Skip to content

Posts from "FAVORITES IN BATTLE - III"

No ratings yet — be the first to rate!
Announcement
User Avatar
7 years ago
Auto-translated
Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of registered players; 1 week is given per game.

Tournament dates 09.09-31.12.2019 (including force majeure).
09.09-20.10.2019 group stage
21.10-10.11.2019 quarterfinals
11.11-11.12.2019 semifinals
12-31.12.2019 final.

Please report all difficulties or delays immediately in this thread.

Tournament Format:

Group Stage.
Groups are formed randomly via draw, ensuring an equal number of players in each group (or +1 in one or more groups). The number of groups is determined by the number of registered participants.
Tournament participants are divided into several baskets based on skill to form the groups.

1st basket: Will, Dexterwar, sir_moz, Bradiaga
2nd basket: Stefandmy, s_e_r_e_g_a, BOLIVAR, G_L
3rd basket: KillAndAction, Baton, KIR9XMI, vovan112013
4th basket: Chris, Proska, flate, HR.ARTES.

The draw for each basket takes place separately. Each player must play TWO games against every member of their group. Before each game, the judge randomly determines which faction the player will use in that specific game from the two factions chosen by the player FOR THE ENTIRE TOURNAMENT. Participants determine the color for the 1st game themselves; if difficulties arise in choosing a color, they must contact the judge. In the 2nd game against each other, participants swap colors. Players may play ahead if opponents are available.
Those who finish 1st and 2nd in each group at the end of the group stage advance to the playoffs.

Playoff Stage.
Pairs for the quarterfinals and semifinals (or just semifinals, depending on the number of registered participants) are formed randomly via draw. Finalists are determined by the results of the semifinals. Before each game, the judge randomly determines which faction the player will use in that specific game from the two factions chosen by the player FOR THE ENTIRE TOURNAMENT. All games in the playoff stage follow a bO3 format. The tournament winner is decided in the final. Participants determine the color for the first and deciding 3rd game themselves; if difficulties arise in choosing a color, they must contact the judge. After the 1st game against each other, participants swap colors in every subsequent game. A stream from both finalists during their games is preferred but not mandatory.

General Provisions:

Map generation is performed using IRMG
version 1.8.0,
or version 1.8.2.
IRMG Templates as of August 2019.
Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (button not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player substitution during the tournament is not permitted.

Games not confirmed by the end of the group stage are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
The game can be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. Before the game, participants must choose a template and a faction for play. The template is chosen first, then the faction.

3.1. TEMPLATE SELECTION IS DONE BY THE BLUE PLAYER FOLLOWING A 1-1-...1 SCHEME FROM THE FULL LIST. The blue player starts first.
Template list - crown, letos, m3, mask, labyrinth, rainbow, spider, sun.


3.2. FACTION SELECTION IS MADE BY THE PLAYER FROM THE TWO SPECIFIED DURING REGISTRATION FOR THIS TOURNAMENT. Before each game, the judge randomly determines one of the player's two factions chosen FOR THE ENTIRE TOURNAMENT.

4. The use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and software creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant has the right to 1 restart with map regeneration for each game against every opponent, no later than the second day of the first week of the first month. The end of the day is considered the pressing of the "end turn" button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory. The first map can be generated, and then each subsequent one only after each respective player restart.

7.1. Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue the game).

7.2. Simultaneous turn disconnection in week 2 and later - the game continues (except cases where both players are ready to start the game over).

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not put into battle. Goblins who join the army after "Treachery" triggers may remain in the army.

10. It is prohibited to use the same-day spell "Astral Gates" to jump from any zone into the opponent's starting zone if the portal/garrison connecting them has not been breached. It is also prohibited to use "Astral Gates" to jump to an adjacent zone of the opponent and enter the opponent's starting zone in the same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is permitted against neutrals.

12. In each individual game in a group, 1 point is awarded for a win and 0.5 points for a draw.

13. When determining the player's position in the tournament table during the group stage, if points are equal, the following criteria apply:
- Berger coefficient (a 2-0 score is equated to a 1-0 score if the game between opponents in a group follows a bO2 scheme);
- result of the head-to-head meeting;
- number of wins;
- number of draws;
- number of losses;
- additional game.
The additional game is played between opponents according to tournament rules. Participants determine the color for the game themselves; if difficulties arise in choosing a color, they must contact the judge.

