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Posts from The Price of Love

4.5 (11 ratings)
In reply to Gerter
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Gerter
It's interesting, my map runs without any problems after these manipulations on EVE (2.7.1, clean install). Perhaps there are other conflicts, or something was deleted incorrectly. I can share my file for comparison; maybe it will work for you.
The conflict doesn't create a new entity; it's the file that "overwrites" another NCF file, which is why the game doesn't recognize creature IDs of 180+.
I have exactly this version installed. In the maps folder, there's only the EWA_XL.h5m file and the map file. No other modifications to the game or third-party mods are installed.
I would be very grateful for the file (I don't think I'm the only one using EWA). Could you also apply your edits to the "Path of the Necromancer" map by the same author (it has the same problems with EWA)? In Heroes, each map is unique; it's a shame to miss out on these works due to a conflict.
P.S. I remember you once edited your scenario ("Heart of the Night") for EVE, and I was able to play it then.
No need to send it privately; just upload it here (I think it will be useful for more than just me). :smile15:
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In reply to Gerter
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Gerter
Here, try this - https://yadi.sk/d/eQuvTdI1bxSJXA (Plate), https://yadi.sk/d/YkWgggW2Rp058A (The Necromancer's Path). I think I fixed all the problems; both maps work on my EWA and don't even conflict with each other.
Thank you, colleague! EWA couldn't process the Necromancer map, but both maps launched! (I don't know if there will be conflicts within the scenarios themselves, but the fact that they work is just great! (2 new scenarios for the holidays )))). I'll post a link to this page in the Necromancer thread; it might be useful to many.

Added 7 hours 33 minutes later
I don't like heroes who move like snails! Can't they increase their speed? The maximum movement is set in the game settings.
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In reply to AstralLein
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I understand... By the way, Hangwul is Kolgar's in-game name (that's strange) - and right next to him, there's a real Hangwul that you can hire. I couldn't find Kolgar among the Dwarves at all (although I might not know the game's lore very well).
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In reply to raspisnoy
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raspisnoy
I understand... By the way, Hangvul is Colgar's in-game name (that's strange) - and a real Hangvul is hired nearby. I couldn't find Colgar among the dwarves (although I might not know the game's lore very well).

I think it's a side effect of Eva. And Colgar himself replaced Hangvul.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
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:confused: Where can I find Mummies?
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In reply to raspisnoy
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raspisnoy
:confused: Where can I find mummies?

In the castle above the starting one, if it hasn't been converted into a Prophet's castle.
In reply to masgak
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Added 7 hours and 2 minutes ago
Why do I lose when I kill Kirdan (main quest)? Where's the logic? If I don't kill him, he chases my camels and slaughters them! WTF?? Strange monk, who sings about some alliances in the 4th part of the map!!?? I've eliminated all the blue creatures on the map except for this Kirdan... what should I do, author?))
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completed ALL (rather, not the main objectives, but secondary tasks).
Cleared map G without using Subordinate or Berserk:confused: (I don't know if they even exist on the map), using Slow, Dispel, and Summon. The beginning is very difficult if you want to avoid losses. I couldn't clear the final stage without losses. I used the unit shown in the screenshots.
Thank you for the game.
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In reply to AstralLein
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I got it all now. The map is solid, a 4 out of 5 (no offense) - it's easy. I don't know... but I noticed that in some scenarios, it's easier to play as Haven than as Fortress or Stronghold. Thanks for the game, bro.
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:) a solid 4+ out of 5! Just like in the USSR. :)
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