Skip to content

Posts from NCF – Extended list of Neutral creatures.

4.9 (14 ratings)
In reply to fktifzobr@mail.ru
User Avatar
Auto-translated
:smile31:
fktifzobr@mail.ru
DOWNLOAD

Enslaved Earth Elementals
CREATURE_ 662
In the secret caves of the Deep Flame clan, the defiled Elemental Forge of Autumn is hidden. Elementals summoned to test the valor of heroes fall under the powerful spells of the rune priests and become their loyal servants.


Hello, I am contacting you with the request mentioned above. Could you send me screenshots of the in-game NCF files that I sent?

Added 5 hours 41 minutes later
Karai
:smile31:

Hello, I am contacting you with the request mentioned above. Could you send me screenshots of the in-game NCF files that I sent?

And yes, here's an idea: how about making a mammoth as an NCF creature?
In reply to fktifzobr@mail.ru
User Avatar
Auto-translated
fktifzobr@mail.ru
DOWNLOAD

Enslaved Earth Elementals
CREATURE_662
In the secret caves of the Deep Flame clan, the defiled Autumn Elemental Forge is hidden. Elementals summoned to test the valor of heroes fall under the powerful spells of the rune priests and become their loyal servants.

If needed, here are the creature pages: 33/57/58
In reply to Karai
User Avatar
Auto-translated
Karai
If needed, here are the creature pages: 33/57/58

You need to contact the person who posted them, i.e., the esteemed comrade fktifzobr@mail.ru and comrade AtomX :smile33:
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
User Avatar
Auto-translated
Decided to create an NCF creature because I realized that no one is waiting for an update on HBU. You can understand its approximate name and how it will be balanced, just like all other NCF creatures, by its appearance. :smile04:
In reply to footman
User Avatar
Auto-translated
footman
and just like all NCF creatures, it will be balanced for them.):smile04:

What prevents you from processing it using NOIADE? Here is a short manual on how to use it!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
User Avatar
Auto-translated
Heavy Crossbowmen #900
Heavy Crossbowmen are special troops that are not part of the regular forces of Haven. Their heavy crossbows can knock down even the toughest opponents; they are sometimes called veteran crossbowmen.
Download
User Avatar
Auto-translated
IMHO, crossbowmen, no matter how powerful they are, should remain Tier 2 units because that's a characteristic of the faction. But from a balance perspective, everything is as it should be.
The description is not very well written and lacks elegance.
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
In reply to Андраил
User Avatar
Auto-translated
Andrail
In my opinion, crossbowmen, no matter how powerful they are, should remain Tier 2 units because that's a characteristic of the faction. But from a balance perspective, they should be Tier 3.
The description is not very well written or appealing.
They are neutral, and the faction's characteristic is not taken into account. If they were part of the HBU mod, I would adjust the balance to Tier 2.
In reply to RedHeavenHero
Auto-translated
RedHeavenHero
I reworked the little green men quite a long time ago. Their new version in dark-green colors was already present in the "Empire of the Unicorn" campaign, but did not exist as a separate mod. Additionally, some creatures have modified abilities and stats.

>>>Download<<<

Mod that allows hiring these creatures in the town

Page with the old version

Recruits
CREATURE_RECRUIT (600)

Recruits are drawn from peasants who have volunteered for military service. They are much better trained than militia, and their chainmail is capable of protecting its owner from enemy arrows.

Imperial Archers
CREATURE_BOWMAN (601)

The change of power in the Empire did not leave the troops unnoticed. Imperial archers are armed not with a simple bow, but a longbow. This gives them the ability to fire arrows much more frequently than crossbowmen, whose ranged weapons require some time to reload. And despite small losses in piercing power during long-range shooting, the bow has become the primary weapon of imperial shooters due to its low cost and ability to pierce the armor of an enemy soldier who approaches thoughtlessly.

Knechts
CREATURE_KNECHT (602)

Knechts are the heavily armed units of the Empire of the Unicorn. Before their massive steel shields, enemies stand as if before a mountain, unable to do anything, and arrows shatter against the shield, flying apart into splinters. Knechts are always ready to repel an attack, no matter which side it comes from.

Scout Griffins
CREATURE_SCOUT_GRIFFIN (603)

Scout griffins will be useful in battle for small sorties. They are strong and fast enough, and are also trained to stun the opponent with blows from powerful paws.

Chaplains
CREATURE_CHAPLAIN (604)

Chaplains are servants of Elrath, fighting fiercely against the undead and supporting allies with blessings. They can bring down the wrath of the Dragon of Light upon enemies, and in close combat use clubs with iron spikes.

Cavalrymen
CREATURE_KNIGHT (605)

Cavalrymen, as true knights of the Empire, are always honest, noble, and devoted to their liege and faith. Beyond this, cavalrymen are useful in battle. Riding powerful steeds, they do not waste time while moving, but instead search for vulnerable spots in the opponent's armor.

Angels of Elrath
CREATURE_ELRATH_ANGEL (606)

The angels closest to Elrath receive supernatural abilities. Thus, any light magic spell of Elrath is cast upon them with maximum power, and they are also endowed with the gift of resurrection. Angels of Elrath help the troops of the Empire of the Unicorn fight against the undead.
I downloaded the mod, but they aren't in the Castle. How do I set everything up? I have EWA 2.7.1
User Avatar
Auto-translated

Minotaur Brutes
CREATURE_673
Minotaurs are half-human, half-bull creatures created by mages for assault squads. After the creation of golem armies, minotaurs did not disappear completely – squads of minotaur brutes became a hallmark of Al-Rubit.


Minotaur Warriors
CREATURE_674
The best of the minotaurs become protectors – personal bodyguards for the archmages of the House of Chimera. These are the greatest warriors, masters of battle hammers.


Minotaur Gladiators
CREATURE_675
Minotaur gladiator schools have always trained the best fighters. They may not be trained in honor and etiquette, but in battle, they are unmatched.
Мои мини-моды

Мод RTF

Мои NCF существа
In reply to fktifzobr@mail.ru
User Avatar
Auto-translated
Will the mod be updated? So many new creatures have been released!
In reply to psatkha
User Avatar
Auto-translated
psatkha
Do you mean a mega-pack?

Mega-pack and EWA.
NCF

Statistics

Welcome our newest member: Emil