14. Attention! LOADS ARE PROHIBITED in this tournament!!
Exception: both players have reached a mutual agreement on the number of loads. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

15.The registration application for the tournament is made using the automated system by clicking the "sign up for tournament" button. The message must include all available contact methods that the player deems necessary:
- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
Also do not forget YOUR TWO FAVORITE FACTIONS that you will play throughout the tournament. After this, send the automatically created message.


WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!!
Registration is open until September 09, 2019.
In reply to KillAndAction
User Avatar
7 years ago
Auto-translated
KillAndAction
Everything works as it should; I checked all the links for functionality before creating the topic.
Okay, I figured it out. These were just my questions.
In reply to KillAndAction
7 years ago
Auto-translated
KillAndAction
I am against introducing this ban. I suggest others share their opinions.
Also, a proposal was made to amend the tournament regulations: allow players to choose 2 factions, and also a variant where 2 factions are changed each time before the game with the next opponent (in my opinion, this is already a different tournament).
1. The Orcish image must be discarded. This is a fundamental position. I don't see how the Orcish image differs from the ghosts of the Demon, the human created on the mini-map 23, or the machines discarded against Light Magic.

2. Two races are chosen directly before the game, knowing the opponent's favorites, by indicating your race to the judge: knowing that Seryoga plays with the Orc and the Dungeon, I choose between the Wizard and the Human. I can get a guaranteed losing match-up of Human-Dungeon, a mediocre Human-Orc and Wizard-Orc, and an acceptable Wizard-Dungeon.
There is no ban on races for the next game, even if I play the entire series with the Human.
In reply to Stefandmy
7 years ago
Auto-translated
Please register me for the tournament. Aleksandr#2029 Faction: Human Mage.
In reply to Stefandmy
User Avatar
7 years ago
Auto-translated
Stefandmy

2. Two factions are chosen right before the game, knowing the opponent's favorites, by informing the judge of your chosen faction: knowing that Sergey plays Necropolis and Dungeon, I choose between Academy and Haven. I might get a clearly losing matchup like Haven-Dungeon, a mediocre Haven-Necropolis, or Academy-Necropolis, and an acceptable Academy-Dungeon.
There is no ban on factions for the next game, even if I play Haven for the entire series.
It turns out that at least one faction is someone's "least favorite." This is a different tournament format; if you don't like it, I can rename it...
I'm posting the rules suggested by alex_nv.

Decide what the tournament will be like in the end.
My goal is to make the participants comfortable playing in it, not me...
Attachments 1
1 file attached • Total size: 52.5 KB
In reply to KillAndAction
User Avatar
7 years ago
Auto-translated
There may be more than one favorite faction. I think it will be clearer this way:

Tournament Regulations.

This tournament is an official rated tournament.

Deadlines are determined based on the number of registered participants; 1 week is given per game.

Tournament dates ... 2019

Please report all difficulties or delays immediately in this thread.

Tournament Format:

Option 1.

If there are at least 8 people, the tournament will be held in a round-robin format.

Each participant plays TWO games against every other. Participants determine the color for the 1st game independently; if difficulties arise in choosing a color, the judge must be contacted. In the 2nd game, participants swap colors. It is possible to play ahead for the entire tournament if opponents are available. The player who scores the most points in the tournament is declared the winner.

Option 2.

If there are at least 12 people, the tournament is conducted in 2 stages: group and playoffs.

Group Stage.
Groups are formed randomly with an equal number of players in each group (or +1 in one or more groups) via a draw. The number of groups is determined by the number of registered participants.
Tournament participants are divided by skill into several baskets for group formation.

1st basket:
2nd basket:
3rd basket: ...

The draw for each basket takes place separately. Each player must play TWO games against everyone in their group. Participants determine the color for the 1st game independently; if difficulties arise in choosing a color, the judge must be contacted. In the 2nd game, participants swap colors. It is possible to play ahead if opponents are available.
Those who take 1st to 4th place or 1st to 2nd place (depending on the number of registered participants) in each group at the end of the group stage advance to the playoffs.

