Posts from Help with fixing the mod.
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This isn't a mod issue, but rather a problem with the game's resources (or the developers intentionally broke something). Proof: the death animation model still exists in the game's resources, and I've attached it to regular ents, and they also disappear. I think the only way to fix this bug is to make ents an NCF creature and replace them in the ent upgrade tree.
A complete lineup of such a creature has existed for a long time!
As for the disappearance, that's a copyright issue...

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
Such a creature, as a complete unit, has existed for a long time!
But the disappearance is a battle for copyright...
So, I was right that the developers intentionally made this bug. I know it exists, but I don't know how to change it in the upgrade tree and how to remove it from the game.
I don't know how to change him in the upgrade tree and how to remove the Ent from the game.
What's the point?!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
What's the point?!
Deleting the entity from the game would ensure that only one enhanced entity exists in the game. Currently, there's a standard entity that disappears instead of having a proper death animation, and there's a clone that functions normally.
Is there another way to prevent the disappearance?
Should I remove the entity from the game so that there is only one upgraded entity in the game? Otherwise, there is a standard entity that disappears instead of a normal death animation, and there is a clone that works normally.
I think the check is done at the level of ID and/or CRC or GUID of the animation!

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Неудачное планирование ведёт к неудаче ...
NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
I think the check is done at the level of the ID and/or CRC or GUID of the animation!