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Announcement
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7 years ago
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«OFB - 13»


Registration is open for the qualifying tournament for the most prestigious online HoMM 3 tournament on heroesworld.ru – «The Final Battle»

Organizational Matters:

1. Tournament host – Sanin (ICQ - 423164784); judges – LuckyF (ICQ - 681350680), Antiplayer (ICQ - 666352823), Jelen117 (ICQ - 656490271).
2. The tournament is official, regular, and held according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. All tournament games will be counted in the HoMM3 HW Player Rating.
4. Once tournament games begin, the tournament regulations will not change.
5. Disputed issues, if any, will be discussed outside the forum. To resolve them, contact the host or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. Tournament games must be played within the established deadline. Violation of game deadlines may result in penalties up to and including disqualification from the tournament at the discretion of the host and judges.

Player Requirements:

- Players with unconfirmed reports will not be accepted into the tournament.
- Applications from recently registered forum players will be reviewed on a case-by-case basis.
- The organizers reserve the right to refuse registration to players who have repeatedly withdrawn or been disqualified from other HeroesWorld tournaments.

Regulations

Rules:

1. Game version: The tournament is played on SoD + HD mod.
2. Individual rounds of the tournament use the Fresh mod 1.0 and HeroesBan plugins.
3. The tournament is conducted according to the rules of online Heroes 3 games.
Clarification to the rules: on all templates and in all rounds, the "Mage Guild rearrangement" option must be enabled, while the "Library rearrangement" option is disabled.
4. Restarts total 3 days (111+111+111 or 111+112 or 113), for mirrored templates – one day (111).
5. Templates:
Panic, Anarchy 160%, h3dm1, Diamond, Mini-Nostalgia, Jebus Cross, 6lm10a, 8xm12a, Spider.
The template is selected by a standard draft, the draft order is determined by a coin toss.
6. Roads on templates:
Panic, Anarchy, Mini-Nostalgia - all roads;
h3dm1, Diamond, 6lm10a, 8xm12a, Spider - medium roads;
Jebus Cross - fast roads;
For the fourth round: mt_Jeb - fast roads, mir_Diamond and h3dm1 - medium roads.
7. The tournament game regulations will vary depending on the round.
First round: standard rules.
Second round: games are played with the FreshMod 1.2 plugin (more about the plugin).
Third round: standard rules.
Fourth round: games are played on mirrored templates mt_Jeb, mir_Diamond, h3dm1 with the HeroesBan plugin, which removes Logistics heroes, Luna, Tante, and Galtran from the game. The template is selected by a draft from three templates. Trading is held for the right to choose color.
Hero selection:
- The red player removes 0-3 heroes. The blue player chooses a hero first from the remaining ones. Removed heroes may still be purchased and used from the tavern.
- It is forbidden to choose removed heroes or heroes banned by the HeroesBan plugin (Luna, Galtran, Tante, Dessa, Kyrre, Gunnar) as starting heroes.
(for an example, see the Mirrors - 3 tournament).
Please note: in other rounds, when playing on the h3dm1 template, using the HeroesBan plugin is not the default, and regular trading for heroes occurs without bans.
Fifth round: regular trading, standard rules.
Sixth round: games are played with the "Battle of the Mages" option enabled (more about the option).
Seventh round: standard rules.
Playoff matches: standard rules.
8. Regulations for playoff matches.
Playoff matches are played in a BO3 format.
The player with more points will have a slight advantage: for every two points by which the higher-ranked player leads the lower-ranked player, the player with the advantage can choose the game format: standard, FreshMod, or Battle of the Mages. If the advantage is 2 points - then for the first game, if 4 points - for two games, if 6 or more - for the entire BO3 series.
9. Color selection: trading is held for the right to choose color.

