns the most points over the tournament. When determining the position of a team in the standings in case of equal points, additional games are held between players who were in the 1st basket by skill.
Additional games are conducted between opponents using a bO3 scheme in accordance with tournament rules regarding color, template, and faction. If difficulties arise in choosing a color, the judge must be contacted.

15. Attention! LOADS are PROHIBITED in this tournament!!
Exception: both players have reached a mutual agreement on the number of loads. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

16.The application for tournament registration is made using an automated system by clicking the "sign up for tournament" button. The message must include all available contact methods for this player that they deem necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
After this, send the automatically created message.


Participants who are already members of the HeroesWorld TE server in Discord at the time of registration only need to leave an application for participation without providing the full information required by the registration form.

WARNING: a player who has not provided Discord account information (#000NickName) will not be admitted to the tournament!!
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
User Avatar
Auto-translated
Please register me for the tournament.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
User Avatar
Auto-translated
Let's slightly revise the tournament regulations regarding group formation. Firstly, we're waiting and hoping that three more players will register. Secondly, we decided not to hold a random draw but to conduct a draft among the team captains. The captains will be selected from the top 4 players in the first tier. The draft order among the captains will be determined by a random draw from 1 to 4. The captain who is determined first in the draw will choose among the players from the 2nd and 3rd tiers, followed by the 2nd, 3rd, and 4th captains. After that, the draft will proceed in reverse order: first the fourth, then the third, second, and first. We will play one game instead of two.
The streaming time for the draft will be announced later, as we need to coordinate it with the captains.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Bradiaga
Auto-translated
Please register me for the tournament.
In reply to KillAndAction
User Avatar
Auto-translated
Please register me for the tournament.
Хрен, положенный на мнение окружающих, - залог здоровой, полноценной и счастливой жизни. :smile23:
In reply to KillAndAction
Auto-translated
Please register me for the tournament. byterbrod #9413 Replacement
In reply to byterbrod
Auto-translated
Does anyone else think that, given the current roster of players, I should be in the second tier?
In reply to Vip.rus
User Avatar
Auto-translated
Vip.rus
Does anyone else think that my place is in the second tier, given the current roster of players?
I think so too, but the ranking here is very strange.
In reply to KillAndAction
Auto-translated
Dwel 3, Rutger found something on day 3 or 4 but decided to play with it. They tried to rush with machines but failed. He noticed regeneration in one of the adjacent areas and decided to play with Haven. Vitia and Kigan cleared all the adjacent areas, and there were no money problems until Rutger went for the regeneration. And that's where he messed up. He gathered an army and, while breaking through to the center, realized he didn't have a Castle (he forgot to visit the Magic building). He had to go back, losing a lot of time, and only on the 3rd week did he start looking for the treasure. But it spawned in an opponent's adjacent area (who had already cleared the treasure), and he ran towards the Castle, but unfortunately, he didn't make it and took a hit, losing around 20 monks, after which he rushed back home. He ran to find the treasure and could have made it if he had guessed the right portal, but unfortunately, after clearing everything except one, he didn't find the right one and didn't have time. He teleported home and accepted the battle in the field. Rutger had almost no artifacts but had good stats: native lands boots +1 to speed, tactics, and attack 33, while Dungeon had no defense and crumbled very quickly, not even managing to cast many spells. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Орден Порядка / Haven
  • Start Hero: Дугал / Dougal
  • Main Hero: Дугал / Dougal
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Лига Теней / Dungeon
  • Start Hero: Ирбет / Yrbeth
  • Main Hero: Ирбет / Yrbeth
Map Template
радуга / rainbow
Game Length
143 days
Game Date
1/28/2020
Reported
1/28/2020 12:14 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/30/2020 3:56 PM

In reply to KillAndAction
User Avatar
Auto-translated
I hate mirror matches with their shooting castles. The heroes were distributed – it was the worst, but Helmar was in the tavern, and in the second week, I found a regeneration item. I slowly leveled up Helmar, and Ora was in the wasps. At the beginning of the third week, we met in the center. Ora ran out of the portal, moved to the side, on the titans. Then, during the turn, the Wanderer, Jallib, emerged from the darkness and stood in the portal, preventing reinforcements. I ran towards him, hoping to bribe the weaker hero and distract Jallib, but he attacked during his turn. However, in the battle, I got a mega-advantage, and I defeated 130 gremlins without any losses and paid him off. Then, we separated on the map, devoured the treasures, and then the Wanderer came to my castle and died without any losses for me. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Академия Волшебства / Academy
  • Start Hero: Ора / Jhora
  • Main Hero: Хельмар / Helmar
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Академия Волшебства / Academy
  • Start Hero: Джалиб / Galib
  • Main Hero: Джалиб / Galib
Map Template
M3
Game Length
224 days
Game Date
1/28/2020
Reported
1/28/2020 2:25 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/29/2020 2:23 PM

