Well, if you run along the path with a Logistics hero, it's not bad, you can move around.
It was probably just a joke, although it still takes 6 turns to get a Wyvern! :)
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Well, if you run along the path with a Logistics hero, it's not bad, you can move around.
Well, if you run along the path with a Logistics expert, it's not bad, you can move around quickly.
You definitely need to become friends with the excavator, no matter what.
Well, if he runs along the road as a Logistics unit, it's not that bad, he can move around.
It would have been better to find a pathfinding solution than to count moves and check them on the swamps... :) Except for the swamp, you could have managed even with an advanced level everywhere.
If he walked along the roads, he would finish in a week! :)
But mathematicians walk in a straight line!
After the first dig, it stops and shows me some random face :) I can do that with a shovel too :)
I guess it was just a joke, although you still spend 6 turns on the wyvern! :)
To be honest, I don't even want to check it myself anymore; I'm also tired of manually digging through everything, just like Iron...
If he walked along the roads, he would have made it in a week! :)
But mathematicians walk in a straight line! :D Remember, that's an axiom!
And that's why Pathfinding was needed...
What's wrong with your tech? I don't understand...
And how many heroes did you use to clear the campaign? And has anyone else encountered this bug, or am I the only one? :)
And how many heroes did you use to complete the campaign? And has anyone else had this happen, or is it just me? :)
You should save BEFORE you launch the excavator, not after... :)
To be honest, I haven't even used it, and that's why I'm still struggling...