Tournament Format:
1. Registration from June 16 to July 6 (dates may be adjusted, check for updates).
2. Start of tournament games – July 7, 2019.
3. The tournament is conducted using the Swiss system in 7 rounds, each round lasting 14 days. After this, players finishing 1st-3rd place advance directly to FB, and players finishing 4th-13th place play playoff matches: 4-15, 5-14, 6-13, 7-12, 8-11, 9-10.
If players who took prize places in the FB-12 tournament decline to participate in FB-13, there will be more playoff pairs.
If the winner of the "Новичок - 2019. Winter" tournament does not have a rating of 1750 or higher at the end of the seventh round of OFB or declines participation in FB-13, there will be more playoff pairs.
If players who took prize places in the FB-12 tournament win the "Battle of the Mages 3", "Only XL-6", or "Favorites, Into Battle-11" tournaments, the right to participate in FB-13 passes to the finalists of those tournaments.
If the winners of the "SM-masters", "Battle of the Mages 3", "Only XL-6", or "Favorites, Into Battle-11" tournaments decline participation in the FB-13 tournament, the right to participate in FB-13 passes to the finalists of those tournaments.
If the finalists of the "SM-masters", "Battle of the Mages 3", "Only XL-6", or "Favorites, Into Battle-11" tournaments also decline participation in FB-13, there will be more playoff pairs.
In any case, only three players will advance directly (without playoff matches) from OFB-13.
At this point, it is not possible to foresee all combinations (e.g., winners of tournaments that end later than OFB – Battle of the Mages 3 and Only XL-6 may also be among the winners of playoff matches, and other complex situations may arise), so the organizer reserves the right to make situational decisions based on the specific situation, up to and including holding a small additional mini-tournament.
4. Within the round deadline, a report of the completed round game must be submitted in the tournament thread for the tournament result to be counted. Failure to comply with this rule will result in either a technical result or a score of 0-0 being assigned for the matches.
5. Round deadlines:
Round 1: July 8 – July 21
Round 2: July 22 – August 4
Round 3: August 5 – August 18
Round 4: August 19 – September 1
Round 5: September 2 – September 15
Round 6: September 16 – September 29
Round 7: September 30 – October 13
Playoff matches: October 14 – November 24
6. 3 points are awarded for a win, 1 point for a draw, and 0 points for a loss.
Placements are determined by total points.
In case of a tie, tiebreakers apply in the following order of priority:
1) Buchholz coefficient;
2) Number of wins;
3) Head-to-head result;
If tiebreakers fail to separate participants eligible for the final stage of the tournament, tie-breaks will be held.
Tie-break rules: template draft, random pair of towns + trading for town choice and color choice.
7. Draws and Buchholz coefficient calculations for the tournament will be done manually.
Each round's draw will only consider the number of points earned. Rating and current Buchholz coefficient will not be considered.
Buchholz coefficient calculation principle: the sum of all points earned by the player's opponents.
There will be no distinction between points earned in a game and points earned technically for the Buchholz coefficient.
If a player leaves the tournament, their opponents from previous rounds will receive one point added to their Buchholz coefficient for each subsequent round in which the departing player is not paired.
When, due to an odd number of participants in a round, one player is left without an opponent, they receive a draw result with themselves for the Buchholz coefficient for that round (receiving a technical win in the game table) according to the following formula:
n+1*x, where n is the player's number of points at the time of the draw for the round in which they were left without an opponent, and x is the number of rounds remaining until the end of the tournament, including the round in which the player was left without an opponent.
8. "Final Battle – 13" features 16 players:
FB-12 winner Antiplayer,
FB-12 runner-up FireToSky,
"SM-masters" tournament winner Vinceras,
Winner or finalist of the "Only XL-6" tournament,
Winner or finalist of the "Favorites, Into Battle-11" tournament,
Winner or finalist of the "Battle of the Mages 3" tournament,
Winner of the "Новичок - 2019. Winter" tournament with a rating of at least 1750,
9 players – from the OFB-13 tournament.
In reply to Volland
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6 years ago
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The draw for the seventh round will be held on-site. The final round will be played according to the standard rules. As a reminder, here are the regulations:
The tournament will be held using the Swiss system in 7 rounds, with each round lasting 14 days. After this, the players who finish in 1st to 3rd place will immediately advance to the final bracket, and the players who finish in 4th to 15th place will play qualifying matches: 4-15, 5-14, 6-13, 7-12, 8-11, 9-10.
In reality, more players will participate in the qualifying matches. Currently, it looks like players from 4th to 19th place will be involved.
In reply to Sadness
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6 years ago
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Sadness


Thank you for the game!



The whole match was a brutal carry for me. Classic center-response, completely in the mountains, and on top of that with a snail, 3 piles of gold and one chest.

