2 vbn
By the way, have you tested your tree-farming build on Vista, because after the first screenshot, it crashed on mine.
New here? I'm Roha — want a quick tour?
Day 117
"It's a load of crap, we'll get over it!"
A popular vampire saying.
Lord Haart takes a bonfire +500 and 5 mercury, a chest +1500.
Malcolm takes a chest +1500, recruits 30 vampires, picks up 2 mercury piles, and gives 76 vampires to Risse, who passes them on to Alkin.
Alkin kills 1+1 azure dragons near the portals at the Barbarian castles and gives the vampires to Peer.
Peer kills abyss lords near the castle on the swamp (receives a Ranger of level 3), picks up armor +5 to spell power, passes on the vampires and the artifact to Gurnisson.
Gurnisson kills djinns, picks up a helmet +5 to knowledge, and kills 6 angels on the way to the portal.
A hero runs out of the castle on the snow, dives into the portal, and transports the artifacts and 76 vampires from Gurnisson to Alkin.
Alkin easily kills 5 crystal dragons near the starting castle and reaches level 6.
Next, 2 groups of 20 rust dragons and 5 crystal dragons die near the enemy castle, and Alkin runs into it without a fight.
In this castle, we build Valhalla and buy Ivor, who kills Vokial and Crag Hack with 76 vampires, and gives the trophy shield and sword to Alkin. Alkin kills Vey in auto-battle mode.
Victory!
Total: 7 days, Alkin is level 16 with stats 10-16-10-10 (total 48). 36 mercury.
I know that this is a code for the fourth game. But I meant the fact that in the fourth game, you can enter a code in a battle that is guaranteed to be won (don't tell me you didn't have such thoughts during the 4th stage, even though they were successfully suppressed by heroic considerations)...
but in the third game, everything is done manually or with a ballista killer, but it takes time or occupies the computer.
Who can stop a player from replacing the Arcomage's ballista and claiming they completed the battle using it?
By the way, your description shows that you had several battles using the ballista. Approximately how many hours did those battles take, even with the ballista?
Please explain in more detail any battle involving the destruction of golems with a ballista,
as in my case, the golems either rush towards the ballista or reach the serpent.
Lord Haart touches the chest, gaining +1000 experience (Wisdom level 1). Then he attacks the diamond golems and kills them with a ballista.
I understand that Haart had a ballista and 2 snakes at his disposal.
Therefore, you somehow used the snakes to attract the golems,
so that they wouldn't rush towards the ballista.
The question is that the golems weren't standing in one group,
and that's why, for example, when I was playing the map, I didn't even think
about the ballista, realizing that you can't lure 7 groups of golems.
But it turns out that it's possible!
I've long noticed that you have excellent battle skills,
like, for example, capturing the Dragon Sphere,
and I would like to know your trick so that others can use it in the future.
In general, how did you manage to make it so that 2 snakes forced
7 groups of diamond golems not to destroy the ballista, and they themselves remained intact.
The "ballista-killer" was only used in the battle with Malcolm, because he managed to reduce his morale to zero. It took about 2 hours. Haart managed in an hour of manual combat, but unfortunately, his morale wasn't zero.
Did you spend a lot of time figuring out how to deal with the golems? I mean, not during the battle itself, but when choosing a strategy for it.
Maybe I should change my avatar...
It turned out to be a tournament of beasts.