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Regarding the rules.
Football was invented with rules that are still in effect today, with only minor adjustments being made. No one restricts possibilities in football – like, you can't kick with your left foot or you can't develop speed above a certain level.
This game (Heroes) was also originally invented without any rules. And to this day, there are no universally accepted rules for Heroes worldwide. Each portal plays by its own rules and tries to impose them. I'm not saying this is bad – it's normal. There is, of course, an attempt, through the lobby, to promote gameplay with specific rules, and there have been positive shifts in this regard. On each portal, the TOP players have come to specific rules – they are different everywhere, although some players are common across portals. But why should a cross-portal tournament use the rules of just one portal? Only because we personally play on that portal and are used to them? And the rest should adapt however they want? Well, the last tournament killed the desire to play by these rules for some teams. Especially for those who played by VCL rules. There are even guys who switched to HotA because they don't want to bother with rules as much as in SoD.
Determining the strongest happens under any rules and with any level of players – the strongest is the one who won (either made fewer mistakes, or was better prepared for the format, or something else). Tournaments have been held under different rules and without them – and they continue to be held every year. And which winners do you consider undeserving in those or other tournaments? Even under HeroesWorld rules, there are guys who partially win due to a lucky draw or luck, but how do you plan to fix that – remove all randomness from Heroes? No one plays without mistakes – and the criticality of mistakes varies. The one who makes more mistakes doesn't necessarily lose – sometimes the one who makes one very critical mistake wins.
If we only recruited for the tournament based on citizenship, we would have 4 teams playing (Russia, Ukraine, Belarus, Poland), and maybe a few small ones, and that's not even a given – that would be your "World Championship"))). And why, in all sports, are Brazilians allowed to play for other national teams and even obtain citizenship through faster routes, but here players cannot participate for countries where their parents had citizenship or where they were born? The last tournament followed the same scheme – for example, we had a Moldova team. Hungary is not guaranteed to be in the tournament – last year we barely managed to gather them; this year it will be even harder.
A large number of countries is a requirement from the sponsor, both in the last tournament and this one. I recruit based on this principle so that it can be realized. If one of you were the sponsor of this tournament, I would try to please you specifically.
Regarding the level of players. Are weak teams banned from participating in any tournaments in any sport or esport? For example, in football, would they tell Andorra, Malta, Liechtenstein – you can't play anymore because we consider you weak and don't like watching you? The fact that players in many countries play poorly is because the game isn't very popular there – that needs to change. For example, after the last World Championship, we got a second player from China, a second player from Vietnam, guys from Georgia, etc. And how did they find out about the tournament? They could search for Heroes 3 and the name of their country and come across tournament games. And they watched the games to cheer for their own. In the last tournament, the Estonia team played very weakly, but it actually allowed viewers to cheer and support that specific team more than some others.
In almost all tournaments, I adhere to the rule – if a player wants to, let them try if they want to test themselves or are simply interested. Let them gain experience, etc. For me, newcomers are just as important as the "old pros" – I don't divide them into more important and less important.
Regarding the template pool – suggest specifics. All templates in the tournament are merely permission to play them – the players themselves choose the templates. Also, by mutual agreement, templates outside the pool can be played – but the consent of three parties is required. Since we still haven't gathered a sufficient number of streamers ready to stream large templates all day, we only included 6lm as XL+U in the pool. Jebus Cross is already among the templates. We introduced Mini Nostu in the last tournament – those drawn-out games are very well remembered by the streamers. Anarchy, yes, could be introduced. Diamond is also already there.
As for a "quality tournament" – that's a stretchable concept. I'm all for it – if someone has the ability to organize quality tournaments. I'd gladly watch them myself, especially if they are on SoD.
When preparing any tournament, I listen to the sponsor, the viewers, and the participants. Based on all this, I try to create something. The sponsor's requirements are always law, as they are financially invested in this, unlike the rest. However, sometimes we can even persuade sponsors to make changes – not always, but often. And the fact that sponsors continue to be found for SoD tournaments provides the incentive to continue.
Currently, there is healthy competition between different versions of Heroes. I support SoD. It's clear that my activities are not to everyone's liking, but they help SoD stay alive online (we deserve some credit for that). The result is more important to me. There were critics starting from the first tournament, but gradually they either got on board with us, or simply retreated to neutrality or ignored us. Many skeptics who signed up for unusual tournament formats changed their opinion about the format and gave positive feedback, even among non-beginners and guys from HeroesWorld. To draw conclusions about something, you need time and attempts.
And overall, I'm all for diversity in content. I don't know about you, but I haven't been eager to watch the same thing, both in formats and templates, for several years now. Heroes can be played in different ways – that's what the game's mechanics allow. It's already clear that SoD with HeroesWorld rules cannot compete with HotA. So why not look for other formats?