Can anyone provides the NCF assembly patch for ToTe exe? And the editor change as well. Thanks!
Posts from NCF – Extended list of Neutral creatures.
Can anyone provides the NCF assembly patch for ToTe exe? And the editor change as well. Thanks!
You are interesting addresses of cells in .exe and their values ?!
That is right! I want to make it a patch for Deflaktor's application like we did for other changes.
I totally forgot that you already asked about this before, I will unsubscribe in the near future!
It is ok, we are all busy in real life :).
I did find the changes for the .exe back then by making a diff between normal and NCF exe but I want someone to confirm them and also for the editor.
Btw there is a trend in discord of increasing amount of people that want to contribute to the mod.
If anyone wants to join in to collaborate or just to provide expertise, feel free to come!
@Wizards are technical backend people (assembly and C++) while @Runemages are texture editors and animators.
Cheers!
I did find the changes for the .exe back then by making a diff between normal and NCF exe but I want someone to confirm them and also for the editor.
Btw there is a trend in discord of increasing amount of people that want to contribute to the mod.
If anyone wants to join in to collaborate or just to provide expertise, feel free to come!
@Wizards are technical backend people (assembly and C++) while @Runemages are texture editors and animators.
Cheers!
@dredknight
H5_Game.exe
006ca781 b4 -> e8
006ca782 00 -> 03
006e1a20 b4 -> e8
006e1a21 00 -> 03
H5_MapEditor.exe
004b6db1 b4 -> e8
004b6db2 00 -> 03
004са860 b4 -> e8
004са861 00 -> 03
But this is not scarcely information, if I remember correctly... later I will supplement it!
H5_Game.exe
006ca781 b4 -> e8
006ca782 00 -> 03
006e1a20 b4 -> e8
006e1a21 00 -> 03
H5_MapEditor.exe
004b6db1 b4 -> e8
004b6db2 00 -> 03
004са860 b4 -> e8
004са861 00 -> 03
But this is not scarcely information, if I remember correctly... later I will supplement it!
Thank you Psatka,
Btw bumped by incident on Deflaktor`s yml for NCF as well. Attaching it for reference as it covers 3.1j exe as well.
Btw bumped by incident on Deflaktor`s yml for NCF as well. Attaching it for reference as it covers 3.1j exe as well.
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Enslaved Earth Elementals
CREATURE_662
In the secret caves of the Deep Flame clan, the defiled Autumn Elemental Forge is hidden. Elementals summoned to test the valor of heroes fall under the powerful spells of the rune priests and become their loyal servants.
Could you please provide screenshots of these NCF files in the game, along with descriptions, etc.?
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Are you sure they are there?
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Could you please share screenshots of these NCF files in the game, along with descriptions, etc.?
Did you take these screenshots yourself?!
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although dwarves are cool, and I like them, where can I find them?
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Did you take these screenshots yourself?!
I found these screenshots in this thread...
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Although, the dwarves are cool, I like them. Where are they from?
I was browsing this thread from the beginning and found them here. Then I downloaded the images and sent them to you today... So that I could get screenshots of them in the game.
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I found these screenshots in this thread...
Added 1 minute ago
I scrolled through this thread from the beginning and found them here. Then I downloaded the images and sent them to you today... So that I could get the in-game screenshots.
You need to contact the person who posted them, i.e., the respected fktifzobr@mail.ru.
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hello, where can I find a list of the characteristics of the new neutral creatures from the EVE mod for Heroes 5? thank you.
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Hello, where can I find a list of characteristics for the new neutral creatures from the EVE mod for Heroes 5? Thank you.
As an alternative, you should ask about another MOD in the corresponding topic, i.e., here HERE :smile33:
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