Rolled back a couple hundred turns; the tile error hadn't appeared yet (it occurred on the turn following that one). The entire map is rendering, verified with cheats. The situation seems stable for the next two turns as well, also verified. Then a consistent crash while the computer is making its move. Updated everything to the max.
e-mail: baratorch@yandex.ru
[HOMM3 HD CRASH LOG]
Log
{
compability_dir = C:\games\Heroes of Might and Magic III Complete\_HD3_Data\Compability\#hota15
EXE_VERSION & SOD
EXE_VERSION & HOTA
SUCCESS: DO PARALLEL
}
HOMM3 HD version: 5.0 RC80
HotA version: 1.6.1
Time { 03/01/2020 01:15:09 }
GUN: [U63642X1ERW:84NXT1TX]
Exception
{
Module: h3hota HD.exe
Adress: [ 0x0041033B ]
Code: EXCEPTION_ACCESS_VIOLATION
Flags: 0x00000000
Information: read of address: 0x0000001A
}
Context { EAX: 0x150F3456, ECX: 0x00000000, EDX: 0x0002E7BB, EBX: 0x00000001, ESP: 0x00139940, EBP: 0x00139960, ESI: 0x04500EB2, EDI: 0x0434C848 }
Call stack
{
? called from before [ hota.dll+0x56F47 ]
[ 0x004114F0 ] called from [ 0x0040F535 ]
? called from before [ HD_HOTA.dll+0x9452 ]
? called from before [ 0x00139B70 ]
}
Call stack V2
{
0041033B (h3hota HD: 00400000): (?): (?)
67996F47 (hota: 67940000): (?): (?)
0040F53A (h3hota HD: 00400000): (?): (?)
02C69452 (HD_HOTA: 02C60000): (?): (?)
70596AC9 (patcher_x86: 70590000): (?): (?)
7059AD79 (patcher_x86: 70590000): (?): GetPatcherX86Version
0047FE98 (h3hota HD: 00400000): (?): (?)
00480A9F (h3hota HD: 00400000): (?): (?)
67A35732 (hota: 67940000): (?): MainProc
004302EA (h3hota HD: 00400000): (?): (?)
00526EB5 (h3hota HD: 00400000): (?): (?)
00526A56 (h3hota HD: 00400000): (?): (?)
00526484 (h3hota HD: 00400000): (?): (?)
00408B3D (h3hota HD: 00400000): (?): (?)
02C80C4E (HD_HOTA: 02C60000): (?): (?)
02CFE739 (HD_HOTA: 02C60000): (?): Start
7059AD79 (patcher_x86: 70590000): (?): GetPatcherX86Version
004F051B (h3hota HD: 00400000): (?): (?)
}
Modules
{
0x00400000: h3hota HD.exe (size: 0x002CB000, entry point: 0x00639C00) - C:\games\Heroes of Might and Magic III Complete\h3hota HD.exe
0x10000000: _hd3_.dll (size: 0x00048000, entry point: 0x100191AC) - C:\games\Heroes of Might and Magic III Complete\_hd3_.dll
0x00340000: smackw32.dll (size: 0x00025000, entry point: 0x0035084C) - C:\games\Heroes of Might and Magic III Complete\smackw32.dll
0x00370000: binkw32.dll (size: 0x0002B000, entry point: 0x00381645) - C:\games\Heroes of Might and Magic III Complete\binkw32.dll
0x003A0000: IFC20.dll (size: 0x00023000, entry point: 0x003AF04E) - C:\games\Heroes of Might and Magic III Complete\IFC20.dll
0x70590000: patcher_x86.dll (size: 0x00079000, entry point: 0x7059FE83) - C:\games\Heroes of Might and Magic III Complete\patcher_x86.dll
0x67940000: hota.dll (size: 0x001A8000, entry point: 0x67A99C5D) - C:\games\Heroes of Might and Magic III Complete\hota.dll
0x73650000: HD_UPD.dll (size: 0x0003C000, entry point: 0x73655405) - C:\games\Heroes of Might and Magic III Complete\HD_UPD.dll
0x025A0000: HD_MCR.dll (size: 0x002EB000, entry point: 0x0275E492) - C:\games\Heroes of Might and Magic III Complete\HD_MCR.dll
0x02890000: HD_TC2.dll (size: 0x003CD000, entry point: 0x0289BED0) - C:\games\Heroes of Might and Magic III Complete\HD_TC2.dll
0x017E0000: HD_SCX2.dll (size: 0x00021000, entry point: 0x017E5C63) - C:\games\Heroes of Might and Magic III Complete\HD_SCX2.dll
0x02C60000: HD_HOTA.dll (size: 0x014EF000, entry point: 0x02D632FB) - C:\games\Heroes of Might and Magic III Complete\HD_HOTA.dll
0x01830000: HW_HOTA.dll (size: 0x0003F000, entry point: 0x018496D7) - C:\games\Heroes of Might and Magic III Complete\HW_HOTA.dll
0x21100000: Mss32.dll (size: 0x0005F000, entry point: 0x2112F2E5) - C:\games\Heroes of Might and Magic III Complete\_HD3_Data\Mss32.dll
0x71580000: cursors.dll (size: 0x0004A000, entry point: 0x00000000) - C:\games\Heroes of Might and Magic III Complete\_HD3_Data\Common\cursors.dll
0x26F00000: Mp3dec.asi (size: 0x0002A000, entry point: 0x26F0A805) - C:\games\Heroes of Might and Magic III Complete\_HD3_Data\Mp3dec.asi
}
Command Line
{
"h3hota HD.exe"
}
Main INI
{
= 5000267
= "#en.ini"
= 960, 600
= 5
= 9
= 1
= 2
= 1
= 1
= 4
= 2
= 0
= 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 6, 0, 0
= 1
= 0
= 0
= 1
= 0
= 1
= 1
= 4, 72, 2, 2, 0, 0, 2, 0, 0, 0, 0, 1, 1, 1
= 1
= 1
= 1
= 0
= 1
= 0
= 0
= 0
= 0
<show intro> = 1
= "C:\games\Heroes of Might and Magic III Complete\"
<music volume> = 4
<sound volume> = 5
<last music volume> = 4
<last sound volume> = 5
<walk speed> = 3
<computer walk speed> = 3
<show route> = 1
<move reminder> = 1
<quick combat> = 0
<video subtitles> = 0
<town outlines> = 1
<animate spellbook> = 1
<window scroll speed> = 1
<bink video> = 1
<blackout computer> = 0
<first time> = 0
<test decomp> = 0
<test read> = 0
<test blit> = 0
<unique system id> = ";1V"
<network default name> = "Player"
= 1
<show combat grid> = 1
<show combat mouse hex> = 1
<combat shade level> = 1
<combat army info level> = 1
<combat auto creatures> = 1
<combat auto spells> = 0
<combat catapult> = 1
<combat ballista> = 1
<combat first aid tent> = 1
<combat speed>
<main game show menu> = 1
<main game x> = 10
<main game y> = 10
<main game full screen> = 1
= 0
}
HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion
{
'Windows 8.1' '6.3' '9600.winblue_ltsb_escrow.200127-1700'
}
GetVersionEx { 6.2.9200 () 0x300-0x1 }
Some ingame values
{
FullScreen Mode = 1
Game Type = 0
Network Game = 0
Me: 0
Active Player: 3
Active is Human = 0
Day = 14 33
Map file = os-zla-by-akagane.h3m
Last RMG Seed = 0
}