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#8359
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Not the father of Heroes 3, but I'll easily win against you.

Just the last guy who makes excuses; here's an argument where he said he could have finished the game 3 days faster, he supposedly didn't notice, and he still thinks he can beat me, I'm laughing at how important this is to him (but IMHO, it's not, he's not very good). It's obvious that he's a weak player; I read a report recently where he gave up after 2 months, saying he doesn't want to keep taking and losing castles, hinting that he doesn't know how to play in the late game, he doesn't even know how. And in the game with Tvarnya, he himself made a NOOB move without any control, and just came to Tvarnya's respawn point.
positive

Yes, it's random, but I'm already annoyed that in key matches, the randomness doesn't give me a chance. That's what I wrote.
Just give the money to the generator.

Where did you see that Tvarnya insulted you before your rudeness (not insults)? I specifically rewatched the stream; he was only complaining about OH and the organizers.
The complete log of events: Positiv started writing (complaining) that there were 50 ducks, and he had 0. Tvarnya said, "I don't like talkative people" without any aggression https://www.twitch.tv/videos/492264015?tt_content=full_vod_button&tt_medium=clips_watch_page&t=4h13m00s
And then the further insults towards you, and as we found out from the whole forum, it was well-deserved. This is just the truth of life; when you respond to rudeness with more rudeness. And this is already
positive

If Tvarnya respected (in this situation, the opponent - me), we wouldn't have heard the foul language 10 seconds after my message.
this is already an escalation of the conflict, and a minute later, he joined the stream and responded with the same foul language. And before the match, Tvarnya answered with a laugh.
Just a brilliant analysis about 10 seconds. You should at least learn about freestyle, all those rap battles, LOL. If coming up with an insult in 10 seconds is next-level for you, ahah.

P.s. I'm 100% sure that Sir Troglodyte would have crushed this Positiv in a Bo9, 5-0, without even noticing. :)
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In reply to sir Davos Seaworth
#8360
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sir Davos Seaworth
I meant the real third-tier heroes.

Real or not, it doesn't matter, they are all heroes. And the fact that one of the versions has an online component means that there can be no talk of the death of these third-tier heroes.
sir Davos Seaworth
designed for popularity among the masses...

Sounds like something bad. Any popularization of heroes is great; it attracts new players and viewers anyway.
In reply to Sosok_Kentavra
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#8361
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Sosok_Kentavra
Whether they are real heroes or not, it doesn't matter, in any case, they are all heroes. And the fact that in one of the versions it's an online game indicates that there is no question of the third heroes dying.

Initially, the discussion was about the supposed imminent (or already happened) death of SoD (this word has become established to refer to "Heroes of Might and Magic III: The Shadow of Death"). Which, to put it mildly, is not entirely correct, as SoD is just one of the single-player campaigns from that game.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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#8362
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I’ll make a small hot take regarding the death of SOD: I open the current season and see only SOD games—are hosters too lazy to write reports on this forum? Or is it just the HeroesWorld forum that is dying, not SOD? Or is there another reason?
艰难获胜 herolwy
#8363
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In principle, it's strange to expect people to write reports on this forum for the HeroesWorld rating if the result has already been counted toward the lobby rating and nothing extra needs to be done for that.
Logically, HeroesWorld would need to adapt to the changing reality and think about how to integrate its rating with lobby ratings, otherwise the HeroesWorld rating will simply freeze—it's only a matter of time. But remembering how opaque, mysterious, and strange the last update of the HeroesWorld rating was—silently throwing a wrench in the works on the fly for Igromant, who was saving and improving it—most likely this adaptation won't happen.

The HeroesWorld forum will only die if another forum appears to replace it.
A forum—as a platform for communication—is generally a good, universal tool. And Discord won't fully replace it.
Activity has already decreased, but for it to completely die off—I think that's unlikely.
https://www.twitch.tv/grando__
In reply to kamukag3e
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#8364
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kamukag3e
I'll make a small provocative post about the death of SOD: I open the current season stats and see only SOD games, are hota players too lazy to write reports on this forum? Or is HeroesWorld forum dying, not SOD? Or is there another reason?
The season stats are not relevant. There is a rating in the lobby.
HeroesWorld is not dying, but evolving.
The forum is now more considered as a platform for organizing and holding various tournaments.
There is less communication on the forum due to the growth of streams, but this is an inevitable process.
#8365
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kamukag3e
Are the moderators too lazy to write reports on this forum?
davos
Self-made mods for the Heroes engine, designed to be popular with the masses...
And report writers have long since stopped writing reports. Perhaps they have enough real-life communication.
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#8366
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kamukag3e
I'll make a small controversial statement regarding the death of SOD: I open the current season and see only SOD games. Are HotA players too lazy to write reports on this forum? Or is it just HeroesWorld forum that's dying, not SOD? Or is there another reason?
Earlier, to play online, you had to go to HeroesWorld, post in the thread, get in touch via ICQ, and post a report. Now you just enter the lobby, create a game, and quickly find an opponent on your own terms. No ICQ, forums, etc. Like in any normal online game. Therefore, the need for the forum as a tool for finding a game is gone.
Regarding the rating, players have no reason to duplicate games on HeroesWorld, because there's a more global rating.

