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Posts from HoMM VII Haven Units – Haven faction units from the seventh installment of Heroes of Might and Magic.

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In reply to fktifzobr@mail.ru
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fktifzobr@mail.ru
So, the animation problem in Heroes 7 is that the creature just steps in place, while in Heroes 5 the creature moves through the space?

Yeah, but how do you even fight this nonsense...? :smile39:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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fktifzobr@mail.ru
So, the animation problem in Heroes 7 is that the creature just steps in place, while in Heroes 5 the creature moves through the space?

It started with Heroes 6!...(many animations were taken from it)
In reply to AstralLein
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AstralLein
Hmm, I'm a greedy person, is it possible to port Justiciar and Sentinel? Those high-initiative armored units from Heroes 7.
It's possible, but it depends on how: if it's just a simple conversion with animations, it's quick. But if you also need to adjust the polygon smoothing and duplicate the reverse side of the 2D elements (although I didn't duplicate all the places for the exported models), then it takes longer (sounds don't count, I don't know how to extract them from Heroes 7).
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What if you simply define movement along a line? As an additional effect. As if the model didn't have a movement animation, and it would freeze, spreading its arms and legs to the sides, and slowly float in the desired direction, but here it would be the same, only the model would wave its arms and legs in the air, and you could adjust the speed to make it more or less resemble it moving on its own.

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I just understood that this is possible because I read about something similar in the thread on creating new heroes (they discussed the movement of Kha-Belekh, and there was a situation where a portal animation appeared around him, and he himself floated motionless along the path of movement).
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
In reply to Уриэль Септим Х
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Uriel Septim X
What if you simply program the movement along a line? As an additional effect. Like if the model didn't have a movement animation, and it would freeze, spreading its arms and legs, and slowly float in the desired direction. Here, it would be the same, but the model would flail its arms and legs in the air, and you could adjust the speed to make it look more or less like it's moving on its own.

Added 1 minute ago
I just understood that it's possible because I read about something similar in the thread about creating new heroes (they were discussing the movement of Kha-Belekh, and there was a situation where a portal animation appeared around him, and he himself floated motionless along the path of movement).

No, in Kha's case, an effect appears... but here it's a little different... unfortunately, I don't have time at home to experiment, and at work, any unauthorized software is grounds for immediate dismissal... :smile35:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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Can a smooth movement effect be applied? Or, conversely, can the movement animation be made to appear as if there is no movement (perhaps even simply making the model disappear), and then apply an effect to create an animation where the model moves its legs?
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
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Why only humans and undead are taken from there? There are many cool models of demons, too. I'm tired of these imps and the second demons are also not very good; it would be better to add some archers, there are already plenty of cool human models.
In reply to limliti
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limliti
Why only humans and undead are taken from there? There are many cool models of demons, too. I'm tired of these imps and the second demons are also not very good; it would be better to give them some archers. There are already plenty of cool human models.
Well, I'm a fan of Haven/Alliance of Light, but I haven't seen undead from Heroes 7 as mods.
In reply to footman
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footman
Well, I'm a fan of Haven/Alliance of Light, but I haven't seen undead from Heroes 7 in the form of mods.

I've seen them from Heroes 6; I'm currently trying to gather all possible models and interesting creatures that have already been created to build specializations. By the way, for Haven, I just need to distribute the skills, and it will be ready. I took one well-known mod as a basis.
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limliti
I've seen it from version 6; I'm currently trying to gather all possible models and interesting creatures that have already been created to develop specializations. By the way, for Haven, only the skills need to be distributed, and it will be ready. I took one well-known mod as a basis.
Yeah, Chaos Theory promised to add demons, showed videos, and teased with screenshots, but then, poof, there's nothing.
"Астельнаир, мод добавляющий новых существ и многое другое (разработка)"
И пусть Эльрат осветит твой путь
In reply to Уриэль Септим Х
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Uriel Septim X
Yeah, they promised demons in Chaos Theory, showed videos, shared screenshots, and then, poof, nothing.
They need to redo half of the undead, there are only a couple of decent models, the humans are well-made, but there are just no volunteers. It's hard for one person to do it alone. I'm just trying to find existing creatures with good models, repaint them in a single style, and see what happens. Otherwise, I'd have to extract models and work with skeletons.
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Uriel Septim X
Yeah, Chaos Theory, they promised to add demons, showed videos, teased with screenshots, and then poof, nothing.

Chaos Theory doesn't seem abandoned; the author is still responding to comments.

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