Playoff Stage.
Pairs for the quarterfinals and semifinals, or just semifinals (depending on the number of registered tournament participants), are formed randomly via a draw. Finalists are determined by the results of the semifinals. Throughout the playoff stage (except for the final), games are played as bO3. The tournament winner is determined in the final via a bO5 format. Participants determine the color for the first and deciding (3rd, 5th) game independently; if difficulties arise in choosing a color, the judge must be contacted. After the 1st game, participants swap colors in each subsequent game. A stream from both finalists during their games is preferred but not mandatory.

General Provisions:

Map generation is carried out using IRMG
version 1.8.0,
or version 1.8.2.
Templates for IRMG as of August 2019.
Template schemes.
IRMG Settings:
1."Zones Compatibility Factor" = 1.5
2."Monster Strength Factor" = 1.0
3."Portal Connection Only" - off (meaning the button is not pressed)
3."No obstacles On Map" - off
4."Sigle Faction Guard" - Off
5."Selected Faction guard only" - off
6."Different Faction" - on
7."Disable Intant Travel" - off
8."Chaos week" - off

Game Settings:
Turn time limit – 10 minutes.
Animation speed – 5.
Quick combat – enabled.
Simultaneous turns – enabled.
Dynamic combat – disabled.
Ghost mode – disabled.
Autosave – enabled.
Game difficulty – hero

Reasons for a player to be excluded from the tournament:
- failure to comply with the regulations, deadlines, and rules of this tournament;
- violation of tournament deadlines without prior notification to the tournament judge;
- fact of violating prohibitions in this tournament;
- rudeness, public insult of the organizer, judge, or tournament participants.

Player substitution during the tournament is not permitted.

Games not confirmed by the end of the group stage are considered unplayed and no points are awarded for them.

Tournament Rules:

1. Games are played on the latest official version of the game. Currently – HoMM V: Tribes of the East 3.1; in this tournament, the Tournament Edition mod version 6.8_ test3 is used. Skill Wheel for viewing directly in-game.
Games can be played via GameRanger, Radmin, Hamachi, Remobo, COMODO EasyVPN and similar programs.

2. Since the game has autosave - it is recommended to save once every 3 days.

3. Before the game, participants must choose a template and a faction for the game. The template is chosen first, then the faction.

3.1. TEMPLATE SELECTION IS CARRIED OUT BY DRAW FOLLOWING THE SCHEME 1-1-....1 FROM THE FULL LIST. The blue player starts first.
Template list - crown, letos, m3, mask, labyrinth, rainbow, spider, sun.


3.2. FACTION SELECTION IS CARRIED OUT BY THE PLAYER FROM TWO SPECIFIED DURING REGISTRATION FOR THIS TOURNAMENT. Participants MUST choose different factions for the game (mirror matches are prohibited). The red player chooses the faction first.

4. Use of any bugs, undocumented features, cheat codes, as well as unofficial programs and modifications is prohibited, except for the TE mod itself (and programs creating virtual networks).

5. In case of connection loss or game crash, the last autosave is loaded; players are required to exactly repeat all their moves up to the moment of connection loss or crash. If a connection loss or crash occurs on the first day of the game, heroes are randomly assigned again.

6. In the event of battles between players, a stalemate situation may arise (where neither player can win). In this situation, the attacking side must retreat or surrender (at their discretion). If the Shackles of War artifact is involved in the battle, then in case of a stalemate, the battle should be finished in AutoCombat mode.

7. Each participant for each game against everyone has the right to 1 restart with map regeneration no later than the second day of the first week of the first month. The end of the day is considered as pressing the turn-end button, regardless of whether the opponent has finished their current turn or not. Generating all 3 maps before starting the game is not mandatory: we generate the first one, and then each subsequent one only after each player's restart.

7.1. Simultaneous turn disconnection or desync in week 1 - technical restart (except cases where both players are ready to continue).

7.2. Simultaneous turn disconnection in week 2 and later - the game continues (except cases where both players are ready to start over)

8. "Red-rush" is prohibited, meaning an attack by red on the first day of the week with purchased growth (the red player may attack on the first day, but without purchasing growth).

9. Joining neutrals is prohibited. As an exception, joined units can be taken to be sacrificed in a pit or sold at the market, but not deployed for battle. Goblins who join the army after "Betrayal" triggers can remain in the army.