Not everyone is interested in just playing casually, so players participate in tournaments. As long as the lobby system doesn't support tournaments, people go to forums/websites/Discord. Since HotA is more popular now, and there aren't many HotA tournaments on HeroesWorld, everyone goes to other sites like h3.gg, etc. It all makes sense.

For HeroesWorld not to die, it needs to adapt and host more diverse tournaments specifically on HotA.

A very good question was asked by one of the players who submitted an application to the Новичок tournament.
Jambo
Friends, explain the logic, please. Why is "Новичок" on SOD but in the HotA section?:smile22:
Are you sure that those who start playing now do so on SOD?
Or do you want to give beginners a "young fighter's course" with blockades on roads, roads through rocks, and other quirks?
I just entered the HotA lobby - 1171 people. In the SOD lobby - 75. The conclusion seems obvious.
The question is very correct and logical. A person watches streams, everyone plays HotA there, they also want to play what they see on streams. And in response, they get a cool story about classical music. :smile40: Naturally, such a person will skip that tournament. And there are many such people, because most come to play in tournaments directly from streams.

Heroic history already knows many examples of various sites fading into oblivion without an influx of new players. So you can put on rose-colored glasses and think everything is OK, or you can try to somehow adapt to the changing system.
#8367
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Maybe I'm wrong, but isn't the paid lobby in SoD the reason for the player migration from SoD to HotA? And what will happen when the flow of money from SoD stops, and the donations in HotA won't provide the necessary level of income for Baratorch?
Konstantin, what will happen when the HotA lobby becomes paid like SoD?
And what do you mean by "adapt in some way," and who is working on this?
Do I understand correctly that the Creator couldn't care less about the HeroesWorld rating system and shut down Ichromant's initiatives by suggesting that they "adapt" the rating calculation system together?
艰难获胜 herolwy
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#8368
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kamukag3e
Maybe I'm wrong, but isn't the paid lobby for SOD the reason for the outflow of players from SOD to HOTU?
And what will happen when the influx of money from SOD stops, and donations in HOTU won't provide the necessary level of income for Baratortch?
Konstantin, what will happen when the HOTU lobby becomes paid, just like SOD?
The paid OH extended the life of SOD; if Baratortch hadn't done it (at the numerous requests of forum users), only a few people would be playing it now.
If the influx of money from SOD stops and Baratortch stops supporting the lobby, SOD will die completely; that's the reality.
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#8369
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kamukag3e
Maybe I'm wrong, but isn't the paid lobby in SOD the reason for the outflow of players from SOD to HOTA?
It's silly to deny that free is better than paid, and of course, this is important for beginners. But if we take players who have been playing for a long time, the fee for the lobby doesn't matter. If all streamers played SOD, players would come to SOD.
kamukag3e
And what will happen when the influx of money from SOD stops, and donations in HOTA do not provide the necessary level of income for Baratortch?
This question is definitely not for me.
kamukag3e
Konstantin, what will happen when the HOTA lobby becomes paid, like SOD?
In general, the policy of HOTA is that the version is free. Perhaps this will change someday. If we assume that the HOTA lobby will suddenly become paid tomorrow, then, obviously, some of the players will immediately leave. According to my estimates, from 20 to 50%, but this is just a theory. :smile32:
kamukag3e
And what do you mean by the words "somehow adapt," and who is doing this?
By the word "adapt," I mean the word "change," change something, and specifically, somehow attract new (and old) players to tournaments on HW. If the current trend continues, HW will face the fate of HP and HB.
kamukag3e
Am I right in understanding that the Creator has given up on the HW rating system and slowed down Ihromant's initiatives with suggestions to "adapt" the rating calculation system together?
No, that's not right. The Creator has not given up on the rating system. I don't follow it, but it seems that everything is working there, and even pictures of heroes and Castles have appeared. The problem is that the HW rating is not relevant for the majority of players right now. Even for the draw of the Siberian Championship, we used the lobby rating. The HW rating is not a problem at the moment; it can work as it pleases, but when only a little more than 10 people play in this rating system, it is worth very little.
In reply to Dirty_Player
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#8370
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Dirty_Player
It's foolish to deny that free is better than paid, and, of course, that's important for a new player. But if you take players who have been playing for a long time, the lobby fee doesn't matter.