In my memory, Spider wasn't such a poor template, so I confidently bargained for the artifact, although, to be honest, I don't know how to play Tower. As a result, I was running around with 3-4 heroes until the second week...

After the suffering of the first week, in the middle of the second week I dive a scout hero into a monolith and encounter 20-49 gr. Basilisk nests behind a Hive, and behind it a free purple dungeon with a Castle. Well, you get it... The Basilisks, of course, stared on turn 1, hit the Gremlins, and as a result on 124 I have no army at all.

And the whole game was like that. By 137 the opponent came to attack, I with Summon Elementals, Chain Lightning and 99 mana go for a rush on Gargoyles. I manage to break a large part of the army; in the end I buy back to double the mana. I had to spend about 10k to break the army that was on the other side of the map, against the computer, and stuff it into the main, because the Portal of Summoning was there, and I couldn't give it up. The opponent attacks on 141, but after one round decided to buy back, because I had more army, and he was out of mana.

Total army count on 141: 8 cats in different parts of the map, 9 ducks and about 30 Evil Eyes. Crazy army, of course. I decided to train some skills a bit, ran through the underground, where Griffin Conservatories 3 and 4 awaited me. Overall, weeks 141-211 were the most useful of the whole game; I built Control, Schooled Town Portal from the captured enemy Jeditte. At level 16, Solmyr got Earth Magic, and only by level 20 was I able to Expert it.

During the following week I went into the treasure zones, used scout heroes to pick up a few more Angels (10 total), took two Dragon Utopias, and on 216 I saw the opponent holed up in a town. 100 less mana, but slightly higher stats, plus army advantage = decided to attack.

Luck (12.5%) was on my side: first the Pegasi screwed up at 15 speed, so the first turn was mine. Anti-Magic on the Angels and off we went. After several Chain Lightnings on 1600, the opponent decided to start summoning. I could only counter with Air Elementals, so I slowly started too. After about 30 minutes of struggle, the opponent set up two stacks of Pikemen under a Meteor Shower. In the end I managed to carry the whole thing. GG.

P.S. We played, it seems, for about 11 hours, and that's considering we played up to 124 a week ago.
Yes, it was quite a grind, but epic. Thank you for the game!
In reply to jobstar
6 years ago
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jobstar
Thanks for the game, it's strange I didn't give up earlier.
Thanks for the game.
In reply to Sanin
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6 years ago
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Finally, I got lucky: I managed to defeat the Town Portal monster on the first try. Given the rather aggressive monster generation, this solved the problem.

Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
133 days
Game Date
10/1/2019
Reported
10/1/2019 7:55 PM
Rating Impact Archived
sir Davos Seaworth 1656 1665 +9 ↑
alkaposha 1503 1494 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/1/2019 7:58 PM

In reply to sir Davos Seaworth
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6 years ago
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sir Davos Seaworth
Finally, I got lucky: I won the Town Portal with the first attempt. With a fairly aggressive map generation, this solved the problem.

Thanks for the game!

a lot of fights with scouts!!! red color and town portal won the game :(
Thanks for the game and GL
In reply to St_Klaus
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6 years ago
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Thank you for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
h3dm1
Game Length
124 days
Game Date
10/3/2019
Reported
10/3/2019 3:49 PM
Rating Impact Archived
ckotuHa 1557 1572 +15 ↑
Morgot1982 1566 1551 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/3/2019 3:56 PM

In reply to ckotuHa
6 years ago
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ckotuHa
Thank you for the game!
Too bad. 7 manticores with magic, 10 attack, and 1 health couldn't defeat 13 nagas.
Thank you for the game, it's a shame it didn't come to a fight.
In reply to St_Klaus
6 years ago
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Thank you for your time!
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сайра / Cyra Start Hero Сайра / Cyra
Сайра / Cyra Main Hero Сайра / Cyra
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Риланд / Ryland Start Hero Риланд / Ryland
Риланд / Ryland Main Hero Риланд / Ryland
Map Template
Anarchy
Game Length
121 days
Game Date
10/4/2019
Reported
10/4/2019 6:07 PM
Rating Impact Archived
MrP1nchy 1630 1645 +15 ↑
Scorpiona 1639 1624 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/4/2019 7:28 PM