In reply to KillAndAction
Auto-translated
Dwelling 3. From the start of Anwen, log, and image, stats were put into combat, but I had no luck with spells—no regen, no resurrect. I had to choose guards for breaking through; one of them had -80 fairies and a dozen shooters. On the 3rd, I hit the demon's center; there was immediately a library and resurrect, which made me happy, but then I got hit in the face by a hit-run from Nibros without meat and with a word; he took some decent shooters and the remaining fairies. But after bringing up one more piece of meat, I hit a treasure room via the first portal; 2 Temples and Dragon Utopia were standing nearby, and there was a berserker's shield on the ground—that was enough. Next move, portal home and into ГО. I wasn't worried about my own ГО, as the opponent would have to break through a ton of air units—unpleasant guards for a demon without meat. The demon died while breaking his own ГО.
Thanks for the game.
Battle Report Accepted
  • Color: Красный / Red
  • Faction: Лесной Союз / Sylvan
  • Start Hero: Анвэн / Anwen
  • Main Hero: Анвэн / Anwen
Победа / Def Победа / Def
G_L
  • Color: Синий / Blue
  • Faction: Инферно / Inferno
  • Start Hero: Ниброс / Nebiros
  • Main Hero: Ниброс / Nebiros
Map Template
лабиринт / maze
Game Length
142 days
Game Date
1/28/2020
Reported
1/28/2020 7:46 PM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/28/2020 8:05 PM

In reply to chudo_ud0
User Avatar
Auto-translated
chudo_ud0
I think so too, but the ranking here is very strange.

I also think so, but who is Vipu as a player if he doesn't even finish his last tournaments?
In reply to s_e_r_e_g_a
User Avatar
Auto-translated
s_e_r_e_g_a
Dwell 3. From the start Anwen, log, obrazlo, stats went into combat, but I had no luck with spells, no regen, no resurrect; I had to choose guards for breaking through, one of them was -80 fairies and a dozen shooters. On the 3rd I hit the demon center, there was immediately a library and resurrect, I was happy, but then got hit in the face by a hit-run from nibrosa without meat with a word, took some decent shooters and the rest of the fairies, but after bringing up meat, I hit a treasure room with the first portal; 2 Temples and Dragon Utopia were standing nearby, there was a shield from berserk on the ground, that was enough, next move portal home and into ГО, didn't worry about my own ГО, since the opp would break through—there are tons of air units there, unpleasant guards for a demon without meat; the demon died breaking his own ГО.
Thanks for the game.
It happened, same problem with spells, couldn't pull it off on one meat, thx for the game
Homo Ludens
In reply to sir_moz
Auto-translated
sir_moz
I hate mirror matches because of the shooting castles. The heroes they gave out were the worst, but in the tavern, Helmar was there, and in the second week, I found a regeneration artifact. I slowly leveled up Helmar, and Oar in the wasps. At the beginning of the third week, we met in the center. Oar ran out of the portal, moved to the side, on the titans. Then, during the turn, the Wanderer, Jallib, emerged from the darkness and stood in the portal, preventing reinforcements. I ran towards him, planning to bribe the left hero and distract Jallib, but he attacked in his turn. However, in the fight, I got a mega-advantage, and I defeated 130 gremlins without any losses and paid him off. Then, we separated on the map, devoured the treasures, and then the Wanderer came to my castle and died without any losses for me. Thanks for the game.
+
In reply to KillAndAction
User Avatar
Auto-translated
Dvel 2, 3, and 7 were having fun with the dwarf mirror, and the game wasn't going well for either of them. After 2 weeks, half of the creatures died, but that actually suited me. The problem was that a lot of archmages got stuck in the portal, and they wiped out half of my army. However, I still had some heroes with regeneration and some veterans left, plus I got a log, so I slowly headed towards the Treasury, hoping to level up there. Then I received a message about a surrender; my opponent had also run into some trouble. Thanks for the game.
Battle Report Accepted
  • Color: Синий / Blue
  • Faction: Северные кланы / Fortress
  • Start Hero: Эрлинг / Erling
  • Main Hero: Эрлинг / Erling
Победа / Def Победа / Def
  • Color: Красный / Red
  • Faction: Северные кланы / Fortress
  • Start Hero: Хельмар / Helmar
  • Main Hero: Хельмар / Helmar
Map Template
летос / lethos
Game Length
136 days
Game Date
1/30/2020
Reported
1/30/2020 12:26 AM
Unrated Recorded for reference only — no rating is calculated.

Accepted by opponent on 1/30/2020 5:01 PM

Statistics

Welcome our newest member: Emil