You're mistaken, it matters immensely, if not decisively. Someone will say that 3 bucks a month is mere pocket change,
but for many (including myself) it's a significant amount. What then about students and schoolchildren, or residents of, say, Uzbekistan,
where many earn a salary of 100$ a month! (info from one of the HeroesWorld players from there)!?
And there are those (among the old, experienced HeroesWorld players) who fundamentally refuse to pay ("I don't want to sponsor HotA"). I try to object that this has nothing to do with sponsoring HotA, that it's purely the lobby developer's earnings (but I'm not 100% sure of that myself).

There's another problem too: the payment system isn't perfected. (Either sanctions get in the way, or something else). Complaints from lobby users have become more frequent — payments aren't going through (where they used to go through without issue), technical errors.
Dirty_Player

The creator didn't abandon the rating system. I don't follow it, but it seems to be working; even hero and castle images have appeared.
Another matter is that the HeroesWorld rating is currently irrelevant for the majority of players.
Even for the Siberia Championship draw, we used the lobby rating. The HeroesWorld rating isn't a problem at the moment; it can work however it wants,
but when only a little over 10 people are playing in that rating system, it's worthless.

The problem actually started with the disappearance of the Nitro rating (which was very clear and convenient, with a breakdown by seasons and tournaments. Igromant tried to revive it, but it feels like he wasn't allowed to.
I communicate a lot with new players. And for them, it's very inconvenient and difficult to navigate the forum. I constantly have to point out where to find what.

But nevertheless, not everything is so bleak; the early start of registration for the "Новичок" tournament is starting to show positive results. Some have already fulfilled the requirements for fun reports, and two have even registered for the season, where the requirements are even stricter.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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#8371
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What benefits will HW and the players gain from switching exclusively to HotA tournaments? How will the "OFB" differ from Polish and other tournaments, of which there are already many, except for the absence of a prize pool? And, of course, more people will sign up for HotA, but there still won't be much excitement – most newcomers don't need it – registering, writing reports, adhering to deadlines, when they can just launch a lobby and start playing. Does HW want to become a platform for discussing new features in HotA? Well, firstly, there are already plenty of them, and secondly, who and what will be discussed here? Fortunately, the "mother of the steam worm" doesn't have that kind of audience. And in general, most players are convinced that the "ideal version" of Heroes has been created, and there is nothing better than endlessly battling zombies with golems. Well, maybe there just needs to be a little more of a glamorous city of cowboy-mechanics.
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#8372
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Although it is created according to all the canons of the series: The Restoration of Erathia - Armageddon's Blade - The Shadow of Death. It is logical to assume that if no one plays The Restoration of Erathia and Armageddon's Blade anymore, then they will not play The Shadow of Death either. Regarding zombies and golems - in the next version of Hota, there will be changes regarding these aspects. Regarding the new glamorous city - NWC planned to introduce the Forge city with blasters and naga tanks in Armageddon's Blade, which would have caused much more hate from the fans. It is foolish to blame Hota-Crew for anything; in all aspects of development, there is a compromise, and there is an adaptation to the online community. Thanks to this, we see what we see - almost a complete outflow of players to Hota.
In reply to Marcus Aurelius
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#8373
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Marcus Aurelius
Although it follows all the canons of the series – The Restoration of Erathia – Armageddon's Blade – The Shadow of Death.

This is just an opinion, so I won't even argue.
Marcus Aurelius
... practically a complete outflow of players to Hota.

But this, to put it mildly, does not correspond to reality. Even among the players who cannot afford to pay for the premium, there are enough who still don't go to Hota,
but patiently wait (for hours!) for someone to agree to play with them without the premium. There are also those who, after playing Hota, return (among them even
a person (according to his words, I cannot vouch for the accuracy here), who was originally among the developers of Hota). There are also many who play Hota only
because it is not easy to find an opponent with the premium in the paid lobby.
"There's no need to execute me,sir Davos . I'll be dead before dawn."
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