In reply to MrP1nchy
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6 years ago
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MrP1nchy
Thank you for your time!
+
In reply to St_Klaus
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6 years ago
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Good map, managed to capture 3 villages and complete the first quest. The AI built bird huts in its castle, which, combined with the external market, allowed it to transition to bears in the castle, and ducks were built in the citadel. On turn 121, the opponent captured one of the villages, and I was able to defeat him with Jeddite, earth magic, and double mana. Thanks for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Джедитт / Jeditte Main Hero Джедитт / Jeditte
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
Diamond
Game Length
122 days
Game Date
10/5/2019
Reported
10/5/2019 11:32 AM
Rating Impact Archived
Montt 1506 1527 +21 ↑
sonic111 1667 1646 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/5/2019 11:33 AM

In reply to Montt
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6 years ago
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Montt
Good map, I managed to capture 3 villages and complete the first quest. The AI built a bird castle, which, combined with the external market, allowed me to get bears in the castle, and ducks were built in the citadel. On turn 121, the opponent captured one of the villages, and I was able to defeat him with Jeddite with earth and double mana. Thanks for the game.
Thanks for the game!
In reply to St_Klaus
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6 years ago
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Great game. 2 external dwellings of elves and earth magic on 2nd level + a portal in the dungeon town. On week 1, day 1,7 with the computer, with oil, I picked up a Griffin Conservatory unit, and on week 1, day 2,1 at home, I maxed out. I went to the treasure zone because I saw a Dragon Utopia there; along the way, I built a Mage Guild. I took 6+6 ducks, but the 3rd Dragon Utopia was scary. From the first rebuild, I got resources, and in the treasure zone, I found a Dimension Door scroll. Next, the Dragon Utopia was taken easily, a 4/4 Crown of Supreme Majesty and Boots of Levitation, and a turn later, I took the town of Opa with Mage Guild level 5; everything was grim there, and the game ended.
Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Spider
Game Length
127 days
Game Date
10/5/2019
Reported
10/5/2019 3:37 PM
Rating Impact Archived
Redwhait 1796 1811 +15 ↑
Ihromant 1795 1780 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/5/2019 6:14 PM

In reply to Redwhait
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6 years ago
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Redwhait
Great surrender, 2 elf external dwellings and land on level 2 + a portal in the dungeon village. At 117 against the computer, with oil, I took one console, and at 121 back home I added maxis. I went into the treasure zone since I saw a utopia there, building a GM along the way. I took 6+6 ducks, but a level 3 Dragon Utopia is scary; from the first rebuild I got res and found a DD scroll in the treasure zone. After that, the Dragon Utopia was easily taken, 4/4 KS hat and boots of levitation, and a turn later I took the village with GM5, everything there was sad and surrender followed.
Thanks for the game.
Eislin arrived, no one cried, there were 2 monk dwellings. At 115 I took both, there was enough gold to also build horses. But then the catastrophe began: long desert roads, the grey computer I reached was blocked by 30 elves who beat my monks (3 killed) and thinned out the skeletons), while own morale was acting crazy in the Castle. After that I rebuilt the GM, killed another green computer, but Town Portals weren't given; I fought as if the opponent spent the night in the village after which they would take my castle where I was building a GM via DD. That is exactly what happened, unfortunately. Although there was no TP there despite 4 rebuilds. I should have taken the last rest as Gunar advised.

Thanks for the game!
In reply to St_Klaus
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6 years ago
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The Necros arrived; there are 4 cons and a Dragon Utopia at the respawn. Also, a block on the road leading out of the respawn. In general, things weren't going great, a lot of army was being lost, and the birds wouldn't spawn, but the opponent had it even worse. Thanks for your time.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Тамика / Tamika Main Hero Тамика / Tamika
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
6lm10a
Game Length
117 days
Game Date
10/6/2019
Reported
10/6/2019 8:12 AM
Rating Impact Archived
Sanin 1727 1735 +8 ↑
*filibuster* 1546 1538 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/6/2019 8:17 AM

In reply to Sanin
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6 years ago
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Sanin
The necros arrived; there are 4 cons and a Dragon Utopia at the respawn. And a block on the road exiting the respawn. General, things weren't going very well, a lot of army was being lost, birds weren't spawning, but the opponent had it even worse. Thanks for your time.
thanks for the game!

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