10. Use of the same-turn spell "Astral Gates" to jump from any zone into the opponent's starting zone is prohibited if the portal/garrison connecting them has not been broken. It is also prohibited to use the same-turn spell "Astral Gates" to jump to the opponent's adjacent zone and enter the opponent's starting zone in that same turn.

11. Pressing wait on Krag's first strike in battles with opponent heroes is prohibited; it is allowed against neutrals.

12. In each individual game in a group, 1 point is awarded for a win and 0.5 points for a draw.

13. When determining the player's position in the tournament table in round-robin format or at the group stage, if points are equal, the following criteria apply:
- Berger coefficient (a 2-0 score is equated to a 1-0 score if the game between opponents in a group is played as bO2);
- result of the head-to-head match;
- number of wins;
- number of draws;
- number of losses;
- additional game.
An additional game is held between opponents according to tournament rules. Participants determine the color for the game independently; if difficulties arise in choosing a color, the judge must be contacted.

14. Attention! LOADS ARE PROHIBITED in this tournament!!
Exception: both players have reached a mutual agreement on the number of loads. If, despite the agreement on the number of loads, players have disagreements about the outcome of the game (win/loss) due to loads, the tournament judge reserves the right to decide the outcome of the game.

15.The application for registration in the tournament is made using the automated system by clicking the "sign up for tournament" button. The message must include all available contact methods for this player that they deem necessary to provide:

- Discord - primary method of communication;
- Viber, WhatsApp and similar;
- I.C.Q., qip, Miranda and similar;
- private messages on HeroesWorld;
- Skype, phone;
- email address.
Also do not forget TWO OF YOUR FAVORITE FACTIONS that you will play throughout the tournament. After this, send the automatically created message.


WARNING: a player who has not provided Discord account information (#000NickName) is not admitted to the tournament!! registration is open until September 16, 2019 (registration deadlines may be moved if the Tournament "FULL RANDOM - V" ends earlier or by 29.09.2019.
In reply to alex_nv
User Avatar
7 years ago
Auto-translated
I don't think mirror matches should be banned.
And another question: how do you determine which faction is the winner's favorite if they win the same number of games with two different factions? I still think a tournament with only one favorite faction would be better.
In reply to Stefandmy
7 years ago
Auto-translated
I personally have several favorite factions, and I'm sure many others do too, although I chose Necropolis simply because I don't play with them very often, and everyone tends to pick those factions right away. There's this racial tournament, where you pick one faction, and here, it's about using your favorites in battle – I'm not sure, maybe several favorite factions and then into battle, that's how I understand it. And playing a ton of games with just one faction can get boring, so it would be great to alternate.
In reply to Stefandmy
User Avatar
7 years ago
Auto-translated
Please register me for the tournament. dexterwar #8162 I didn't understand the rules, but here are 2 factions: Inferno (Necromancers)
In reply to chudo_ud0
User Avatar
7 years ago
Auto-translated
There's a version by KillAndAction – on the first page – and my version on the second page. If anything is unclear, please ask, and we can discuss it. Just don't stay silent!
In reply to alex_nv
User Avatar
7 years ago
Auto-translated
WOW!!!!! How surprising, they're all black. This has never happened before, and here it is again! Super interesting... In general, the whole idea is idiotic.
In reply to sir_moz
User Avatar
7 years ago
Auto-translated
for a tournament, playing with only one faction.
but it seems that most people prefer two
I don't understand the hate towards Necropolis; it's a popular format.
if everyone loves Necropolis, then there's a reason to think about imbalances,
but so far, that's not visible in the preferences.
Necropolis was often used against a single opponent, not in a "favorite" format, but in a different tournament.
In reply to Stefandmy
User Avatar
7 years ago
Auto-translated
Please register me for the tournament.

dmitry
#9808
Dungeon (Mage)
In reply to KillAndAction
7 years ago
Auto-translated
Please register me for the tournament. Discord - stefandmy#2845 Demon, Human
In reply to Stefandmy
User Avatar
7 years ago
Auto-translated
If there was only one faction, and I could only play as one, I would choose Inferno.
In reply to Stefandmy
User Avatar
7 years ago
Auto-translated
Please register me for the tournament. bolivar #4995 Mage. If the second faction is available, I'd prefer Orcs.

Statistics

Welcome our newest member: recijeb